Fri, 03 Jun 2011 16:03:10 -0400Assert code's stdio interface was reading from the wrong variable.
Ryan C. Gordon [Fri, 03 Jun 2011 16:03:10 -0400] rev 5547
Assert code's stdio interface was reading from the wrong variable.

Thanks to Frank Zago for the catch.

Fri, 22 Apr 2011 09:06:29 -0700Clarified SDL_GetWindowSurface() documentation
Sam Lantinga [Fri, 22 Apr 2011 09:06:29 -0700] rev 5546
Clarified SDL_GetWindowSurface() documentation

Matthew Orlando to Sam

Someone asked in IRC whether they should free the surface from SDL_GetWindowSurface. The doc comment is a bit vague so i checked the code and revised the comment.

Thu, 21 Apr 2011 09:50:29 -0700Fixed so SDL_quit.h doesn't require SDL_compat.h
Sam Lantinga [Thu, 21 Apr 2011 09:50:29 -0700] rev 5545
Fixed so SDL_quit.h doesn't require SDL_compat.h

Wed, 20 Apr 2011 15:14:18 -0400Make assert dialog work on Cocoa target even if we haven't initialized video.
Ryan C. Gordon [Wed, 20 Apr 2011 15:14:18 -0400] rev 5544
Make assert dialog work on Cocoa target even if we haven't initialized video.

Wed, 20 Apr 2011 11:25:01 +0200Debug win 32 settings was wrongfully set to build the Release 32bit version.
Dennis Cappendijk [Wed, 20 Apr 2011 11:25:01 +0200] rev 5543
Debug win 32 settings was wrongfully set to build the Release 32bit version.

Tue, 19 Apr 2011 11:41:45 -0700Added test of the assertion reporting system
Sam Lantinga [Tue, 19 Apr 2011 11:41:45 -0700] rev 5542
Added test of the assertion reporting system

Tue, 19 Apr 2011 14:12:56 -0400Removed assertion list terminator (just do it like a normal linked list).
Ryan C. Gordon [Tue, 19 Apr 2011 14:12:56 -0400] rev 5541
Removed assertion list terminator (just do it like a normal linked list).

Tue, 19 Apr 2011 09:53:01 -0700Fixed bug 1185 (VS 2010 project files do not support side-by-side 32-bit and 64-bit builds)
Sam Lantinga [Tue, 19 Apr 2011 09:53:01 -0700] rev 5540
Fixed bug 1185 (VS 2010 project files do not support side-by-side 32-bit and 64-bit builds)

Ed Kiser 2011-04-19 09:28:53 PDT

The Visual Studio 2010 project files have hard-coded relative paths which
prevent them from doing side-by-side 32-bit and 64-bit builds.

I have attached a patch that appears to fix this problem.

Tue, 19 Apr 2011 08:08:50 -0700Fixed: Windows always fails with SDL_HapticOpenFromJoystick
Sam Lantinga [Tue, 19 Apr 2011 08:08:50 -0700] rev 5539
Fixed: Windows always fails with SDL_HapticOpenFromJoystick

The windows function SDL_SYS_HapticOpenFromJoystick fails because DIDEVICEINSTANCE joy_instance does not have its dwSize field initialized. The attached patch includes the fix along with a fix for two similar problems.

Daniel Heath

Mon, 18 Apr 2011 12:20:30 -0700Minor missing parameter name
Sam Lantinga [Mon, 18 Apr 2011 12:20:30 -0700] rev 5538
Minor missing parameter name