Tue, 29 Jan 2019 12:19:23 +0000Emscripten: resize canvas to 0x0 in DestroyWindow
Charlie Birks <charlie@daftgames.net> [Tue, 29 Jan 2019 12:19:23 +0000] rev 12578
Emscripten: resize canvas to 0x0 in DestroyWindow
Closest we can get to actually destroying it

Tue, 29 Jan 2019 12:19:06 +0000Emscripten: don't zero the display mode before adding it
Charlie Birks <charlie@daftgames.net> [Tue, 29 Jan 2019 12:19:06 +0000] rev 12577
Emscripten: don't zero the display mode before adding it

Tue, 29 Jan 2019 12:19:03 +0000Emscripten: use UTF8ToString instead of Pointer_stringify
Charlie Birks <charlie@daftgames.net> [Tue, 29 Jan 2019 12:19:03 +0000] rev 12576
Emscripten: use UTF8ToString instead of Pointer_stringify

Tue, 29 Jan 2019 12:19:00 +0000Emscripten: call emscripten_sample_gamepad_data
Charlie Birks <charlie@daftgames.net> [Tue, 29 Jan 2019 12:19:00 +0000] rev 12575
Emscripten: call emscripten_sample_gamepad_data

Tue, 29 Jan 2019 12:18:56 +0000Emscripten: Use set_canvas_element_size
Charlie Birks <charlie@daftgames.net> [Tue, 29 Jan 2019 12:18:56 +0000] rev 12574
Emscripten: Use set_canvas_element_size
This will be needed for supporting multiple canvases and set_canvas_size
is deprecated anyway.

Tue, 29 Jan 2019 12:14:54 +0000Emscripten: Do not consume mouseup event outside of the canvas
kichikuou <KichikuouChrome@gmail.com> [Tue, 29 Jan 2019 12:14:54 +0000] rev 12573
Emscripten: Do not consume mouseup event outside of the canvas

Tue, 29 Jan 2019 12:14:44 +0000Emscripten: fix duplicate mousebuttonup/mousebuttondown events when touch events are disabled
Sylvain Beucler <beuc@beuc.net> [Tue, 29 Jan 2019 12:14:44 +0000] rev 12572
Emscripten: fix duplicate mousebuttonup/mousebuttondown events when touch events are disabled

Tue, 29 Jan 2019 12:14:41 +0000Emscripten: use a fake size for external sizing check
Charlie Birks <charlie@daftgames.net> [Tue, 29 Jan 2019 12:14:41 +0000] rev 12571
Emscripten: use a fake size for external sizing check
The check would fail if the canvas happened to be the correct size
already. (#66, mentioned in #58)

Tue, 29 Jan 2019 12:14:33 +0000Emscripten: reset fullscreen_window when leaving fullscreen
Charlie Birks <charlie@daftgames.net> [Tue, 29 Jan 2019 12:14:33 +0000] rev 12570
Emscripten: reset fullscreen_window when leaving fullscreen
If the browser left fullscreen mode by the user pressing ESC, the next
call to SDL_SetWindowFullscreen(1) will fail as it thinks the window is
already fullscreen. (#65)

Mon, 21 Jan 2019 23:41:43 +0100Fixed bug 4024 - GameController error "Unexpected controller element"
Sylvain Becker <sylvain.becker@gmail.com> [Mon, 21 Jan 2019 23:41:43 +0100] rev 12569
Fixed bug 4024 - GameController error "Unexpected controller element"

If mapping string is terminated with a comma, there is no more values to parse.