Sat, 16 Nov 2019 22:55:36 +0100Fix crash when detecting SIMD
Sylvain Becker <sylvain.becker@gmail.com> [Sat, 16 Nov 2019 22:55:36 +0100] rev 13245
Fix crash when detecting SIMD

Wed, 13 Nov 2019 21:53:01 -0800Added a utility function to simplify the hint handling logic
Sam Lantinga <slouken@libsdl.org> [Wed, 13 Nov 2019 21:53:01 -0800] rev 13244
Added a utility function to simplify the hint handling logic

Wed, 13 Nov 2019 15:46:58 -0800Supported Android and Apple hardware has ARM SIMD capability
Sam Lantinga <slouken@libsdl.org> [Wed, 13 Nov 2019 15:46:58 -0800] rev 13243
Supported Android and Apple hardware has ARM SIMD capability

Wed, 13 Nov 2019 14:24:48 -0800SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS defaults to true, to match Steam's default behavior
Sam Lantinga <slouken@libsdl.org> [Wed, 13 Nov 2019 14:24:48 -0800] rev 13242
SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS defaults to true, to match Steam's default behavior

Wed, 13 Nov 2019 10:51:02 +0300configure: check for build dir when building version res (fix bug #4858)
Anuj Mittal <am.devel@gmail.com> [Wed, 13 Nov 2019 10:51:02 +0300] rev 13241
configure: check for build dir when building version res (fix bug #4858)
Fixes a race where we try to build version res file in build directory
before it has even been created. Prevents errors like:

/bin/bash ../SDL2-2.0.10/build-scripts/updaterev.sh
/bin/bash ../SDL2-2.0.10/build-scripts/mkinstalldirs build
mkdir -p -- build
x86_64-pokysdk-mingw32-windres --include-dir=/home/pokybuild/yocto-worker/meta-mingw/build/build/tmp/work/x86_64-nativesdk-mingw32-pokysdk-mingw32/nativesdk-libsdl2/2.0.10-r0/recipe-sysroot/opt/poky/3.0/sysroots/x86_64-pokysdk-mingw32/usr/include ../SDL2-2.0.10/src/main/windows/version.rc build/version.o
x86_64-pokysdk-mingw32-windres: build/version.o: No such file or directory
Makefile:692: recipe for target 'build/version.o' failed
make: *** [build/version.o] Error 1
make: *** Waiting for unfinished jobs....
touch build/.created
WARNING: exit code 1 from a shell command.

Extension of fix:
https://hg.libsdl.org/SDL/rev/99d8b18acf8a

Signed-off-by: Anuj Mittal <am.devel@gmail.com>
---
configure.ac | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)

Wed, 13 Nov 2019 08:11:10 +0300(missed touching this one file.) SDL-1.2
Ozkan Sezer <sezeroz@gmail.com> [Wed, 13 Nov 2019 08:11:10 +0300] rev 13240
(missed touching this one file.)

Wed, 13 Nov 2019 08:11:10 +0300Revert changeset 67f391c74aee after the breakage report SDL-1.2
Ozkan Sezer <sezeroz@gmail.com> [Wed, 13 Nov 2019 08:11:10 +0300] rev 13239
Revert changeset 67f391c74aee after the breakage report

See: http://bugzilla.libsdl.org/show_bug.cgi?id=4114#c5

Also revert the change from Xcode project templates and
adjust the changelogs.

Tue, 12 Nov 2019 17:24:37 -0500haiku: Rename BE_* entities to HAIKU_*
EXL <exlmotodev@gmail.com> [Tue, 12 Nov 2019 17:24:37 -0500] rev 13238
haiku: Rename BE_* entities to HAIKU_*
In favor Bugzilla #2349.
Update copyright years to 2019.

Partially fixes Bugzilla #4442.

Mon, 11 Nov 2019 22:23:33 -0500haiku: mouse_relative fix
Peter Kosyh <p.kosyh@gmail.com> [Mon, 11 Nov 2019 22:23:33 -0500] rev 13237
haiku: mouse_relative fix

Partially fixes Bugzilla #4442.

Mon, 11 Nov 2019 22:22:40 -0500haiku: mouse->ShowMouse method added
Peter Kosyh <p.kosyh@gmail.com> [Mon, 11 Nov 2019 22:22:40 -0500] rev 13236
haiku: mouse->ShowMouse method added

Partially fixes Bugzilla #4442.