Wed, 13 May 2015 22:39:32 -0700 |
Added a userdata parameter to SDL_SetWindowsMessageHook()
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Wed, 13 May 2015 22:39:27 -0700 |
Fixed Mac and Linux builds
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Wed, 13 May 2015 22:39:20 -0700 |
Added SDL_SetWindowsMessageHook() to facilitate full IME support on Windows
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Thu, 09 Apr 2015 19:28:00 -0300 |
Added framebuffer and colorbuffer members to the uikit portion of the SDL_SysWMinfo struct, removed SDL_iOSGetViewRenderbuffer and SDL_iOSGetViewFramebuffer.
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Wed, 08 Apr 2015 15:59:29 -0300 |
Renamed SDL_iPhoneGetViewFramebuffer/Renderbuffer to SDL_iOSGetViewFramebuffer/Renderbuffer. Added #defines for SDL_iOSSetAnimationCallback and SDL_iOSSetEventPump, which point to SDL_iPhoneSetAnimationCallback and SDL_iPhoneSetEventPump.
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Wed, 08 Apr 2015 15:44:07 -0300 |
Generated dynapi prototypes for the new iPhone functions.
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Sat, 28 Mar 2015 00:48:03 -0400 |
Minor input grab clarifications.
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Sun, 17 Aug 2014 13:11:55 -0700 |
Removed SDL_round() because the license wasn't compatible with zlib
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Sat, 16 Aug 2014 23:23:15 -0700 |
Added SDL_round(), contributed by Benoit Pierre - thanks!
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Tue, 22 Jul 2014 21:41:49 -0400 |
Added audio device buffer queueing API.
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Fri, 11 Jul 2014 22:02:50 -0700 |
Fixed bug in AVX detection and added AVX2 detection
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Wed, 25 Jun 2014 17:06:12 -0400 |
Merged Ryan's SDL-gui-backend branch.
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Wed, 25 Jun 2014 16:16:55 -0400 |
Changed SDL_GetAbsoluteMouseState() to SDL_GetGlobalMouseState().
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Thu, 05 Jun 2014 00:03:33 -0400 |
Implemented SDL_GetAbsoluteMouseState().
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Wed, 28 May 2014 01:22:47 -0400 |
Changed drag area API to a hit-testing API.
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Tue, 27 May 2014 01:27:42 -0400 |
First shot at SDL_SetWindowDragAreas().
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Sat, 24 May 2014 01:30:37 -0400 |
Implemented SDL_CaptureMouse().
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Sat, 07 Jun 2014 18:20:01 -0700 |
Added SDL_sqrtf(), SDL_tan(), SDL_tanf()
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Wed, 04 Jun 2014 10:56:56 -0700 |
Added annotations to help code analysis tools
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Wed, 04 Jun 2014 10:55:26 -0700 |
Added an API function to warp the mouse cursor in global screen space: SDL_WarpMouseGlobal()
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Sat, 24 May 2014 01:23:57 -0400 |
Generated dynapi stuff for the new WinRT entry points.
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Sat, 19 Apr 2014 13:15:41 -0700 |
Render: Allow empty cliprect.
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Fri, 18 Apr 2014 12:43:04 -0700 |
SDL_DXGIGetOutputInfo() checks input parameters and returns a boolean value whether or not it succeeded.
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Thu, 13 Feb 2014 11:08:12 -0800 |
Added the new function at the end so we don't break the ABI
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Thu, 13 Feb 2014 11:05:30 -0800 |
Added SDL_DXGIGetOutputInfo which returns the adapter and output indices that are used to create DX10 and DX11 devices and swap chains on a particular display.
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Tue, 04 Feb 2014 11:38:40 -0500 |
Added SDL_GetAssertionHandler() and SDL_GetDefaultAssertionHandler().
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Sun, 02 Feb 2014 00:53:27 -0800 |
Fixed bug 2374 - Update copyright for 2014...
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Sun, 02 Feb 2014 00:33:31 -0800 |
Fixed bug 2376 - no SDL_HasAVX
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Wed, 29 Jan 2014 18:38:13 -0800 |
Add SDL_GL_ResetAttributes.
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Wed, 08 Jan 2014 00:51:31 -0500 |
Another Android fix.
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Wed, 08 Jan 2014 00:46:39 -0500 |
Updated Dynamic API jumptable.
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Mon, 09 Dec 2013 16:03:18 -0500 |
Implemented the Dynamic API magic.
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