src/video/cocoa/SDL_cocoawindow.m
Mon, 21 Feb 2011 16:45:23 -0800 Implemented Cocoa_SetWindowIcon(), added SDL_ConvertSurfaceFormat()
Mon, 21 Feb 2011 15:25:49 -0800 We still want the delegate functionality for windowShouldClose()
Mon, 21 Feb 2011 10:50:53 -0800 Fixed the responder chain for event handling, the listener fully handles mouse events - even in fullscreen mode.
Sun, 20 Feb 2011 20:49:31 -0800 Fixed bug 1105 (SDL_GetMouseState returns wrong location upon window re-activation)
Sun, 20 Feb 2011 12:39:59 -0800 Fixed compiling on Mac OS X 10.4
Tue, 15 Feb 2011 23:07:14 -0800 Fixed a host of issues with Windows fullscreen modes. Toggling fullscreen OpenGL works now in my test environment.
Fri, 11 Feb 2011 22:37:15 -0800 Happy 2011! :)
Fri, 11 Feb 2011 20:49:13 -0800 There is only one width and height for the window. If those are changed during the course of a fullscreen mode change, then they'll stay that size when returning to windowed mode.
Fri, 11 Feb 2011 12:17:40 -0800 Fixed creating the window on Mac OS X.
Fri, 11 Feb 2011 00:25:44 -0800 Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Thu, 10 Feb 2011 14:44:25 -0800 Window coordinates are in the global space and windows are not tied to a particular display.
Thu, 20 Jan 2011 17:33:06 -0800 Fixed mouse button index for additional mouse buttons
Fri, 21 Jan 2011 00:25:08 +0100 Fix double mouse motion in OS X
Fri, 21 Jan 2011 00:15:18 +0100 Fix mouse wheel events in fullscreen mode for OS X
Thu, 20 Jan 2011 16:05:59 -0800 Added the ability to get the UIKit window through the SDL API.
Fri, 31 Dec 2010 08:50:06 -0800 Don't crash when resizing non-shaped windows
Thu, 02 Dec 2010 11:56:23 -0800 Fixed touch events on Mac OS X 10.6
Wed, 01 Dec 2010 12:23:16 -0800 Removed support for 10.3.9
Sun, 09 May 2010 12:58:58 +0800 Fix right mouse event handling in Cocoa
Wed, 29 Sep 2010 21:13:52 -0700 Make the union nameless to reduce the complexity of the API.
Mon, 27 Sep 2010 01:24:05 -0700 Merged the Windows custom window system hooks into the union used by X11.
Sun, 22 Aug 2010 13:45:56 -0700 Merged Eli's Google Summer of Code work from SDL-gsoc2010-shaped_windows
Mon, 26 Jul 2010 21:48:53 -0400 Working on Cocoa implementation.
Fri, 13 Aug 2010 17:05:06 -0700 Fixed so the origin of the touch events is the upper left.
Sat, 31 Jul 2010 20:55:33 -0700 Fixed sending motion and finger up events
Sat, 31 Jul 2010 20:38:37 -0700 Fixed various type and print format issues
Sat, 31 Jul 2010 20:02:54 +0400 Added SDL_TouchID, SDL_FingerID, SDL_GestureID types. Converted to integer cioordinates (<- not working).
Fri, 30 Jul 2010 23:18:35 +0400 Upgraded touchId/fingerId to long. Changed position variables to floats.
Thu, 29 Jul 2010 12:26:59 -0400 Added better logging
Thu, 29 Jul 2010 12:24:34 -0400 Prevented SDL_SendDown from sending on nonexistent touch devices.
Wed, 28 Jul 2010 23:32:13 -0700 Fixed the code so we receive Cocoa touch events
Thu, 08 Jul 2010 22:54:03 -0700 Added an event when the clipboard is updated, triggered after the window gains the keyboard focus.
Thu, 08 Jul 2010 00:03:39 -0700 I missed the Objective C files when updating the copyright date...
Mon, 05 Jul 2010 22:48:13 -0700 Cleaned up the mouse window focus handling: you always pass in the relative window when sending a mouse event.
Sun, 09 May 2010 20:47:22 -0700 Removed multi-mouse / multi-keyboard support in anticipation of a real multi-mouse and multi-touch API.
Thu, 21 Jan 2010 07:28:01 +0000 Fixed Cocoa and OpenGL builds
Thu, 21 Jan 2010 06:21:52 +0000 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sun, 06 Dec 2009 08:39:01 +0000 The window position is display relative, at least for now...
Sun, 06 Dec 2009 08:16:23 +0000 Fixed crash
Sun, 06 Dec 2009 08:03:38 +0000 Added an API function to query geometry of multiple monitors:
Sat, 05 Dec 2009 19:57:49 +0000 Fixed compilation on Mac OS X 10.4
Thu, 03 Dec 2009 08:33:39 +0000 Fixed mouse events for fullscreen windows on Mac OS X
Wed, 02 Dec 2009 07:25:06 +0000 Changed so that it's obvious that the two code blocks are related.
Wed, 02 Dec 2009 06:10:18 +0000 Fixed mouse coordinates for fullscreen mode
Tue, 01 Dec 2009 12:08:34 +0000 The window positions are relative to the origin of the windowing system (upper left of the primary display).
Tue, 01 Dec 2009 11:50:00 +0000 Added support for placing windows on different displays
Fri, 23 Oct 2009 04:08:32 +0000 Adam Strzelecki to SDL
Thu, 22 Oct 2009 04:46:11 +0000 Adam Strzelecki to SDL
Thu, 19 Feb 2009 04:15:04 +0000 Fixed bug using SDL_WINDOWPOS_CENTERED with SDL_SetWindowPosition()
Mon, 09 Feb 2009 05:32:12 +0000 Added test program for SDL_CreateWindowFrom()
Mon, 08 Dec 2008 00:27:32 +0000 Updated copyright date
Mon, 25 Aug 2008 06:33:00 +0000 Final merge of Google Summer of Code 2008 work...
Fri, 06 Jul 2007 09:22:18 +0000 Fixed bug #382
Sat, 28 Oct 2006 16:41:54 +0000 Fixed mouse enter/leave events for a single window.
Sun, 06 Aug 2006 08:55:37 +0000 Fixed fullscreen modes with Cocoa video driver.
Sun, 30 Jul 2006 08:09:20 +0000 Hack to stop the beeping
Sun, 30 Jul 2006 05:18:33 +0000 Implemented Cocoa key event handling.
Sat, 29 Jul 2006 23:00:15 +0000 Added right/other drag code for Cocoa windows
Sat, 29 Jul 2006 22:42:48 +0000 Implemented Cocoa mouse wheel events
Sat, 29 Jul 2006 21:51:00 +0000 Simplified driver window creation code.