src/events/SDL_events.c
Tue, 27 Oct 2015 11:17:32 -0700 Add a new SDL_KEYMAPCHANGED SDL event to abstract notification of keyboard layout or input language changes.
Mon, 08 Jun 2015 01:52:43 -0400 Unix: Don't send quit events during signal handler.
Tue, 26 May 2015 06:27:46 -0700 Updated the copyright year to 2015
Wed, 25 Mar 2015 10:19:10 -0400 Keep track of maximum number of events in-flight in the SDL queue at once.
Sun, 22 Jun 2014 11:02:56 -0700 Partial fix for bug 2556 - add compilation flag -Wshadow
Sat, 14 Jun 2014 23:31:23 -0400 Removed SDL_SYS_JoystickNeedsPolling().
Sat, 31 May 2014 11:33:25 -0700 Fixed SDL error when filtering events after shutdown.
Sun, 09 Mar 2014 11:36:47 -0700 Integrated David Ludwig's support for Windows RT
Sun, 27 Oct 2013 21:26:46 -0400 WinRT: merged with SDL 2.0.1 codebase
Mon, 12 Aug 2013 22:29:55 -0400 WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d6a8fa507a45)
Sun, 21 Apr 2013 12:49:15 -0400 WinRT: removed the "generic" + C++/CX hack-fix, now that a better fix is in official-SDL
Sun, 21 Apr 2013 12:38:44 -0400 WinRT: merged with latest, official, SDL 2.x sources
Sun, 14 Apr 2013 11:45:01 -0400 WinRT: hack-fixed C++/CX compile errors regarding the 'generic' field in SDL_Event, which conflicts with a C++/CX keyword
Sat, 22 Feb 2014 15:27:11 -0800 Fixed bug 2414 - Execute event watchers in the order they were added
Sun, 02 Feb 2014 00:53:27 -0800 Fixed bug 2374 - Update copyright for 2014...
Sun, 24 Nov 2013 23:56:17 -0500 Make internal SDL sources include SDL_internal.h instead of SDL_config.h
Sun, 20 Oct 2013 21:56:15 -0700 Fixed bug 2129 - fix for bug 2121 breaks linking for mingw and throws multiple warnings
Sun, 20 Oct 2013 20:42:55 -0700 Added a macro SDL_TICKS_PASSED() to correctly compare two 32-bit tick values.
Thu, 29 Aug 2013 08:29:21 -0700 Christoph Mallon: Remove pointless if (x) before SDL_free(x)
Thu, 08 Aug 2013 15:04:30 -0700 SDL_RegisterEvents() now rejects requests for numevents <= 0.
Tue, 11 Jun 2013 08:37:03 -0700 Added an arbitrary limit to the number of queued events so it doesn't grow unbounded.
Tue, 11 Jun 2013 08:32:55 -0700 Update the queued event wmmsg pointer to point to the queued event data.
Mon, 10 Jun 2013 23:24:02 -0700 Made the SDL event queue dynamically allocated so we don't ever drop events.
Mon, 20 May 2013 23:04:25 -0700 Fixed bug 1113 - SDL_SetEventFilter()'s event deletion process is not safe against intervening event push.
Sat, 18 May 2013 14:17:52 -0700 File style cleanup for the SDL 2.0 release
Sat, 18 May 2013 12:48:50 -0700 Added mobile application events, with implementations for iOS and Android
Sat, 20 Apr 2013 23:05:08 -0400 future-proofing for Microsoft's C++/CX extensions, whereby "generic" is a reserved keyword
Fri, 19 Apr 2013 11:58:38 -0400 Fixed using the event queue lock before the mutex was created.
Sun, 31 Mar 2013 12:48:50 -0400 Make SDL_SetError and friends unconditionally return -1.
Thu, 07 Mar 2013 20:12:40 -0800 Changed the name of SDL_mutexP() SDL_mutexV()
Sat, 02 Mar 2013 17:51:32 -0800 Fixed the joystick id usage in the joystick and game controller events.
Fri, 15 Feb 2013 08:47:44 -0800 Happy New Year!
Fri, 14 Dec 2012 09:22:13 -0800 Only check SDL_SYS_JoystickNeedsPolling() if we know we don't need to poll for other reasons. This avoids a select() syscall on Linux if it isn't necessary.
Mon, 26 Nov 2012 16:37:54 -0800 Added hotplug joystick support and simplified game controller API, courtesy of Alfred Reynolds
Fri, 09 Nov 2012 02:18:27 -0800 We can't check for the screen keyboard in the event code because the video system isn't fully initialized yet.
Thu, 08 Nov 2012 11:18:21 -0800 Leave text input enabled unless text input shows some on-screen UI elements
Sun, 04 Nov 2012 21:53:28 -0800 Synchronized the on-screen keyboard state with whether we are accepting text input.
Sun, 14 Oct 2012 01:30:42 -0700 Allow events at startup so we don't lose important events like SDL_DROPFILE
Fri, 28 Sep 2012 03:54:39 -0700 Clear the queue active flag when we shutdown, so we don't have a mutex error trying to read the queue.
Wed, 15 Aug 2012 02:52:42 -0400 Minor typo fix.
Sat, 31 Dec 2011 09:28:07 -0500 Happy New Year!
Sat, 31 Dec 2011 09:16:08 -0500 Happy New Year!
Thu, 29 Dec 2011 05:13:55 -0500 Fixed bug 1336 - Added a timestamp on all SDL events
Sun, 20 Nov 2011 19:38:18 -0500 First pass at a simple drag and drop API, allowing you to accept files dropped into your application.
Fri, 08 Apr 2011 13:03:26 -0700 SDL 1.3 is now under the zlib license.
Sun, 13 Feb 2011 22:53:12 -0800 Fixed crash while resizing a window on Mac OS X.
Fri, 11 Feb 2011 22:37:15 -0800 Happy 2011! :)
Wed, 02 Feb 2011 14:34:54 -0800 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Tue, 01 Feb 2011 19:15:42 -0800 Added functions to watch events as they go through the event queue.
Thu, 27 Jan 2011 22:44:08 -0800 Removed completely non-portable event thread hack.
Thu, 27 Jan 2011 14:45:06 -0800 Improved timer implementation
Mon, 24 Jan 2011 15:46:11 -0800 Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008
Thu, 20 Jan 2011 18:04:05 -0800 Fixed bug #925
Sun, 22 Aug 2010 12:23:55 -0700 Merged Paul's Google Summer of Code work from SDL-gsoc2010_android
Sun, 23 May 2010 15:12:41 +1200 Fix a compile error when SDL_JOYSTICK_DISABLED is set
Wed, 07 Jul 2010 04:13:08 -0700 Moved Multi finger gesture recognition into the library.
Fri, 28 May 2010 01:26:52 -0400 Added reading of event* for touch events.
Sun, 09 May 2010 16:15:14 -0700 Make sure events are current before flushing them.
Thu, 25 Mar 2010 01:08:26 -0700 General improvements for user custom event registration
Mon, 08 Dec 2008 00:25:42 +0000 Updated copyright date