src/timer/SDL_timer.c
Sun, 01 Jan 2017 18:33:28 -0800 Updated copyright for 2017
Tue, 12 Apr 2016 16:45:10 -0400 threads: Move SDL's own thread creation to a new internal API.
Sun, 03 Jan 2016 06:50:50 -0500 Remove almost all instances of "volatile" keyword.
Sat, 02 Jan 2016 10:10:34 -0800 Updated copyright to 2016
Tue, 26 May 2015 06:27:46 -0700 Updated the copyright year to 2015
Sun, 02 Feb 2014 00:53:27 -0800 Fixed bug 2374 - Update copyright for 2014...
Mon, 09 Dec 2013 16:03:18 -0500 Implemented the Dynamic API magic.
Sun, 24 Nov 2013 23:56:17 -0500 Make internal SDL sources include SDL_internal.h instead of SDL_config.h
Sat, 17 Aug 2013 18:07:29 -0400 auto init the ticks if the GetTicks and the like methods are called before SDL_Init().. This prevents annoying game bugs such as caching SDL_GetPerformanceFrequency in a static initializer
Sat, 18 May 2013 14:17:52 -0700 File style cleanup for the SDL 2.0 release
Thu, 02 May 2013 21:40:59 -0400 move Ticks initialization tracking to separate function and ensure it's called with SDL_VideoInit is called to init SDL instead of SDL_Init
Thu, 07 Mar 2013 20:12:40 -0800 Changed the name of SDL_mutexP() SDL_mutexV()
Fri, 15 Feb 2013 08:47:44 -0800 Happy New Year!
Sat, 15 Sep 2012 10:59:39 -0400 Removed Windows CE support from SDL 2.0.
Sat, 31 Dec 2011 09:28:07 -0500 Happy New Year!
Sat, 31 Dec 2011 09:16:08 -0500 Happy New Year!
Sun, 02 Oct 2011 00:29:16 -0400 1.3 API CHANGE: Add support for naming threads.
Fri, 08 Apr 2011 13:03:26 -0700 SDL 1.3 is now under the zlib license.
Fri, 11 Feb 2011 22:37:15 -0800 Happy 2011! :)
Thu, 27 Jan 2011 16:46:15 -0800 Added cache line size info in SDL_cpuinfo.h
Thu, 27 Jan 2011 15:31:00 -0800 Fixed compiling under Visual Studio
Thu, 27 Jan 2011 14:45:06 -0800 Improved timer implementation
Sat, 22 Jan 2011 00:33:37 -0800 Fixed bug in timer when the list of timers changed.
Mon, 08 Dec 2008 00:25:42 +0000 Updated copyright date
Sun, 24 Jan 2010 21:10:53 +0000 Fixed bug #926
Wed, 16 Dec 2009 04:48:11 +0000 Fixed bug #741
Mon, 08 Dec 2008 00:27:32 +0000 Updated copyright date
Mon, 10 Jul 2006 21:04:37 +0000 SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Mon, 29 May 2006 04:04:35 +0000 more tweaking indent options
Sun, 28 May 2006 13:04:16 +0000 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Wed, 17 May 2006 08:18:28 +0000 Merge trunk-1.3-3
Tue, 21 Feb 2006 08:46:50 +0000 Use consistent identifiers for the various platforms we support.
Fri, 10 Feb 2006 06:48:43 +0000 More header massaging... works great on Windows. ;-)
Tue, 07 Feb 2006 09:29:18 +0000 Removed uses of stdlib.h and string.h
Tue, 07 Feb 2006 06:59:48 +0000 Use SDL_ prefixed versions of C library functions.
Mon, 06 Feb 2006 08:28:51 +0000 It's now possible to build SDL without any C runtime at all on Windows,
Wed, 01 Feb 2006 06:32:25 +0000 Updated copyright information and removed rcs id lines (problematic in branch merges)
Wed, 23 Nov 2005 07:29:56 +0000 OS/2 port!
Wed, 17 Aug 2005 00:19:45 +0000 From: Jim Paris <jim_jtan_com>
Thu, 13 Jan 2005 23:24:56 +0000 Fix various problems with the timer code.
Tue, 04 Jan 2005 19:05:32 +0000 Fix potential use of freed memory in the threaded timer system
Fri, 14 Dec 2001 12:38:15 +0000 Updated the source with the correct e-mail address
Thu, 26 Apr 2001 16:50:19 +0000 Changes since SDL 1.2.0 release