src/render/opengles/SDL_render_gles.c
Mon, 04 Feb 2019 23:24:10 -0500 opengles1: keep cached texturing state correct.
Sat, 12 Jan 2019 13:34:03 +0100 Fixed bug 4453 - GLES / GLES2: first white renderer clear cmd is drawn as black
Fri, 04 Jan 2019 22:01:14 -0800 Updated copyright for 2019
Sat, 29 Dec 2018 16:37:44 +0100 opengles 1: same fix as in bug #4433
Sat, 29 Dec 2018 16:34:50 +0100 opengles 1: use color from 'draw' union in SetDrawState()
Sat, 17 Nov 2018 16:24:52 -0500 opengles: Fixed compiler warnings.
Sat, 17 Nov 2018 12:12:29 -0800 Back out change initializing renderer blend mode incorrectly.
Sat, 17 Nov 2018 00:58:45 -0800 The default draw blendmode is SDL_BLENDMODE_NONE
Mon, 22 Oct 2018 20:50:32 -0400 Small stack allocations fall back to malloc if they're unexpectedly large.
Mon, 01 Oct 2018 22:53:45 -0400 render: Make the GL backends cache and defer more state changes.
Sat, 29 Sep 2018 04:00:38 +0000 render: patched to compile on C89 compilers, other untested code fixes.
Fri, 28 Sep 2018 19:48:14 -0400 opengles1: set some non-zero drawstate defaults.
Tue, 25 Sep 2018 21:35:09 -0400 render: Do state cache improvements for GLES1, too.
Tue, 25 Sep 2018 16:17:10 -0400 render: opengles renderer actually works now. :)
Tue, 25 Sep 2018 10:41:25 -0400 render: First shot at converting opengles renderer to new interfaces.
Mon, 07 May 2018 19:52:25 -0700 Fixed bug 4134 - Render targets lose scale quality after minimizing a fullscreen window
Mon, 12 Feb 2018 17:00:00 +0300 revert the recent typecast assignment changes (see bug #4079)
Tue, 30 Jan 2018 18:08:34 -0800 Fixed ISO C99 compatibility
Wed, 03 Jan 2018 10:03:25 -0800 Updated copyright for 2018
Mon, 14 Aug 2017 05:51:44 -0700 Implemented more flexible blending modes for accelerated renderers
Sat, 12 Aug 2017 12:59:22 -0700 Fixed bug 3243 - SDL_SetRenderDrawColor() behaves wrong with RGBA=0
Sun, 26 Mar 2017 21:00:19 +0200 Removed newlines from error messages.
Fri, 27 Jan 2017 21:23:27 -0800 Fixed bug 3569 - GL_UpdateViewport leaves PROJECTION matrix selected
Sun, 08 Jan 2017 10:41:22 -0800 Fixed bug 3304 - Android black screen on resume
Sun, 01 Jan 2017 18:33:28 -0800 Updated copyright for 2017
Sun, 13 Nov 2016 22:57:41 -0800 Patch from Sylvain to fix clang warnings
Thu, 13 Oct 2016 04:57:31 -0700 Fixed typo getting the drawable size
Thu, 13 Oct 2016 08:46:34 -0700 Fixed bug 3355 - false "Invalid renderer" after creating an "opengles2" renderer.
Sat, 01 Oct 2016 13:07:36 -0700 Fixed bug 3422 - OpenGL ES 1.1 renderer: SDL_UpdateTexture breaks later function calls (missing glDisable)
Sat, 01 Oct 2016 11:46:32 -0700 Fixed bug 3345 - SDL_RenderClear inconsistency with ClipRect
Sat, 01 Oct 2016 11:40:57 -0700 Fixed bug 3347 - OpenGL ES renderer doesn't flip projection matrix for target textures
Sat, 01 Oct 2016 11:38:53 -0700 Fixed bug 3349 - GLES2_RenderReadPixels doesn't use target texture format
Sat, 01 Oct 2016 11:34:04 -0700 Fixed bug 3350 - GL renderers don't need to flip rows after reading back pixels from the target texture
Sat, 01 Oct 2016 11:04:45 -0700 Fixed bug 3361 - Texture color modulation doesn't work with active NONE blend mode (opengl and opengles)
Sat, 01 Oct 2016 10:43:01 -0700 Fixed bug 3373 - OpenGL implementation differences of glDrawTexfOES
Sat, 02 Jan 2016 10:10:34 -0800 Updated copyright to 2016
Mon, 28 Dec 2015 15:15:58 -0500 OpenGL+GLES renderers: Fixed incorrect clip rectangle coords (thanks, Marcel!).
Thu, 10 Dec 2015 20:25:34 -0400 SDL_GL_GetAttribute: If a GL context isn't active, only return failure when the specified attribute needs an active GL context to be queried.
Fri, 05 Jun 2015 19:41:18 +0200 Fixed comments at conditional compilation macros.
Thu, 28 May 2015 18:57:10 -0700 Fixed clip rectangle calculation when there is a viewport offset
Tue, 26 May 2015 06:27:46 -0700 Updated the copyright year to 2015
Sat, 16 May 2015 17:35:36 -0300 Code style cleanup in the GLES and GLES2 render backends.
Mon, 01 Dec 2014 07:31:22 -0400 Fixed SDL_GetRendererOutputSize on iOS when high-DPI mode is enabled on a Retina device.
Mon, 07 Jul 2014 23:26:34 -0700 Fixed bug 2421 - SDL_RenderCopyEx off by one when rotating by 90 and -90
Sun, 22 Jun 2014 02:48:43 -0700 Restore window OpenGL state if creating an OpenGL renderer fails
Sat, 19 Apr 2014 13:15:41 -0700 Render: Allow empty cliprect.
Sun, 09 Mar 2014 22:48:38 -0700 Fixed renderer flags to include support for target textures after the renderer is created.
Thu, 27 Feb 2014 20:21:46 -0300 Improve window recreation logic in OpenGL* renderers
Tue, 25 Feb 2014 17:42:34 -0300 Fixes #2308, recreate window if GL requirements for the renderer are not met
Thu, 19 Dec 2013 06:01:18 +0900 fixed gles/gles2 renderer creation fail on Android when default major/minor version doesn't match
Sun, 02 Feb 2014 00:53:27 -0800 Fixed bug 2374 - Update copyright for 2014...
Sun, 24 Nov 2013 23:56:17 -0500 Make internal SDL sources include SDL_internal.h instead of SDL_config.h
Sun, 20 Oct 2013 21:56:15 -0700 Fixed bug 2129 - fix for bug 2121 breaks linking for mingw and throws multiple warnings
Thu, 29 Aug 2013 15:02:32 -0300 Fixes bug #2040, prepare SDL_GL_CONTEXT_EGL for deprecation on v2.1
Thu, 29 Aug 2013 08:29:21 -0700 Christoph Mallon: Remove pointless if (x) before SDL_free(x)
Wed, 21 Aug 2013 10:12:16 -0300 Fixes for -Wdeclaration-after-statement
Fri, 16 Aug 2013 14:38:04 -0300 Android quirk:Some devices don't report GL_OES_framebuffer_object but support it
Fri, 16 Aug 2013 12:51:29 -0400 Patched to compile.
Fri, 16 Aug 2013 13:37:27 -0300 [Bug 2042] OpenGL ES renderer tries to load OES functions unconditionally
Sat, 10 Aug 2013 10:49:26 -0700 Check the return value of glGenTextures()