Wed, 26 Nov 2008 21:59:35 +0000Date: Wed, 26 Nov 2008 19:50:31 +0100
Sam Lantinga <slouken@libsdl.org> [Wed, 26 Nov 2008 21:59:35 +0000] rev 2791
Date: Wed, 26 Nov 2008 19:50:31 +0100
From: Couriersud
Subject: LPGL and closed-source license / Re: [Bug 607] Texture palette not up

Permission granted to release code under both LPGL and closed-source
commercial license.

Please find attached a minor patch fixing vsync handling in the directfb
driver and containing a small update to README.directfb

Wed, 26 Nov 2008 15:52:00 +0000Both testsprite and testsprite2 use a grey background
Sam Lantinga <slouken@libsdl.org> [Wed, 26 Nov 2008 15:52:00 +0000] rev 2790
Both testsprite and testsprite2 use a grey background

Tue, 25 Nov 2008 20:06:27 +0000Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org> [Tue, 25 Nov 2008 20:06:27 +0000] rev 2789
Fixed bug #605, per Martin's suggestion

Tue, 25 Nov 2008 08:40:52 +0000Updated with latest glext.h
Sam Lantinga <slouken@libsdl.org> [Tue, 25 Nov 2008 08:40:52 +0000] rev 2788
Updated with latest glext.h

Tue, 25 Nov 2008 05:29:14 +0000It turns out both the software and the OpenGL renderer had the same problem.
Sam Lantinga <slouken@libsdl.org> [Tue, 25 Nov 2008 05:29:14 +0000] rev 2787
It turns out both the software and the OpenGL renderer had the same problem.
According to the spec, when SDL_SRCALPHA is set, the colorkey is ignored, so
we just need to convert the colorkey into the alpha channel.

Tue, 25 Nov 2008 02:21:53 +0000indent
Sam Lantinga <slouken@libsdl.org> [Tue, 25 Nov 2008 02:21:53 +0000] rev 2786
indent

Tue, 25 Nov 2008 02:12:19 +0000Fixed bug with converting colorkey surface to texture
Sam Lantinga <slouken@libsdl.org> [Tue, 25 Nov 2008 02:12:19 +0000] rev 2785
Fixed bug with converting colorkey surface to texture

Tue, 25 Nov 2008 00:48:25 +0000(none)
Sam Lantinga <slouken@libsdl.org> [Tue, 25 Nov 2008 00:48:25 +0000] rev 2784
(none)

Tue, 25 Nov 2008 00:29:44 +0000Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org> [Tue, 25 Nov 2008 00:29:44 +0000] rev 2783
Fixed Direct3D rendering

Mon, 24 Nov 2008 23:55:18 +0000Added testsprite test projects for Visual Studio
Sam Lantinga <slouken@libsdl.org> [Mon, 24 Nov 2008 23:55:18 +0000] rev 2782
Added testsprite test projects for Visual Studio