src/video/winrt/SDL_winrtvideo_cpp.h
Sun, 01 Jan 2017 18:33:28 -0800 Updated copyright for 2017
Mon, 29 Aug 2016 20:27:21 -0400 WinRT: added SDL_*ScreenSaver() support; fixed crash when restoring app from screensaver
Sat, 20 Aug 2016 13:46:45 -0400 WinRT: fixed bug where Win10 GameBar, when shown + hidden, might not restore a cursor's hidden state
Sat, 02 Jan 2016 10:10:34 -0800 Updated copyright to 2016
Sun, 29 Nov 2015 19:33:11 -0500 WinRT: added Win10/UWP (Universal Windows Platform) support
Thu, 26 Nov 2015 00:41:39 -0500 WinRT: lots of display and windowing related fixes
Tue, 26 May 2015 06:27:46 -0700 Updated the copyright year to 2015
Fri, 09 May 2014 20:16:21 -0400 Fixed rendering-alignment issues on WinPhone 8.1, when the device was rotated
Sat, 22 Mar 2014 21:08:05 -0400 WinRT globals cleanup: Removed WINRT_GlobalSDLVideoDevice
Sat, 22 Mar 2014 20:48:18 -0400 WinRT: Got OpenGL ES 2 working with the latest version of ANGLE/WinRT.
Thu, 13 Mar 2014 00:40:08 -0700 Fixed the copyright date on files contributed by David Ludwig
Sun, 09 Mar 2014 11:06:11 -0700 Fixed line endings on WinRT source code
Sat, 01 Mar 2014 16:08:16 -0500 WinRT: fixed a crash in SDL_Quit
Thu, 28 Nov 2013 22:59:21 -0500 WinRT: got the SDL-official OpenGL ES 2 changes working, in an experimental state
Mon, 04 Nov 2013 19:54:29 -0500 WinRT: added experimental OpenGL ES 2.0 support
Mon, 02 Sep 2013 15:23:33 -0400 WinRT: misc code cleanups regarding touch and mouse events, and also SDL-internal globals
Wed, 28 Aug 2013 16:51:07 -0400 WinRT: corrected SDL_MOUSE* coordinates in non-Portrait modes