Fri, 13 Sep 2013 17:42:31 -0700Mac: Translate Ctrl-Left click to right click.
Sam Lantinga <slouken@libsdl.org> [Fri, 13 Sep 2013 17:42:31 -0700] rev 7740
Mac: Translate Ctrl-Left click to right click.

Fri, 13 Sep 2013 17:41:17 -0700Mac: Turn off momentum-based scrolling.
Sam Lantinga <slouken@libsdl.org> [Fri, 13 Sep 2013 17:41:17 -0700] rev 7739
Mac: Turn off momentum-based scrolling.

Fri, 13 Sep 2013 17:40:41 -0700Mac: Fix cast warning.
Sam Lantinga <slouken@libsdl.org> [Fri, 13 Sep 2013 17:40:41 -0700] rev 7738
Mac: Fix cast warning.

Tue, 10 Sep 2013 18:25:13 -0700[SDL] X11+GL: Allow Visual override for GL windows.
pgriffais@spaceport [Tue, 10 Sep 2013 18:25:13 -0700] rev 7737
[SDL] X11+GL: Allow Visual override for GL windows.

SDL provides an SDL_VIDEO_X11_VISUALID environment variable that lets you override
window visuals, but it wasn't being checked for OpenGL windows.

CR: Sam.

Sat, 07 Sep 2013 13:57:20 -0400Workaround for compiling with /W4 warnings on Visual C++.
Ryan C. Gordon <icculus@icculus.org> [Sat, 07 Sep 2013 13:57:20 -0400] rev 7736
Workaround for compiling with /W4 warnings on Visual C++.

Sat, 07 Sep 2013 13:47:14 -0400Disable thread naming on Win64 for now.
Ryan C. Gordon <icculus@icculus.org> [Sat, 07 Sep 2013 13:47:14 -0400] rev 7735
Disable thread naming on Win64 for now.

We can't use _try/_except without the C runtime, and we can't use inline
asm with the Win64 compiler. We'll need to move this to an .asm file or
something later.

Fri, 06 Sep 2013 23:35:30 -0700Better fix for bug 2085 - SDL 1.2.15 fails to build on OSX 10.9 Mavericks, thanks Ozkan! SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Fri, 06 Sep 2013 23:35:30 -0700] rev 7734
Better fix for bug 2085 - SDL 1.2.15 fails to build on OSX 10.9 Mavericks, thanks Ozkan!

Fri, 06 Sep 2013 20:54:14 -0700Fixed bug 2090 - Some joystick inputs are delayed on FreeBSD
Sam Lantinga <slouken@libsdl.org> [Fri, 06 Sep 2013 20:54:14 -0700] rev 7733
Fixed bug 2090 - Some joystick inputs are delayed on FreeBSD

kikuchan

Some joysticks with high sampling rate need to be read() more fast,
otherwise it delay user inputs due to internal queue.
Especially, an app that issues SDL_PollEvent() not so frequent

Fri, 06 Sep 2013 20:45:08 -0700Fixed time comparison and explicitly delay 1 ms instead of an arbitrary scheduled time.
Sam Lantinga <slouken@libsdl.org> [Fri, 06 Sep 2013 20:45:08 -0700] rev 7732
Fixed time comparison and explicitly delay 1 ms instead of an arbitrary scheduled time.

Thu, 05 Sep 2013 15:49:57 -0700Fix to buffer overrun in SDL_JoystickGetGUIDString().
Jørgen P. Tjernø <jorgen@valvesoftware.com> [Thu, 05 Sep 2013 15:49:57 -0700] rev 7731
Fix to buffer overrun in SDL_JoystickGetGUIDString().