Fri, 18 Sep 2015 21:26:28 +0200Android: Improved last error message for failed APK expansion file use.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Fri, 18 Sep 2015 21:26:28 +0200] rev 9872
Android: Improved last error message for failed APK expansion file use.

Thu, 17 Sep 2015 22:36:11 +0200Android: Added additional error messages for APK expansion file use.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Thu, 17 Sep 2015 22:36:11 +0200] rev 9871
Android: Added additional error messages for APK expansion file use.

Thu, 17 Sep 2015 22:30:24 +0200Android: Fixed trying to read from APK expansion files without version hint set.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Thu, 17 Sep 2015 22:30:24 +0200] rev 9870
Android: Fixed trying to read from APK expansion files without version hint set.

This also fixed overwriting the asset error message which is more useful if no
APK expansion files are available and the requested file was not found.

Thu, 17 Sep 2015 22:24:54 +0200Android: Renamed SDLActivity's Java method used for APK expansion files.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Thu, 17 Sep 2015 22:24:54 +0200] rev 9869
Android: Renamed SDLActivity's Java method used for APK expansion files.

The name was not correct.

Thu, 17 Sep 2015 22:21:12 +0200Android: Added to APK expansion file hint documentation in header file.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Thu, 17 Sep 2015 22:21:12 +0200] rev 9868
Android: Added to APK expansion file hint documentation in header file.

Thu, 17 Sep 2015 22:14:37 +0200Android: Removed empty onDraw() override method from SDLActivity.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Thu, 17 Sep 2015 22:14:37 +0200] rev 9867
Android: Removed empty onDraw() override method from SDLActivity.

It was redundant because SDLActivity already inherits an empty method from the
base class SurfaceView (which does not implement it but inherits it from View).
Visibility of onDraw() in SDLActivity is now protected again instead of public.

Tue, 15 Sep 2015 00:25:07 -0300iOS SDL_GL_CreateContext: Clamp the multisample sample count when the requested value is too high, rather than failing to create the context.
Alex Szpakowski <slime73@gmail.com> [Tue, 15 Sep 2015 00:25:07 -0300] rev 9866
iOS SDL_GL_CreateContext: Clamp the multisample sample count when the requested value is too high, rather than failing to create the context.

This matches the SDL_GL_CreateContext behavior in OS X.

Mon, 14 Sep 2015 22:50:55 -0300Windows: Try to use xinput9_1_0.dll if XInput 1.4 and 1.3 are not available.
Alex Szpakowski <slime73@gmail.com> [Mon, 14 Sep 2015 22:50:55 -0300] rev 9865
Windows: Try to use xinput9_1_0.dll if XInput 1.4 and 1.3 are not available.

XInput "9.1.0" ships with Windows Vista and 7 systems, but it lacks some features, including support for detecting Guide button presses.

Mon, 14 Sep 2015 22:44:20 -0300Fixed the header guard in the darwin SDL_sysjoystick_c.h file.
Alex Szpakowski <slime73@gmail.com> [Mon, 14 Sep 2015 22:44:20 -0300] rev 9864
Fixed the header guard in the darwin SDL_sysjoystick_c.h file.

Mon, 14 Sep 2015 11:15:25 -0700Fixed divide by zero if the application has run out of GDI handles and is trying to show an error dialog
Sam Lantinga <slouken@libsdl.org> [Mon, 14 Sep 2015 11:15:25 -0700] rev 9863
Fixed divide by zero if the application has run out of GDI handles and is trying to show an error dialog