Sat, 07 Jun 2014 17:25:35 -0700Fixed another loopwave crash with no command line arguments
Sam Lantinga <slouken@libsdl.org> [Sat, 07 Jun 2014 17:25:35 -0700] rev 8837
Fixed another loopwave crash with no command line arguments

Sat, 07 Jun 2014 17:09:32 -0700Fixed loopwave crash with no command line arguments
Sam Lantinga <slouken@libsdl.org> [Sat, 07 Jun 2014 17:09:32 -0700] rev 8836
Fixed loopwave crash with no command line arguments

Sat, 07 Jun 2014 11:36:08 -0700dront78 implemented YUV texture support for OpenGL ES 2.0
Sam Lantinga <slouken@libsdl.org> [Sat, 07 Jun 2014 11:36:08 -0700] rev 8835
dront78 implemented YUV texture support for OpenGL ES 2.0

Fri, 06 Jun 2014 18:33:17 -0300Adds missing Makefile for NACL test and a couple of smaller fixes
Gabriel Jacobo <gabomdq@gmail.com> [Fri, 06 Jun 2014 18:33:17 -0300] rev 8834
Adds missing Makefile for NACL test and a couple of smaller fixes

Fri, 06 Jun 2014 15:45:59 -0300Chrome's Native Client backend implementation
Gabriel Jacobo <gabomdq@gmail.com> [Fri, 06 Jun 2014 15:45:59 -0300] rev 8833
Chrome's Native Client backend implementation

Thu, 05 Jun 2014 15:37:33 -0700Turns out visualstudio does not like PRIu64, soo lets just cast it to llu.
Brandon Schaefer <brandon.schaefer@canonical.com> [Thu, 05 Jun 2014 15:37:33 -0700] rev 8832
Turns out visualstudio does not like PRIu64, soo lets just cast it to llu.

Thu, 05 Jun 2014 15:29:23 -0700Fix warnings, only major one being an SDL_SetError not providing enough arguments.
Brandon Schaefer <brandon.schaefer@canonical.com> [Thu, 05 Jun 2014 15:29:23 -0700] rev 8831
Fix warnings, only major one being an SDL_SetError not providing enough arguments.

Thu, 05 Jun 2014 09:49:45 -0700Code analysis annotations found a legitimate bug!
Sam Lantinga <slouken@libsdl.org> [Thu, 05 Jun 2014 09:49:45 -0700] rev 8830
Code analysis annotations found a legitimate bug!

Thu, 05 Jun 2014 09:27:06 -0700Added missing headers that should be installed.
Sam Lantinga <slouken@libsdl.org> [Thu, 05 Jun 2014 09:27:06 -0700] rev 8829
Added missing headers that should be installed.

Thu, 05 Jun 2014 11:04:07 -0400Don't link directly against OpenGL.framework on Mac OS X.
Ryan C. Gordon <icculus@icculus.org> [Thu, 05 Jun 2014 11:04:07 -0400] rev 8828
Don't link directly against OpenGL.framework on Mac OS X.

We dlopen() it as appropriate already.