Tue, 29 Oct 2019 16:13:41 +0100Use fill_function for FillRect SIMD/NEON (bug 4365)
Sylvain Becker [Tue, 29 Oct 2019 16:13:41 +0100] rev 13196
Use fill_function for FillRect SIMD/NEON (bug 4365)

Sun, 27 Oct 2019 11:41:48 -0300iOS: remove some unused code, minor code style cleanup.
Alex Szpakowski [Sun, 27 Oct 2019 11:41:48 -0300] rev 13195
iOS: remove some unused code, minor code style cleanup.

Sun, 27 Oct 2019 11:41:11 -0300iOS: replace a deprecated function call with a non-deprecated equivalent.
Alex Szpakowski [Sun, 27 Oct 2019 11:41:11 -0300] rev 13194
iOS: replace a deprecated function call with a non-deprecated equivalent.

Sun, 27 Oct 2019 15:22:28 +0100Android: remove warning in blit_features
Sylvain Becker [Sun, 27 Oct 2019 15:22:28 +0100] rev 13193
Android: remove warning in blit_features
"integer constant not in range of enumerated type 'enum blit_features'"

Sun, 27 Oct 2019 14:52:09 +0100Android: fix compilation error of SDL_cpuinfo.c on android-r13b (bug 4365)
Sylvain Becker [Sun, 27 Oct 2019 14:52:09 +0100] rev 13192
Android: fix compilation error of SDL_cpuinfo.c on android-r13b (bug 4365)

Sat, 26 Oct 2019 23:58:55 -0400x11: check if the X server honored our XMoveWindow() call (thanks, R.E. Rust!).
Ryan C. Gordon [Sat, 26 Oct 2019 23:58:55 -0400] rev 13191
x11: check if the X server honored our XMoveWindow() call (thanks, R.E. Rust!).

This can happen if a window is still grabbed when we try to move it, or if
the X11 ecosystem is just in a bad mood, I guess.

This makes sure that SDL will report the correct position for a window;
otherwise, SDL_GetWindowPosition will just report whatever the last
SDL_SetWindowPosition call requested, even if the window didn't actually move.

Fixes Bugzilla #4646.

Sat, 26 Oct 2019 15:27:51 -0300macOS: more robust detection and switching of exclusive-fullscreen display modes (bug #4822).
Alex Szpakowski [Sat, 26 Oct 2019 15:27:51 -0300] rev 13190
macOS: more robust detection and switching of exclusive-fullscreen display modes (bug #4822).

Sat, 26 Oct 2019 14:39:50 -0300macOS Fix potential memory leaks in the Metal renderer caught by clang's static analyzer.
Alex Szpakowski [Sat, 26 Oct 2019 14:39:50 -0300] rev 13189
macOS Fix potential memory leaks in the Metal renderer caught by clang's static analyzer.

Sat, 26 Oct 2019 12:56:18 -0400d3d11: Don't fail if there's no vertex data to upload (thanks, Martin!).
Ryan C. Gordon [Sat, 26 Oct 2019 12:56:18 -0400] rev 13188
d3d11: Don't fail if there's no vertex data to upload (thanks, Martin!).

Fixes Bugzilla #4832.

Fri, 25 Oct 2019 00:07:30 -0400cpuinfo: Remove incorrect #warning when building for non-ARM architectures.
Ryan C. Gordon [Fri, 25 Oct 2019 00:07:30 -0400] rev 13187
cpuinfo: Remove incorrect #warning when building for non-ARM architectures.