Wed, 13 May 2015 22:39:32 -0700 |
Added a userdata parameter to SDL_SetWindowsMessageHook()
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Wed, 13 May 2015 22:39:20 -0700 |
Added SDL_SetWindowsMessageHook() to facilitate full IME support on Windows
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Thu, 09 Apr 2015 19:28:00 -0300 |
Added framebuffer and colorbuffer members to the uikit portion of the SDL_SysWMinfo struct, removed SDL_iOSGetViewRenderbuffer and SDL_iOSGetViewFramebuffer.
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Wed, 08 Apr 2015 15:59:29 -0300 |
Renamed SDL_iPhoneGetViewFramebuffer/Renderbuffer to SDL_iOSGetViewFramebuffer/Renderbuffer. Added #defines for SDL_iOSSetAnimationCallback and SDL_iOSSetEventPump, which point to SDL_iPhoneSetAnimationCallback and SDL_iPhoneSetEventPump.
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Thu, 15 Jan 2015 01:15:24 -0400 |
Merged default into iOS-improvements
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Fri, 08 Aug 2014 15:14:09 -0300 |
Added iOS-specific functions to get the window view's current OpenGL Renderbuffer and Framebuffer objects, so they can be more easily rebound when necessary.
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Mon, 12 Jan 2015 23:20:52 +0100 |
Added and fixed doxygen markup in header file.
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Fri, 20 Jun 2014 10:59:51 -0300 |
Initialize nacl_io, removes SDL_NaClMount/Umount
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Sun, 08 Jun 2014 18:18:13 -0300 |
Fixes audio for Native Client, and other fixes...
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Fri, 18 Apr 2014 12:43:04 -0700 |
SDL_DXGIGetOutputInfo() checks input parameters and returns a boolean value whether or not it succeeded.
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Sun, 09 Mar 2014 11:36:47 -0700 |
Integrated David Ludwig's support for Windows RT
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Sun, 09 Mar 2014 11:06:11 -0700 |
Fixed line endings on WinRT source code
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Sun, 27 Oct 2013 21:26:46 -0400 |
WinRT: merged with SDL 2.0.1 codebase
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Sun, 22 Sep 2013 12:26:53 -0400 |
WinRT: unified the two, public, app-init functions
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Tue, 27 Aug 2013 21:21:09 -0400 |
WinRT: experimental and preliminary support for XAML-based overlays on Windows 8/RT
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Tue, 27 Aug 2013 12:20:35 -0400 |
WinRT: more "Windows RT" to "WinRT" renaming
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Mon, 12 Aug 2013 22:29:55 -0400 |
WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d6a8fa507a45)
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Mon, 01 Apr 2013 21:33:06 -0400 |
WinRT: made WinRT path retrieval be available in both UCS-2 and UTF-8 flavors
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Sat, 23 Feb 2013 20:01:46 -0500 |
WinRT: merged with latest, official, SDL 2.x code
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Sat, 09 Feb 2013 22:48:19 -0500 |
WinRT: consolidated all WinRT path-retrieval functions into one function
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Sun, 03 Feb 2013 12:49:12 -0500 |
WinRT: added a function to retrieve the root path to the installed app
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Sun, 03 Feb 2013 12:34:34 -0500 |
WinRT: made path retrieval functions return wide-char strings
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Tue, 22 Jan 2013 21:45:59 -0500 |
WinRT: added platform-specific APIs to access common, writable folder paths
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Thu, 13 Feb 2014 11:05:30 -0800 |
Added SDL_DXGIGetOutputInfo which returns the adapter and output indices that are used to create DX10 and DX11 devices and swap chains on a particular display.
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Sun, 02 Feb 2014 00:53:27 -0800 |
Fixed bug 2374 - Update copyright for 2014...
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Sat, 28 Sep 2013 14:07:17 -0700 |
Call AddRef() on the device so it doesn't accidentally get released from underneath the caller.
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Sat, 28 Sep 2013 14:07:14 -0700 |
Make it clear we're just returning a D3D9 device, allowing for new functions to get other D3D versions
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Sat, 28 Sep 2013 14:07:05 -0700 |
Added platform specific call: SDL_RenderGetD3DDevice()
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Fri, 13 Sep 2013 17:42:46 -0700 |
Added SDL_Direct3D9GetAdapterIndex(), which returns the adapter index you would pass into CreateDevice to get your device on the right monitor in full screen mode. This fixes the default adapter in SDL_render_d3d.c, which means that tests will work fullscreen off the main monitor now.
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Sun, 02 Jun 2013 14:27:54 +0200 |
Changed documentation in header because LocalReferenceHolder not public API.
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Sat, 18 May 2013 14:17:52 -0700 |
File style cleanup for the SDL 2.0 release
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Tue, 23 Apr 2013 16:44:54 -0300 |
Moved warning about SDL_AndroidGetActivity to SDL_system.h
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Fri, 15 Feb 2013 08:47:44 -0800 |
Happy New Year!
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Thu, 22 Nov 2012 11:55:11 -0800 |
Fixed clang -Weverything warnings
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Sun, 04 Nov 2012 21:53:28 -0800 |
Synchronized the on-screen keyboard state with whether we are accepting text input.
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Sun, 04 Nov 2012 09:45:18 -0800 |
Added documentation on loading assets on Android.
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Fri, 02 Nov 2012 14:03:14 -0400 |
More compiler warning fixes.
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Fri, 02 Nov 2012 14:00:44 -0400 |
Fixed compiler warnings about "/*" inside a multi-line comment.
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Fri, 02 Nov 2012 02:22:32 -0700 |
Added some platform specific API functions for Android:
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Sat, 11 Aug 2012 10:15:59 -0700 |
Fixed bug 1564 - SDL has no function to open a screen keyboard on Android.
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Mon, 25 Jun 2012 11:10:34 -0400 |
Disable the SDL event pump after the SDL main routine returns, since events will be dispatched by the Cocoa event loop.
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Fri, 22 Jun 2012 19:19:18 -0400 |
Created a header file for system dependent API functions, and added SDL_iPhoneSetAnimationCallback()
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