Fri, 04 Apr 2014 23:52:23 +0200Fixed doxygen comment in header.
Philipp Wiesemann [Fri, 04 Apr 2014 23:52:23 +0200] rev 8691
Fixed doxygen comment in header.

Sun, 30 Mar 2014 11:50:59 -0400WinRT: "SDL" to "SDL2", both for .dll output files, and for MSVC project names.
David Ludwig [Sun, 30 Mar 2014 11:50:59 -0400] rev 8690
WinRT: "SDL" to "SDL2", both for .dll output files, and for MSVC project names.

All WinRT builds of SDL will now output, "SDL2.dll". Previously, the Windows
8.x/RT builds would output, "SDL.dll", and Windows Phone 8 builds would output,
"SDL_WinPhone.dll". The change to "SDL2.dll" puts WinRT dll naming in-line with
that seen on Win32.

SDL/WinRT's MSVC project files will now appear as either "SDL2-WinRT" or
"SDL2-WinPhone", when displaying in MSVC.

This set of changes should not break any older WinRT or Windows Phone 8 app
builds that rely on MSVC's Project-to-Project reference system to build SDL2 for
the correct platform(s), and to install SDL2 dll files into the apps' output
packages. App builds that reference SDL dll files directly should, however,
now reference "SDL2.dll".

Mon, 31 Mar 2014 10:38:26 -0700Fixed the joystick side of XInput haptic detection on Windows 8
Sam Lantinga [Mon, 31 Mar 2014 10:38:26 -0700] rev 8689
Fixed the joystick side of XInput haptic detection on Windows 8

Sat, 29 Mar 2014 12:29:38 -0700Fixed XInput haptic support on Windows 8
Sam Lantinga [Sat, 29 Mar 2014 12:29:38 -0700] rev 8688
Fixed XInput haptic support on Windows 8
It turns out the XBox 360 controller driver never reports force feedback capability, so we'll try to set 0 state and see if that succeeds.

Sat, 29 Mar 2014 12:27:27 -0700Fixed assertion loading button.bmp in testgamecontroller
Sam Lantinga [Sat, 29 Mar 2014 12:27:27 -0700] rev 8687
Fixed assertion loading button.bmp in testgamecontroller

Sat, 29 Mar 2014 12:27:02 -0700Added testrumble to the Visual Studio 2013 solution
Sam Lantinga [Sat, 29 Mar 2014 12:27:02 -0700] rev 8686
Added testrumble to the Visual Studio 2013 solution

Fri, 28 Mar 2014 09:59:32 -0400Raspberry Pi builds should upload as .tar.xz instead of .tar.bz2.
Ryan C. Gordon [Fri, 28 Mar 2014 09:59:32 -0400] rev 8685
Raspberry Pi builds should upload as .tar.xz instead of .tar.bz2.

Makes the archive about 40-50% smaller!

Wed, 26 Mar 2014 16:19:52 -0400Changed a C++ single-line comment to /* */ style.
Ryan C. Gordon [Wed, 26 Mar 2014 16:19:52 -0400] rev 8684
Changed a C++ single-line comment to /* */ style.

Wed, 26 Mar 2014 12:54:51 -0700Remove the RaiseWindow call from OnWindowRestored for now.
Pierre-Loup A. Griffais [Wed, 26 Mar 2014 12:54:51 -0700] rev 8683
Remove the RaiseWindow call from OnWindowRestored for now.

It seems like a net improvement in all the scenarios Sam and I could
think of, and looking at hg history it was added for fullscreen
window management specifically. Much of that code has changed since
then, but maybe it needs to stay there for that and simply be moved
to a fullscreen condition check.

It would solve this issue:

https://bugzilla.libsdl.org/show_bug.cgi?id=2439

As well as cases where on SteamOS, we hide/show specific Steam
overlay windows while expecting them to stay in the background, since
changing the window stacking order really angers the NVIDIA driver.

CR: Sam.

Tue, 25 Mar 2014 15:24:43 -0700Ignore unused mir event functions, need headers in Ubuntu 14.04 to use them.
Brandon Schaefer [Tue, 25 Mar 2014 15:24:43 -0700] rev 8682
Ignore unused mir event functions, need headers in Ubuntu 14.04 to use them.