Sat, 08 Jun 2019 14:32:19 -0700 |
Fixed bug 4600 - Dualshock 4 touchpad press is not detectable with SDL_JoystickGetButton
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Sat, 08 Jun 2019 13:36:59 -0700 |
hidapi: Use GameCube adapter controller port for player index
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Tue, 12 Mar 2019 20:27:54 -0400 |
hidapi: Add support for Wii U/Switch USB GameCube controller adapter.
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Fri, 04 Jan 2019 22:01:14 -0800 |
Updated copyright for 2019
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Fri, 28 Sep 2018 14:01:40 +0300 |
SDL_hidapi_ps4.c: add HAVE_ENDPOINTVOLUME_H check to win32 volume code.
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Fri, 28 Sep 2018 01:00:47 -0700 |
Fixed mingw-w64 build
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Wed, 05 Sep 2018 15:28:06 -0700 |
Speculatively disable rumble on the Razer Panthera Evo, which doesn't have rumble motors and probably hangs in the same way the Panthera does.
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Wed, 05 Sep 2018 11:18:50 -0700 |
Added support for the Razer Panthera Fightstick
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Fri, 31 Aug 2018 18:10:21 -0700 |
Better fix to make sure we're only returning controllers from the HIDAPI joystick API
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Wed, 29 Aug 2018 20:55:02 -0700 |
Don't show the Razer Raiju sound interface as a game controller
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Wed, 29 Aug 2018 20:23:39 -0700 |
Don't rumble Bluetooth PS4 controllers by default, as that switches the controller into extended input report mode, which breaks games that use DirectInput.
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Thu, 16 Aug 2018 11:01:02 +0300 |
SDL_hidapi_ps4.c: define NTDDI_VISTA / _WIN32_WINNT_VISTA if not defined
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Wed, 15 Aug 2018 19:53:34 -0700 |
Fixed input from the Steam Virtual Gamepad on Mac OS X
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Wed, 15 Aug 2018 19:53:26 -0700 |
Remove the HIDAPI device if we get a read error from it
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Fri, 10 Aug 2018 11:50:55 +0300 |
SDL_hidapi_ps4.c: lowercase windows header names.
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Thu, 09 Aug 2018 16:04:45 -0700 |
Added notes that this code was contributed by Valve
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Thu, 09 Aug 2018 16:00:17 -0700 |
Added HIDAPI joystick drivers for more consistent support for Xbox, PS4 and Nintendo Switch Pro controller support across platforms.
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