Wed, 12 Jan 2011 21:21:21 -0800Implemented translation from Android keycodes to SDL scancodes
Sam Lantinga <slouken@libsdl.org> [Wed, 12 Jan 2011 21:21:21 -0800] rev 4993
Implemented translation from Android keycodes to SDL scancodes

Wed, 12 Jan 2011 21:21:08 -0800Added an extra line for consistency
Sam Lantinga <slouken@libsdl.org> [Wed, 12 Jan 2011 21:21:08 -0800] rev 4992
Added an extra line for consistency

Wed, 12 Jan 2011 19:33:29 -0800Fixed video mode format for unknown surface format
Sam Lantinga <slouken@libsdl.org> [Wed, 12 Jan 2011 19:33:29 -0800] rev 4991
Fixed video mode format for unknown surface format

Wed, 12 Jan 2011 19:33:04 -0800Improved error message for unsupported texture format
Sam Lantinga <slouken@libsdl.org> [Wed, 12 Jan 2011 19:33:04 -0800] rev 4990
Improved error message for unsupported texture format

Wed, 12 Jan 2011 17:53:06 -0800More Android cleanup:
Sam Lantinga <slouken@libsdl.org> [Wed, 12 Jan 2011 17:53:06 -0800] rev 4989
More Android cleanup:
* Formalized the interface with Java methods in SDL_android.h
* We don't need the feature system, at least right now
* Fixed waiting for the SDLMain thread

Wed, 12 Jan 2011 16:35:03 -0800Whoops, need to pass that SDL format into native code
Sam Lantinga <slouken@libsdl.org> [Wed, 12 Jan 2011 16:35:03 -0800] rev 4988
Whoops, need to pass that SDL format into native code

Wed, 12 Jan 2011 15:58:53 -0800Set blend mode for textures that were created from surfaces with a colorkey
Sam Lantinga <slouken@libsdl.org> [Wed, 12 Jan 2011 15:58:53 -0800] rev 4987
Set blend mode for textures that were created from surfaces with a colorkey

Wed, 12 Jan 2011 15:42:26 -0800Renderer didn't advertise texture format SDL_PIXELFORMAT_ABGR8888
Sam Lantinga <slouken@libsdl.org> [Wed, 12 Jan 2011 15:42:26 -0800] rev 4986
Renderer didn't advertise texture format SDL_PIXELFORMAT_ABGR8888

Wed, 12 Jan 2011 15:23:19 -0800Fixed blue-red channel swap in OpenGL ES 16-bit texture formats
Sam Lantinga <slouken@libsdl.org> [Wed, 12 Jan 2011 15:23:19 -0800] rev 4985
Fixed blue-red channel swap in OpenGL ES 16-bit texture formats

Wed, 12 Jan 2011 15:22:29 -0800Support the new 16-bit pixel formats in SDL_CreateTextureFromSurface()
Sam Lantinga <slouken@libsdl.org> [Wed, 12 Jan 2011 15:22:29 -0800] rev 4984
Support the new 16-bit pixel formats in SDL_CreateTextureFromSurface()