Wed, 13 Jan 2010 05:24:03 +0000Fixed compiler warning (missing prototype for SDL_Quit())
Sam Lantinga [Wed, 13 Jan 2010 05:24:03 +0000] rev 3644
Fixed compiler warning (missing prototype for SDL_Quit())

Wed, 13 Jan 2010 05:21:30 +0000Fixed function prototype
Sam Lantinga [Wed, 13 Jan 2010 05:21:30 +0000] rev 3643
Fixed function prototype

Wed, 13 Jan 2010 05:08:41 +0000Fixed Mac OS X Xcode build
Sam Lantinga [Wed, 13 Jan 2010 05:08:41 +0000] rev 3642
Fixed Mac OS X Xcode build

Wed, 13 Jan 2010 04:58:31 +0000Fixed iPhone build
Sam Lantinga [Wed, 13 Jan 2010 04:58:31 +0000] rev 3641
Fixed iPhone build

Mon, 11 Jan 2010 21:49:09 +0000DirectFB driver compiles again
Couriersud [Mon, 11 Jan 2010 21:49:09 +0000] rev 3640
DirectFB driver compiles again
- moved to new drawing api

Mon, 11 Jan 2010 21:46:59 +0000Fix detection of directfb.h
Couriersud [Mon, 11 Jan 2010 21:46:59 +0000] rev 3639
Fix detection of directfb.h
- AC_CHECK_HEADER wants CPPFLAGS

Mon, 11 Jan 2010 07:58:55 +0000Removed incorrect SDL_GetAudioDeviceName() call from loopwave.c.
Ryan C. Gordon [Mon, 11 Jan 2010 07:58:55 +0000] rev 3638
Removed incorrect SDL_GetAudioDeviceName() call from loopwave.c.

SDL_GetAudioDeviceName(1, 0) does not mean "name of the default output device."

Mon, 11 Jan 2010 07:45:34 +0000Since we're not using the CoreAudio HAL now, we don't need to use EnableIO.
Ryan C. Gordon [Mon, 11 Jan 2010 07:45:34 +0000] rev 3637
Since we're not using the CoreAudio HAL now, we don't need to use EnableIO.

I think that's how it works.

Fixes failure to open audio device on Mac OS X.

Mon, 11 Jan 2010 07:33:56 +0000Patched to compile.
Ryan C. Gordon [Mon, 11 Jan 2010 07:33:56 +0000] rev 3636
Patched to compile.

Sun, 10 Jan 2010 19:09:57 +0000Call SDL_Init() before SDL_GetNumAudioDrivers().
Ryan C. Gordon [Sun, 10 Jan 2010 19:09:57 +0000] rev 3635
Call SDL_Init() before SDL_GetNumAudioDrivers().

Not sure why that was reversed.