Fri, 21 Jun 2019 10:58:30 -0700Enable Raspberry Pi video by default
Sam Lantinga <slouken@libsdl.org> [Fri, 21 Jun 2019 10:58:30 -0700] rev 12899
Enable Raspberry Pi video by default

Thu, 20 Jun 2019 19:51:00 -0700direct3d: Fix dirty textures failing to update
Cameron Gutman <aicommander@gmail.com> [Thu, 20 Jun 2019 19:51:00 -0700] rev 12898
direct3d: Fix dirty textures failing to update

Even if the texture itself has not changed since last time, the data may have
so we must call UpdateDirtyTexture() to handle that possibility.

Wed, 19 Jun 2019 17:11:20 -0700Fixed bug 4672 - Warnings in SDL_LogEvent()
Sam Lantinga <slouken@libsdl.org> [Wed, 19 Jun 2019 17:11:20 -0700] rev 12897
Fixed bug 4672 - Warnings in SDL_LogEvent()

Wed, 19 Jun 2019 15:54:21 -0700Rolling back GameCube HIDAPI support
Sam Lantinga <slouken@libsdl.org> [Wed, 19 Jun 2019 15:54:21 -0700] rev 12896
Rolling back GameCube HIDAPI support
It causes the HIDAPI devices to always be opened on enumeration, which causes crashes in the Windows drivers when multiple applications are reading and writing at the same time. We can revisit this after 2.0.10 release.

Wed, 19 Jun 2019 06:43:54 -0700Handle GameCube WaveBird controller differences
Zack Middleton <zack@cloemail.com> [Wed, 19 Jun 2019 06:43:54 -0700] rev 12895
Handle GameCube WaveBird controller differences
Make wireless GameCube controllers use unknown power level instead of
wired and don't allow rumble (it doesn't have hardware for it).

Wed, 19 Jun 2019 06:43:36 -0700Make GameCube controllers only rumble if both USB cables are connected
Zack Middleton <zack@cloemail.com> [Wed, 19 Jun 2019 06:43:36 -0700] rev 12894
Make GameCube controllers only rumble if both USB cables are connected
The Nintendo USB GameCube Adapter has two USB connectors. Black for data
and grey for additional power for rumble. The Wii U and other software
require both cables to use rumble. The rumble is weaker without the
second USB cable. Other than that I don't know if there is any negative
side affects from using rumble with only one cable.

Wed, 19 Jun 2019 06:43:04 -0700Fix GameCube controller power level being reset to unknown
Zack Middleton <zack@cloemail.com> [Wed, 19 Jun 2019 06:43:04 -0700] rev 12893
Fix GameCube controller power level being reset to unknown
HIDAPI_DriverGameCube_OpenJoystick() set power level to wired and then
it was set to unknown in SDL_JoystickOpen().

Wed, 19 Jun 2019 06:40:50 -0700Use SDL C runtime functions
Sam Lantinga <slouken@libsdl.org> [Wed, 19 Jun 2019 06:40:50 -0700] rev 12892
Use SDL C runtime functions

Wed, 19 Jun 2019 10:11:38 +0200KMSDRM: fix inverted strcmp, remove useless if test (Bug 4624)
Sylvain Becker <sylvain.becker@gmail.com> [Wed, 19 Jun 2019 10:11:38 +0200] rev 12891
KMSDRM: fix inverted strcmp, remove useless if test (Bug 4624)

Wed, 19 Jun 2019 09:16:53 +0200KMSDRM: fix compilation on linux, no d_namlen (Bug 4624)
Sylvain Becker <sylvain.becker@gmail.com> [Wed, 19 Jun 2019 09:16:53 +0200] rev 12890
KMSDRM: fix compilation on linux, no d_namlen (Bug 4624)