Fri, 21 Feb 2020 15:51:04 -0500cmake: Backed out changeset d62544e5fa7a
Ryan C. Gordon [Fri, 21 Feb 2020 15:51:04 -0500] rev 13542
cmake: Backed out changeset d62544e5fa7a

This is being replaced by a different patch (see Bugzilla #4970).

Fri, 21 Feb 2020 14:50:09 -0500cocoa: When exiting a fullscreen space, wait for window state to normalize.
Ryan C. Gordon [Fri, 21 Feb 2020 14:50:09 -0500] rev 13541
cocoa: When exiting a fullscreen space, wait for window state to normalize.

A good metric of this is when the titlebar's "minimize" button is reenabled,
which doesn't happen by the time windowDidExitFullscreen triggers.

This fixes minimizing a fullscreen window on macOS.

Fixes Bugzilla #4177.

Wed, 19 Feb 2020 08:26:00 -0800Fixed support for third party Xbox 360 wireless controller dongle
Sam Lantinga [Wed, 19 Feb 2020 08:26:00 -0800] rev 13540
Fixed support for third party Xbox 360 wireless controller dongle

Tue, 18 Feb 2020 01:44:07 -0500dynapi: Fixed build on non-Android platforms.
Ryan C. Gordon [Tue, 18 Feb 2020 01:44:07 -0500] rev 13539
dynapi: Fixed build on non-Android platforms.

Mon, 17 Feb 2020 14:15:47 -0800Added Android SDK conditionals to game controller mappings
Sam Lantinga [Mon, 17 Feb 2020 14:15:47 -0800] rev 13538
Added Android SDK conditionals to game controller mappings
The Nintendo Switch Pro controller has a different mapping on Android 10 and newer

Mon, 17 Feb 2020 13:54:45 -0800Made SDL_GetAndroidSDKVersion() available for applications
Sam Lantinga [Mon, 17 Feb 2020 13:54:45 -0800] rev 13537
Made SDL_GetAndroidSDKVersion() available for applications

Mon, 17 Feb 2020 16:15:04 -0500opengl: Backed out hg changeset 0c915d307499
Ryan C. Gordon [Mon, 17 Feb 2020 16:15:04 -0500] rev 13536
opengl: Backed out hg changeset 0c915d307499

This is the OpenGL line drawing fix for Bugzilla #3182, but there's some
disagreement about what the renderers should do here, so I'm backing this out
until after 2.0.12 ships, and then we'll reevaluate all the renderer backends
to decide what's correct, and make them all work the same.

Mon, 17 Feb 2020 16:11:18 -0500x11: Wait a bit in SDL_SetWindowSize() to see if window manager vetoed change.
Ryan C. Gordon [Mon, 17 Feb 2020 16:11:18 -0500] rev 13535
x11: Wait a bit in SDL_SetWindowSize() to see if window manager vetoed change.

Same idea as the fix for Bugzilla #4646.

Fixes Bugzilla #4727.

Mon, 17 Feb 2020 15:02:37 -0500x11: Don't delay an extra 10ms if we were just going to break out of the loop.
Ryan C. Gordon [Mon, 17 Feb 2020 15:02:37 -0500] rev 13534
x11: Don't delay an extra 10ms if we were just going to break out of the loop.

Mon, 17 Feb 2020 15:00:02 -0500x11: Don't wait for the window to move if it's already in the place we want it.
Ryan C. Gordon [Mon, 17 Feb 2020 15:00:02 -0500] rev 13533
x11: Don't wait for the window to move if it's already in the place we want it.