Sat, 17 Oct 2009 07:38:14 +0000iPhone/Xcode for 1.3
Sam Lantinga [Sat, 17 Oct 2009 07:38:14 +0000] rev 3401
iPhone/Xcode for 1.3

Eric Wing to Sam

Here's another patch for Xcode-iPhone for 1.3.
This has been sitting for awhile too, so you may want to test.
Contains mostly small changes, but tries to unify how I do some of the script stages with the Mac version.

Sat, 17 Oct 2009 07:36:45 +0000iPhone interruption patch / SDL 1.3
Sam Lantinga [Sat, 17 Oct 2009 07:36:45 +0000] rev 3400
iPhone interruption patch / SDL 1.3

Eric Wing to Sam

I've been sitting on this too long. I need to push.
It's untested because of the unrelated crashing bug I've been experiencing.
Also have a fix for SIZEOF_VOIDP in the config for both iPhone and Mac.

Tue, 13 Oct 2009 20:17:11 +0000Working on fullscreen video modes support
Mike Gorchak [Tue, 13 Oct 2009 20:17:11 +0000] rev 3399
Working on fullscreen video modes support

Tue, 13 Oct 2009 20:16:23 +0000Fixed memory allocation size.
Mike Gorchak [Tue, 13 Oct 2009 20:16:23 +0000] rev 3398
Fixed memory allocation size.

Tue, 13 Oct 2009 18:14:22 +0000Fixed handling of the initial window size.
Mike Gorchak [Tue, 13 Oct 2009 18:14:22 +0000] rev 3397
Fixed handling of the initial window size.

Tue, 13 Oct 2009 11:26:40 +0000All 2D operations in Photon driver have been finished. The driver is ready to use. There fullscreen modes and YUV textures are rest only.
Mike Gorchak [Tue, 13 Oct 2009 11:26:40 +0000] rev 3396
All 2D operations in Photon driver have been finished. The driver is ready to use. There fullscreen modes and YUV textures are rest only.

Tue, 13 Oct 2009 11:24:36 +0000Options --double --triple have been added to test double and triple buffering.
Mike Gorchak [Tue, 13 Oct 2009 11:24:36 +0000] rev 3395
Options --double --triple have been added to test double and triple buffering.

Tue, 13 Oct 2009 07:02:19 +0000We don't need dlvsym() for ALSA anymore, yay!
Sam Lantinga [Tue, 13 Oct 2009 07:02:19 +0000] rev 3394
We don't need dlvsym() for ALSA anymore, yay!

Tue, 13 Oct 2009 06:51:20 +0000Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.
Mike Gorchak [Tue, 13 Oct 2009 06:51:20 +0000] rev 3393
Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.

Tue, 13 Oct 2009 06:49:29 +0000Only show the dynamic audio libraries if we'll be dynamically loading them
Sam Lantinga [Tue, 13 Oct 2009 06:49:29 +0000] rev 3392
Only show the dynamic audio libraries if we'll be dynamically loading them
Fixed DirectFB dynamic loading to use find_lib
Converted tabs to spaces