Tue, 03 Jul 2012 23:52:02 -0400Patrick Baggett implemented relative mouse mode on Win32
Sam Lantinga [Tue, 03 Jul 2012 23:52:02 -0400] rev 6350
Patrick Baggett implemented relative mouse mode on Win32

Here is my first rough attempt. "testrelative" feels right to me, but I'd like it someone else tested this, especially compared to Linux/OSX. The "Ctrl+r" to switch between relative and normal mouse movements seems to work flawlessly. With relative mouse movement, the only way to change focus is via keyboard. I'm not sure if that is the correct approach, but that would seem to be the most useful mode for games. Still, if my assumption is wrong, I can fix that no problem.

Mon, 02 Jul 2012 08:37:48 -0400Vittorio Giovara fixed bug 1528: move hint registration from SDLUikitAppDelegate
Sam Lantinga [Mon, 02 Jul 2012 08:37:48 -0400] rev 6349
Vittorio Giovara fixed bug 1528: move hint registration from SDLUikitAppDelegate

When subclassing SDLUikitAppDelegate you usually override the -postFinishLaunch
method so that you can (for example) call a different function than SDL_main.

As it is now, however, overriding -postFinishLaunch will bar out the
SDL_SetHint for the idle timer. Attached a simple patch the moves the hint
callback to the -application:didiFinishLaunchingWithOptions:

Mon, 02 Jul 2012 08:33:10 -0400Marcus von Appen fixed bug 1530: X11 touch initialisation does not check its file handles
Sam Lantinga [Mon, 02 Jul 2012 08:33:10 -0400] rev 6348
Marcus von Appen fixed bug 1530: X11 touch initialisation does not check its file handles

Mon, 02 Jul 2012 08:29:57 -0400Marcus von Appen fixed bug 1529: CDROM detection misbehaviour for FreeBSD 7.x and newer SDL-1.2
Sam Lantinga [Mon, 02 Jul 2012 08:29:57 -0400] rev 6347
Marcus von Appen fixed bug 1529: CDROM detection misbehaviour for FreeBSD 7.x and newer

FreeBSD's device naming changed in several ways since FreeBSD 6.x. The attached
patch fixes the device naming scheme for FreeBSD 7 and newer (the currently
supported upstream version of FreeBSD).

Mon, 25 Jun 2012 11:10:34 -0400Disable the SDL event pump after the SDL main routine returns, since events will be dispatched by the Cocoa event loop.
Sam Lantinga [Mon, 25 Jun 2012 11:10:34 -0400] rev 6346
Disable the SDL event pump after the SDL main routine returns, since events will be dispatched by the Cocoa event loop.

Sat, 23 Jun 2012 06:46:06 -0400Added SDL_system.h to the various projects
Sam Lantinga [Sat, 23 Jun 2012 06:46:06 -0400] rev 6345
Added SDL_system.h to the various projects

Sun, 24 Jun 2012 21:10:17 -0300Fix Android's SDLActivity for devices that may send more than one surfaceChanged
Gabriel Jacobo [Sun, 24 Jun 2012 21:10:17 -0300] rev 6344
Fix Android's SDLActivity for devices that may send more than one surfaceChanged
event in a row (ie, the Kindle Fire)

Fri, 22 Jun 2012 23:31:22 -0400Fix SDL_SetWindowSize with X11 non-RESIZABLE windows, patch by Pierre-Loup.
Sam Lantinga [Fri, 22 Jun 2012 23:31:22 -0400] rev 6343
Fix SDL_SetWindowSize with X11 non-RESIZABLE windows, patch by Pierre-Loup.

Fri, 22 Jun 2012 19:19:18 -0400Created a header file for system dependent API functions, and added SDL_iPhoneSetAnimationCallback()
Sam Lantinga [Fri, 22 Jun 2012 19:19:18 -0400] rev 6342
Created a header file for system dependent API functions, and added SDL_iPhoneSetAnimationCallback()

Fri, 22 Jun 2012 11:38:49 -0400Fixed orientation and color when rendering to texture
Sam Lantinga [Fri, 22 Jun 2012 11:38:49 -0400] rev 6341
Fixed orientation and color when rendering to texture