Mon, 28 Sep 2009 07:04:25 +0000Added keyboard output for debugging bug #659 SDL-1.2
Sam Lantinga [Mon, 28 Sep 2009 07:04:25 +0000] rev 4257
Added keyboard output for debugging bug #659

Mon, 28 Sep 2009 06:23:22 +0000Vitaly Minko to slouken SDL-1.2
Sam Lantinga [Mon, 28 Sep 2009 06:23:22 +0000] rev 4256
Vitaly Minko to slouken

Hi all,

I wrote a patch, which allows user to rotate the screen in case of fbcon driver.
The rotation angle is controlled by SDL_VIDEO_FBCON_ROTATION environment variable and possible values are:
not set - Not rotating, no shadow.
"NONE" - Not rotating, but still using shadow.
"CW" - Rotating screen clockwise.
"UD" - Rotating screen upside down.
"CCW" - Rotating screen counter clockwise.

The patch is based on wscons driver, written by Staffan Ulfberg.

I tested it on
Device: Sharp Zaurus SL-C1000
SDL version: 1.2.13
Kernel version: 2.6.24.4

Best regards,
Vitaly.

Sun, 27 Sep 2009 23:22:57 +0000Fixed bug #716 SDL-1.2
Sam Lantinga [Sun, 27 Sep 2009 23:22:57 +0000] rev 4255
Fixed bug #716

Armin Burgmeier 2009-03-15 04:35:45 PDT

When I hold a mouse button down on another (non-SDL) window, then move the
mouse over an SDL window and releasing the mouse button there, then the
application does not receive an SDL_ACTIVEEVENT with state SDL_APPMOUSEFOCUS
and gain 1.

Furthermore, SDL_GetAppState() reports the application not having mouse focus
until moving the mouse out of the window and back in again.

Sun, 27 Sep 2009 22:41:34 +0000Fixed bug #616 SDL-1.2
Sam Lantinga [Sun, 27 Sep 2009 22:41:34 +0000] rev 4254
Fixed bug #616

rainer canavan 2009-03-29 12:30:12 PDT

add default visual to this->hidden->visuals

X11_SetIcon appears to have problems getting the correct bpp for the default
visual of my screen. With larger icons, this causes a segfault somewhere in
libX11. Instead of adding the default visual to the internal list, I can work
around this problem (both the segfault and the distortion) by setting bpp to 32
before sicon = SDL_CreateRGBSurface(...) in X11_SetIcon, although with this
patch, it stays at 24.

Sun, 27 Sep 2009 22:29:13 +0000Improved bug #759 SDL-1.2
Sam Lantinga [Sun, 27 Sep 2009 22:29:13 +0000] rev 4253
Improved bug #759

Don't crash if creating the X image failed.

Sun, 27 Sep 2009 21:44:55 +0000Fixed bug #582 SDL-1.2
Sam Lantinga [Sun, 27 Sep 2009 21:44:55 +0000] rev 4252
Fixed bug #582

Tomi Belan 2008-05-03 00:52:32 PDT

If you release a mouse button while an application is minimized, the
application won't notice it and will still report the button is pressed.

Sun, 27 Sep 2009 19:23:04 +0000Better fix from Max Horn SDL-1.2
Sam Lantinga [Sun, 27 Sep 2009 19:23:04 +0000] rev 4251
Better fix from Max Horn

Sun, 27 Sep 2009 06:20:27 +0000Fixed bug #725 SDL-1.2
Sam Lantinga [Sun, 27 Sep 2009 06:20:27 +0000] rev 4250
Fixed bug #725

Don't let windows reposition the fullscreen window.

Sun, 27 Sep 2009 05:18:43 +0000Fixed bug #713 SDL-1.2
Sam Lantinga [Sun, 27 Sep 2009 05:18:43 +0000] rev 4249
Fixed bug #713

Don't clamp the mouse coordinates to the video surface size, instead clamp them to the last known window size.

This allows users to get the correct mouse coordinates even if they don't call SDL_SetVideoMode() in response to an SDL_VIDEORESIZE event (used as a hack to retain the OpenGL context on Windows and Linux after a window resize)

Sun, 27 Sep 2009 04:49:30 +0000Added missing DirectX data SDL-1.2
Sam Lantinga [Sun, 27 Sep 2009 04:49:30 +0000] rev 4248
Added missing DirectX data