src/joystick/hidapi/SDL_hidapijoystick_c.h
Mon, 16 Dec 2019 10:20:03 -0800 Fixed bug 4898 - No rumble because of integer overflow in SDL_JoystickRumble
Wed, 11 Dec 2019 17:46:54 -0800 Use the controller product string instead of hard-coding controller names
Tue, 22 Oct 2019 10:57:07 -0700 Added support for the Power A Nintendo Switch Enhanced Wireless Controller
Wed, 19 Jun 2019 15:54:21 -0700 Rolling back GameCube HIDAPI support
Sat, 08 Jun 2019 13:36:59 -0700 hidapi: Use GameCube adapter controller port for player index
Tue, 12 Mar 2019 20:27:54 -0400 hidapi: Add support for Wii U/Switch USB GameCube controller adapter.
Fri, 04 Jan 2019 22:01:14 -0800 Updated copyright for 2019
Fri, 05 Oct 2018 01:41:59 -0700 It turns out HIDAPI for Xbox controllers doesn't allow background input, so we won't enable it by default on Windows.
Fri, 31 Aug 2018 18:10:21 -0700 Better fix to make sure we're only returning controllers from the HIDAPI joystick API
Wed, 15 Aug 2018 23:14:45 -0700 Use the HIDAPI driver for Xbox controllers on Windows, and determine the XInput mapping at runtime for extended functionality like rumble and guide button.
Wed, 15 Aug 2018 23:14:43 -0700 Use a unified name list for Xbox 360 and Xbox One controllers for drivers that can handle both
Wed, 15 Aug 2018 19:53:34 -0700 Fixed input from the Steam Virtual Gamepad on Mac OS X
Wed, 15 Aug 2018 19:53:26 -0700 Remove the HIDAPI device if we get a read error from it
Thu, 09 Aug 2018 16:00:17 -0700 Added HIDAPI joystick drivers for more consistent support for Xbox, PS4 and Nintendo Switch Pro controller support across platforms.