Mon, 01 Oct 2012 23:23:04 -0700Fixed a compiler warning
Sam Lantinga [Mon, 01 Oct 2012 23:23:04 -0700] rev 6531
Fixed a compiler warning

Mon, 01 Oct 2012 22:30:07 -0700Added SDL_RenderSetLogicalSize() and SDL_RenderGetLogicalSize()
Sam Lantinga [Mon, 01 Oct 2012 22:30:07 -0700] rev 6530
Added SDL_RenderSetLogicalSize() and SDL_RenderGetLogicalSize()

Mon, 01 Oct 2012 21:57:09 -0700The viewport is already scaled to the output coordinates
Sam Lantinga [Mon, 01 Oct 2012 21:57:09 -0700] rev 6529
The viewport is already scaled to the output coordinates

Mon, 01 Oct 2012 20:59:33 -0700Added SDL_RenderSetScale() and SDL_RenderGetScale()
Sam Lantinga [Mon, 01 Oct 2012 20:59:33 -0700] rev 6528
Added SDL_RenderSetScale() and SDL_RenderGetScale()

Mon, 01 Oct 2012 00:56:58 -0700Do the src and dst rectangle clipping without affecting the surface clip rectangle.
Sam Lantinga [Mon, 01 Oct 2012 00:56:58 -0700] rev 6527
Do the src and dst rectangle clipping without affecting the surface clip rectangle.

Mon, 01 Oct 2012 00:40:26 -0700Fixed scaled blitting for complex blit operations (e.g. color modulation and alpha blending)
Sam Lantinga [Mon, 01 Oct 2012 00:40:26 -0700] rev 6526
Fixed scaled blitting for complex blit operations (e.g. color modulation and alpha blending)

Mon, 01 Oct 2012 00:02:07 -0700Whoops, that's a header!
Sam Lantinga [Mon, 01 Oct 2012 00:02:07 -0700] rev 6525
Whoops, that's a header!

Sun, 30 Sep 2012 23:08:46 -0700Added SDL_dropevents.c to the Visual C projects
Sam Lantinga [Sun, 30 Sep 2012 23:08:46 -0700] rev 6524
Added SDL_dropevents.c to the Visual C projects

Sun, 30 Sep 2012 11:10:17 -0700Fixed bug 1593 - SDL_DROPFILE event doesn't work on Windows
Sam Lantinga [Sun, 30 Sep 2012 11:10:17 -0700] rev 6523
Fixed bug 1593 - SDL_DROPFILE event doesn't work on Windows

Philipp Wiesemann 2012-09-30 05:56:09 PDT

I attached a patch which tries to implement the dropfile support for Microsoft
Windows. If applied SDL_DROPFILE events should be sent for single or multiple
files which are dropped on window.

The handling on Windows side is always activated (cursor will change and so on)
because there is no connection between SDL_EventState() and the window setup. I
assumed this additional overhead would be small and can be ignored.

Sun, 30 Sep 2012 01:08:48 -0700The gl_data is optional for the driver, so don't early out of the context delete call if it doesn't exist.
Sam Lantinga [Sun, 30 Sep 2012 01:08:48 -0700] rev 6522
The gl_data is optional for the driver, so don't early out of the context delete call if it doesn't exist.