Tue, 25 Feb 2020 06:53:51 +0100Fix compilation C90 mixed declarations and code (Thanks Cameron Gutman !)
Sylvain Becker <sylvain.becker@gmail.com> [Tue, 25 Feb 2020 06:53:51 +0100] rev 13552
Fix compilation C90 mixed declarations and code (Thanks Cameron Gutman !)

Mon, 24 Feb 2020 21:57:03 +0100Better fix to set the palette opaque, when there is also a colorkey
Sylvain Becker <sylvain.becker@gmail.com> [Mon, 24 Feb 2020 21:57:03 +0100] rev 13551
Better fix to set the palette opaque, when there is also a colorkey
(see bug 3827)

Mon, 24 Feb 2020 12:07:18 -0800Don't call setPreferredOutputNumberOfChannels on iOS, it breaks audio output
Sam Lantinga <slouken@libsdl.org> [Mon, 24 Feb 2020 12:07:18 -0800] rev 13550
Don't call setPreferredOutputNumberOfChannels on iOS, it breaks audio output

Mon, 24 Feb 2020 10:25:57 -0800Fixed surround sound support on Apple TV
Sam Lantinga <slouken@libsdl.org> [Mon, 24 Feb 2020 10:25:57 -0800] rev 13549
Fixed surround sound support on Apple TV

Sun, 23 Feb 2020 23:07:15 +0100Fix: set to opaque when a palette surface is converted to an alpha format.
Sylvain Becker <sylvain.becker@gmail.com> [Sun, 23 Feb 2020 23:07:15 +0100] rev 13548
Fix: set to opaque when a palette surface is converted to an alpha format.

Sun, 23 Feb 2020 22:38:08 +0100Fix regression: when a palette + colorkey is converted, it needs a blend mode.
Sylvain Becker <sylvain.becker@gmail.com> [Sun, 23 Feb 2020 22:38:08 +0100] rev 13547
Fix regression: when a palette + colorkey is converted, it needs a blend mode.

- Regression of test_1.c of bug 3827, after fix from bug 4798.
- Blending is also needed when the palette contains alpha value, but not necessarily colorkey.
- Clean up SDL_ConvertColorkeyToAlpha which doesn't seem to need 'ignore_alpha' parameter any-more.

(see bug 3827)

Sun, 23 Feb 2020 14:49:03 -0500cocoa: Make sure wait for button enable can't be infinite.
Ryan C. Gordon <icculus@icculus.org> [Sun, 23 Feb 2020 14:49:03 -0500] rev 13546
cocoa: Make sure wait for button enable can't be infinite.

Sun, 23 Feb 2020 14:48:48 -0500cocoa: Removed a debug printf that was accidentally committed.
Ryan C. Gordon <icculus@icculus.org> [Sun, 23 Feb 2020 14:48:48 -0500] rev 13545
cocoa: Removed a debug printf that was accidentally committed.

Sun, 23 Feb 2020 09:59:52 +0100Fixed bug 4999 - Palette surface always promoted to alpha (Thanks Cameron Gutman!)
Sylvain Becker <sylvain.becker@gmail.com> [Sun, 23 Feb 2020 09:59:52 +0100] rev 13544
Fixed bug 4999 - Palette surface always promoted to alpha (Thanks Cameron Gutman!)

MSVC Static analysis: Incorrect alpha_value check in SDL_render.c
(see also bug 4425)

Fri, 21 Feb 2020 15:52:35 -0500cmake: more proper sdl2-config.cmake work (thanks, Alexander!)
Ryan C. Gordon <icculus@icculus.org> [Fri, 21 Feb 2020 15:52:35 -0500] rev 13543
cmake: more proper sdl2-config.cmake work (thanks, Alexander!)

Fixes Bugzilla #4970.