src/video/uikit/SDL_uikitappdelegate.m
Sun, 12 Apr 2015 01:50:28 -0300 Fixed orientation issues in the iOS extended launch screen.
Sat, 24 Jan 2015 23:53:41 -0400 Fixed the extended launch screen causing minor visual issues when rotating the screen in some circumstances.
Thu, 15 Jan 2015 01:06:14 -0400 Several improvements to the iOS backend:
Tue, 02 Dec 2014 02:52:45 -0400 Merged default into iOS-improvements
Thu, 20 Nov 2014 18:45:04 -0400 Minor objective-c code style improvements
Fri, 24 Oct 2014 03:56:34 -0300 Completely removed custom splash screen code. iOS 8 introduced yet another official way to do launch images (via a Storyboard), and the custom splash screen code was broken on newer devices and caused bugs for all devices anyway.
Wed, 06 Aug 2014 03:24:16 -0300 Updated the iOS backend code to use Objective-C's automatic reference counting (ARC).
Tue, 29 Jul 2014 00:05:48 -0300 Added support for SDL_SetWindowBordered on iOS. Worked around a bug with rotating the device on iOS 8.
Thu, 24 Jul 2014 22:35:25 -0300 Fixed SDL_SetWindowFullscreen on iOS causing the window's reported dimensions and supported orientations to go out of sync with what they should be, if the device orientation was different from the screen orientation when the function call was made.
Wed, 23 Jul 2014 03:05:31 -0300 More cleanup of the iOS Objective-C code.
Thu, 17 Jul 2014 22:55:59 -0300 Disabled the custom iOS splashscreen code - it interferes with the normal rotation and orientation behaviour of SDL windows.
Mon, 14 Jul 2014 16:50:25 -0300 Misc. iOS code improvements.
Sun, 02 Nov 2014 20:55:13 -0800 iOS: Added support for iOS 8 LaunchScreen NIBs.
Sun, 02 Feb 2014 00:53:27 -0800 Fixed bug 2374 - Update copyright for 2014...
Sun, 24 Nov 2013 23:56:17 -0500 Make internal SDL sources include SDL_internal.h instead of SDL_config.h
Sat, 13 Jul 2013 03:13:41 -0700 Added a hint to control the Windows timer resolution: SDL_HINT_TIMER_RESOLUTION
Sat, 06 Jul 2013 00:32:20 -0700 Fixed potential problem with postFinishLaunch being overridden by the application.
Wed, 05 Jun 2013 21:47:49 -0700 The jump hack is no longer used.
Wed, 05 Jun 2013 21:38:54 -0700 Need to include SDL_main.h when we call SDL_main()
Wed, 05 Jun 2013 21:23:59 -0700 Added some extra protection to notify the developer if they haven't initialized the application properly.
Sat, 18 May 2013 14:17:52 -0700 File style cleanup for the SDL 2.0 release
Sat, 18 May 2013 12:48:50 -0700 Added mobile application events, with implementations for iOS and Android
Fri, 15 Feb 2013 08:47:44 -0800 Happy New Year!
Sun, 14 Oct 2012 01:05:04 -0700 Implemented drop events in iOS
Thu, 04 Oct 2012 02:56:25 -0700 Support iPhone 5 launch images
Thu, 04 Oct 2012 02:13:12 -0700 Keep the launch image up until the application has created an OpenGL view
Mon, 02 Jul 2012 08:37:48 -0400 Vittorio Giovara fixed bug 1528: move hint registration from SDLUikitAppDelegate
Mon, 25 Jun 2012 11:10:34 -0400 Disable the SDL event pump after the SDL main routine returns, since events will be dispatched by the Cocoa event loop.
Fri, 22 Jun 2012 19:19:18 -0400 Created a header file for system dependent API functions, and added SDL_iPhoneSetAnimationCallback()
Fri, 01 Jun 2012 20:05:38 -0400 Fixed includes for Objective C
Sun, 08 Jan 2012 13:42:03 -0500 Made the application activity events consistent between iOS and Android
Sat, 31 Dec 2011 09:28:07 -0500 Happy New Year!
Sat, 19 Nov 2011 19:23:33 -0500 Make +sharedAppDelegate return a generic object instead of a SDLUIKitDelegate.
Mon, 31 Oct 2011 05:56:58 -0400 Lots of fixes importing SDL source wholesale into a new iOS project
Tue, 27 Sep 2011 23:49:24 +0200 Do not exit in (uikit) postFinishLaunch but store the exit status and use that to return from main()
Tue, 27 Sep 2011 22:51:26 +0200 Use a consistent source code format in src/video/uikit
Tue, 27 Sep 2011 21:02:26 +0200 Cleanup out trailing whitespace in src/video/uikit
Thu, 18 Aug 2011 22:43:37 +0200 Convert a few TABs into spaces
Fri, 10 Jun 2011 14:23:36 +0100 * SDL_IOS_IDLE_TIMER_DISABLED hint
Fri, 08 Apr 2011 13:03:26 -0700 SDL 1.3 is now under the zlib license.
Tue, 05 Apr 2011 09:50:25 -0700 Allow overriding the app delegate on iOS
Mon, 14 Mar 2011 23:04:52 -0700 Delegate should use application: didFinishLaunchingWithOptions:
Thu, 17 Feb 2011 02:18:41 -0800 Fixed warnings about unused variables and so forth.
Fri, 11 Feb 2011 22:37:15 -0800 Happy 2011! :)
Fri, 11 Feb 2011 10:18:34 -0800 Fixed compile in Xcode
Tue, 01 Feb 2011 09:00:47 -0800 Added vim spacing hints
Tue, 01 Feb 2011 08:59:22 -0800 Fixed spacing
Tue, 06 Jul 2010 22:26:03 -0700 The arguments to main() should be NULL terminated (SuS v3 compliant)
Sun, 02 May 2010 05:08:12 -0400 Much improved multi-display support for iPad.
Thu, 21 Jan 2010 06:21:52 +0000 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Mon, 02 Nov 2009 07:55:42 +0000 Fixed bug #847
Sat, 17 Oct 2009 07:36:45 +0000 iPhone interruption patch / SDL 1.3
Mon, 08 Dec 2008 00:27:32 +0000 Updated copyright date
Sat, 04 Oct 2008 06:46:59 +0000 Final merge of Google Summer of Code 2008 work...
Sat, 16 Aug 2008 00:13:42 +0000 updated #include path, added comments.
Tue, 29 Jul 2008 17:35:20 +0000 removed reference to pthread.h
Tue, 22 Jul 2008 23:02:53 +0000 turned singleton window instance into member variable instead. Added convenience method for getting singleton app delegate.
Thu, 17 Jul 2008 22:29:37 +0000 The class SDL_uikitappdelegate acts as the UIApplicationDelegate for an iPhone SDL project. This class is reponsible for application control flow, including initial setup of working directory, forwarding command line arguments to the user's main function, and handling application termination.