Tue, 02 Jul 2019 10:26:54 -0400raspberry: Fixed missing mouse cursor (thanks, Joe!)
Ryan C. Gordon <icculus@icculus.org> [Tue, 02 Jul 2019 10:26:54 -0400] rev 12922
raspberry: Fixed missing mouse cursor (thanks, Joe!)

"Starting with changeset 12433, the mouse cursor is not displayed on the
Raspberry Pi platform, due to a bug in the handling of the new
"global_cursor" in RPI_ShowCursor(). Currently, if cursor == global_cursor,
the function immediately returns 0. The function should not return here.
Instead, if cursor == global_cursor, it shouldn't try to hide the current
cursor and update global_cursor = cursor. However, it *should* still continue
through the rest of the function."

Fixes Bugzilla #4699.

Tue, 02 Jul 2019 09:43:26 -0400dbus: Don't SimulateUserActivity if we're already inhibiting the screensaver.
Ryan C. Gordon <icculus@icculus.org> [Tue, 02 Jul 2019 09:43:26 -0400] rev 12921
dbus: Don't SimulateUserActivity if we're already inhibiting the screensaver.

Tue, 02 Jul 2019 09:38:31 -0400dbus: Add org.freedesktop.ScreenSaver.SimulateUserActivity support.
Ryan C. Gordon <icculus@icculus.org> [Tue, 02 Jul 2019 09:38:31 -0400] rev 12920
dbus: Add org.freedesktop.ScreenSaver.SimulateUserActivity support.

Mon, 01 Jul 2019 14:52:56 -0300iOS: Fix the window size not being set properly when Split View is used on an iPad (bug #4586).
Alex Szpakowski <slime73@gmail.com> [Mon, 01 Jul 2019 14:52:56 -0300] rev 12919
iOS: Fix the window size not being set properly when Split View is used on an iPad (bug #4586).

Mon, 01 Jul 2019 09:05:15 -0700Made it more explicit that 2.0.10 and newer are required for the SDL_RW* functions
Sam Lantinga <slouken@libsdl.org> [Mon, 01 Jul 2019 09:05:15 -0700] rev 12918
Made it more explicit that 2.0.10 and newer are required for the SDL_RW* functions

Mon, 01 Jul 2019 09:02:04 -0700Documented that the SDL_RW* macros no longer exist, and you can't use an older SDL library if you build with SDL 2.0.10.
Sam Lantinga <slouken@libsdl.org> [Mon, 01 Jul 2019 09:02:04 -0700] rev 12917
Documented that the SDL_RW* macros no longer exist, and you can't use an older SDL library if you build with SDL 2.0.10.

Sun, 30 Jun 2019 23:58:31 -0700Fixed memory barrier macro check so it isn't quite so fragile
Sam Lantinga <slouken@libsdl.org> [Sun, 30 Jun 2019 23:58:31 -0700] rev 12916
Fixed memory barrier macro check so it isn't quite so fragile

Sun, 30 Jun 2019 23:55:28 -0700Limit the compile error to the case where we actually define the memory barrier macro as the function
Sam Lantinga <slouken@libsdl.org> [Sun, 30 Jun 2019 23:55:28 -0700] rev 12915
Limit the compile error to the case where we actually define the memory barrier macro as the function

Tue, 18 Jun 2019 23:31:40 +0100riscos: Use a macro to represent sprite modes SDL-1.2
Cameron Cawley <ccawley2011@gmail.com> [Tue, 18 Jun 2019 23:31:40 +0100] rev 12914
riscos: Use a macro to represent sprite modes

Tue, 18 Jun 2019 23:55:01 +0100riscos: Improve error reporting SDL-1.2
Cameron Cawley <ccawley2011@gmail.com> [Tue, 18 Jun 2019 23:55:01 +0100] rev 12913
riscos: Improve error reporting