Sun, 10 Nov 2013 14:39:38 +0100Fixed implicit function declarations by including the missing header.
Philipp Wiesemann [Sun, 10 Nov 2013 14:39:38 +0100] rev 7927
Fixed implicit function declarations by including the missing header.

Sun, 10 Nov 2013 14:36:41 +0100Corrected source comment.
Philipp Wiesemann [Sun, 10 Nov 2013 14:36:41 +0100] rev 7926
Corrected source comment.

Sun, 10 Nov 2013 00:38:37 -0500Added Ben Henning's GSoC2013 work: premake build system.
Ryan C. Gordon [Sun, 10 Nov 2013 00:38:37 -0500] rev 7925
Added Ben Henning's GSoC2013 work: premake build system.

Sun, 10 Nov 2013 00:32:23 -0500Added Apoorv Upreti's GSoC2013 work: visual test suite.
Ryan C. Gordon [Sun, 10 Nov 2013 00:32:23 -0500] rev 7924
Added Apoorv Upreti's GSoC2013 work: visual test suite.

See visualtest/README.txt for details.

Sat, 09 Nov 2013 01:15:17 -0800Updated notes about building with the Windows 8 SDK: Get the DirectX SDK.
Sam Lantinga [Sat, 09 Nov 2013 01:15:17 -0800] rev 7923
Updated notes about building with the Windows 8 SDK: Get the DirectX SDK.

Sat, 09 Nov 2013 01:08:21 -0800Fixed signed/unsigned warning
Sam Lantinga [Sat, 09 Nov 2013 01:08:21 -0800] rev 7922
Fixed signed/unsigned warning

Sat, 09 Nov 2013 00:56:05 -0800Fixed signed/unsigned warning
Sam Lantinga [Sat, 09 Nov 2013 00:56:05 -0800] rev 7921
Fixed signed/unsigned warning

Fri, 08 Nov 2013 14:05:23 -0800Fixed bug 2172 - Window loses maximized state when activated
Sam Lantinga [Fri, 08 Nov 2013 14:05:23 -0800] rev 7920
Fixed bug 2172 - Window loses maximized state when activated

I still haven't figured out why my application is being minimized when I try to raise, it but my previous workaround is causing issues.

For now the correct way to raise and/or restore the window is as follows:

if ( !(SDL_GetWindowFlags( window ) & SDL_WINDOW_MINIMIZED) )
{
SDL_RaiseWindow( window );
}
if ( SDL_GetWindowFlags( window ) & SDL_WINDOW_MINIMIZED )
{
SDL_RestoreWindow( window );
}

I will investigate the window state change rules more fully in the future.

CR: Alfred Reynolds

Fri, 08 Nov 2013 14:05:19 -0800Added a Linux game controller mapping for the Valve Streaming Gamepad
Sam Lantinga [Fri, 08 Nov 2013 14:05:19 -0800] rev 7919
Added a Linux game controller mapping for the Valve Streaming Gamepad

Fri, 08 Nov 2013 14:05:15 -0800Made helper window creation depend on initializing the Haptics or Joystick subsystems.
Sam Lantinga [Fri, 08 Nov 2013 14:05:15 -0800] rev 7918
Made helper window creation depend on initializing the Haptics or Joystick subsystems.