Tue, 27 Nov 2018 11:16:04 -0800Fixed the hotspot for cursors on Raspberry Pi
Sam Lantinga <slouken@libsdl.org> [Tue, 27 Nov 2018 11:16:04 -0800] rev 12434
Fixed the hotspot for cursors on Raspberry Pi

Tue, 27 Nov 2018 10:20:29 -0800Fixed bug changing cursors on Raspberry Pi
Sam Lantinga <slouken@libsdl.org> [Tue, 27 Nov 2018 10:20:29 -0800] rev 12433
Fixed bug changing cursors on Raspberry Pi

Mon, 26 Nov 2018 19:55:01 +0300SDL_touch.h (SDL_TouchDeviceType): remove comma at end of enumerator list.
Ozkan Sezer <sezeroz@gmail.com> [Mon, 26 Nov 2018 19:55:01 +0300] rev 12432
SDL_touch.h (SDL_TouchDeviceType): remove comma at end of enumerator list.

Sun, 25 Nov 2018 22:13:09 -0400metal: use a staging texture in SDL_UpdateTexture, to make sure it doesn't stomp texture data being drawn in a previous frame on the GPU.
Alex Szpakowski <slime73@gmail.com> [Sun, 25 Nov 2018 22:13:09 -0400] rev 12431
metal: use a staging texture in SDL_UpdateTexture, to make sure it doesn't stomp texture data being drawn in a previous frame on the GPU.

Fri, 23 Nov 2018 21:29:42 -0800Added atomics support for armv8-a (Raspberry Pi 3)
Sam Lantinga <slouken@libsdl.org> [Fri, 23 Nov 2018 21:29:42 -0800] rev 12430
Added atomics support for armv8-a (Raspberry Pi 3)

Fri, 23 Nov 2018 21:11:11 -0800Do a second pass to find libraries without a single version digit after the .so
Sam Lantinga <slouken@libsdl.org> [Fri, 23 Nov 2018 21:11:11 -0800] rev 12429
Do a second pass to find libraries without a single version digit after the .so
This finds libsndio.so.6.1 on Raspberry Pi

Wed, 21 Nov 2018 23:46:37 -0400metal: Fix an incorrect division.
Alex Szpakowski <slime73@gmail.com> [Wed, 21 Nov 2018 23:46:37 -0400] rev 12428
metal: Fix an incorrect division.

Wed, 21 Nov 2018 23:37:23 -0400metal: SDL_RenderFillRects uses one draw call per 16k rectangles (within the given FillRects call), instead of one draw call per rectangle. Reduces CPU usage when drawing many rectangles.
Alex Szpakowski <slime73@gmail.com> [Wed, 21 Nov 2018 23:37:23 -0400] rev 12427
metal: SDL_RenderFillRects uses one draw call per 16k rectangles (within the given FillRects call), instead of one draw call per rectangle. Reduces CPU usage when drawing many rectangles.

Sun, 04 Nov 2018 21:08:40 +0100wayland: ask xdg-decoration protocol extension to use server-side decorations if possible.
Sebastian Krzyszkowiak <dos@dosowisko.net> [Sun, 04 Nov 2018 21:08:40 +0100] rev 12426
wayland: ask xdg-decoration protocol extension to use server-side decorations if possible.

Tue, 20 Nov 2018 10:55:00 +0300minor update to Makefile.os2, added a test/Makefile.os2.
Ozkan Sezer <sezeroz@gmail.com> [Tue, 20 Nov 2018 10:55:00 +0300] rev 12425
minor update to Makefile.os2, added a test/Makefile.os2.