src/audio/nds/SDL_ndsaudio.c
Sat, 31 Dec 2011 09:28:07 -0500 Happy New Year!
Sat, 31 Dec 2011 09:16:08 -0500 Happy New Year!
Mon, 31 Oct 2011 05:56:58 -0400 Lots of fixes importing SDL source wholesale into a new iOS project
Fri, 08 Apr 2011 13:03:26 -0700 SDL 1.3 is now under the zlib license.
Sat, 12 Feb 2011 11:36:56 -0800 Frank Zago to sdl
Fri, 11 Feb 2011 22:37:15 -0800 Happy 2011! :)
Mon, 08 Dec 2008 00:25:42 +0000 Updated copyright date
Mon, 25 Jun 2007 00:50:20 +0000 Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Tue, 26 Jan 2010 06:01:33 +0000 Removed test for "driver is valid, but doesn't see any audio devices."
Sun, 24 Jan 2010 21:10:53 +0000 Fixed bug #926
Thu, 01 Jan 2009 08:21:19 +0000 indent
Thu, 01 Jan 2009 07:54:58 +0000 Adjusted default choice of audio driver.
Mon, 08 Dec 2008 00:27:32 +0000 Updated copyright date
Wed, 27 Aug 2008 15:10:03 +0000 Final merge of Google Summer of Code 2008 work...
Wed, 27 Aug 2008 04:23:38 +0000 Clean up.
Thu, 21 Aug 2008 12:38:21 +0000 Some more work on the audio driver.
Fri, 15 Aug 2008 10:44:31 +0000 Some audio work, setting default frequency, volume, etc. and calling a generic playback function that uses them.
Wed, 13 Aug 2008 00:45:35 +0000 Making room for test prog's
Sat, 19 Jul 2008 17:37:19 +0000 More work on the accelerated 2D video driver, beginnings of sprite-based rendering support. Also some initial work on an audio driver.