Wed, 13 Feb 2002 23:40:13 +0000Updated the documentation for the SDL_PushEvent() call.
Sam Lantinga [Wed, 13 Feb 2002 23:40:13 +0000] rev 276
Updated the documentation for the SDL_PushEvent() call.

Wed, 13 Feb 2002 18:21:48 +0000Added support for the pause key under DirectX
Sam Lantinga [Wed, 13 Feb 2002 18:21:48 +0000] rev 275
Added support for the pause key under DirectX

Wed, 13 Feb 2002 17:45:24 +0000David Snopek added Borland compiler support
Sam Lantinga [Wed, 13 Feb 2002 17:45:24 +0000] rev 274
David Snopek added Borland compiler support

Tue, 22 Jan 2002 21:14:36 +0000*** empty log message ***
Sam Lantinga [Tue, 22 Jan 2002 21:14:36 +0000] rev 273
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Tue, 22 Jan 2002 18:46:28 +0000Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
Sam Lantinga [Tue, 22 Jan 2002 18:46:28 +0000] rev 272
Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
From: Darrell Walisser <dwaliss1@purdue.edu>
Subject: SDL Quartz video update

-better mouse motion events
-fixed minification bugs (except OpenGL)
-fixed QZ_SetGamma for correct semantics
-fade/unfade display before/after rez switch
-experimental obscured-check/blind-copy code

The obscured code, while it speeds up window drawing substantially, isn't
ready yet. The reason is that there doesn't (yet) seem to be a way to know
when the window is dragged or when the window suddenly comes to the
foreground. Since Carbon windows seem to allow detection of such things, I
suspect it is possible through some window server API. Cocoa(NSWindow) has no
functions for such things, AFAIK.

Tue, 22 Jan 2002 18:28:35 +0000Now works "out of the box" on BSDI
Sam Lantinga [Tue, 22 Jan 2002 18:28:35 +0000] rev 271
Now works "out of the box" on BSDI

Fri, 18 Jan 2002 22:02:03 +0000From: "Mattias Engdeg�rd" <f91-men@nada.kth.se>
Sam Lantinga [Fri, 18 Jan 2002 22:02:03 +0000] rev 270
From: "Mattias Engdeg�rd" <f91-men@nada.kth.se>
To: slouken@devolution.com
Subject: Re: [SDL] Question about SDL_FillRect()

I benchmarked with and without clipping UpdateRects and was unable to find
any difference on my moderately slow machine. Anyway, I haven't added
clipping in this patch, but fixed a couple of bugs and generally cleaned
up some of the X11 image code. Most importantly, UpdateRects now checks
for both zero height and width. Also, I eliminated the entire code to
byteswap X11 images since X11 can do that automatically if you ask it
nicely :-)

Fri, 18 Jan 2002 19:41:59 +0000Added Quartz version of SDL_SetIcon() for MacOS X (thanks Bob)
Sam Lantinga [Fri, 18 Jan 2002 19:41:59 +0000] rev 269
Added Quartz version of SDL_SetIcon() for MacOS X (thanks Bob)

Fri, 18 Jan 2002 18:34:51 +0000*** empty log message ***
Sam Lantinga [Fri, 18 Jan 2002 18:34:51 +0000] rev 268
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Fri, 18 Jan 2002 18:14:22 +0000*** empty log message ***
Sam Lantinga [Fri, 18 Jan 2002 18:14:22 +0000] rev 267
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