Tue, 25 Nov 2008 08:40:52 +0000Updated with latest glext.h
Sam Lantinga <slouken@libsdl.org> [Tue, 25 Nov 2008 08:40:52 +0000] rev 2788
Updated with latest glext.h

Tue, 25 Nov 2008 05:29:14 +0000It turns out both the software and the OpenGL renderer had the same problem.
Sam Lantinga <slouken@libsdl.org> [Tue, 25 Nov 2008 05:29:14 +0000] rev 2787
It turns out both the software and the OpenGL renderer had the same problem.
According to the spec, when SDL_SRCALPHA is set, the colorkey is ignored, so
we just need to convert the colorkey into the alpha channel.

Tue, 25 Nov 2008 02:21:53 +0000indent
Sam Lantinga <slouken@libsdl.org> [Tue, 25 Nov 2008 02:21:53 +0000] rev 2786
indent

Tue, 25 Nov 2008 02:12:19 +0000Fixed bug with converting colorkey surface to texture
Sam Lantinga <slouken@libsdl.org> [Tue, 25 Nov 2008 02:12:19 +0000] rev 2785
Fixed bug with converting colorkey surface to texture

Tue, 25 Nov 2008 00:48:25 +0000(none)
Sam Lantinga <slouken@libsdl.org> [Tue, 25 Nov 2008 00:48:25 +0000] rev 2784
(none)

Tue, 25 Nov 2008 00:29:44 +0000Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org> [Tue, 25 Nov 2008 00:29:44 +0000] rev 2783
Fixed Direct3D rendering

Mon, 24 Nov 2008 23:55:18 +0000Added testsprite test projects for Visual Studio
Sam Lantinga <slouken@libsdl.org> [Mon, 24 Nov 2008 23:55:18 +0000] rev 2782
Added testsprite test projects for Visual Studio

Mon, 24 Nov 2008 23:25:36 +0000Added software fallback for YUV overlay code when YUV textures aren't available.
Sam Lantinga <slouken@libsdl.org> [Mon, 24 Nov 2008 23:25:36 +0000] rev 2781
Added software fallback for YUV overlay code when YUV textures aren't available.

Mon, 24 Nov 2008 21:43:02 +0000Disable spurious warning
Sam Lantinga <slouken@libsdl.org> [Mon, 24 Nov 2008 21:43:02 +0000] rev 2780
Disable spurious warning

Mon, 24 Nov 2008 00:18:42 +0000Fixed Bugzilla bug #205
Sam Lantinga <slouken@libsdl.org> [Mon, 24 Nov 2008 00:18:42 +0000] rev 2779
Fixed Bugzilla bug #205

Removed SDL_KillThread() from the API, as it isn't safe on many platforms.