src/stdlib/SDL_stdlib.c
Sun, 17 Aug 2014 13:11:55 -0700 Removed SDL_round() because the license wasn't compatible with zlib
Sat, 16 Aug 2014 23:23:15 -0700 Added SDL_round(), contributed by Benoit Pierre - thanks!
Sun, 27 Jul 2014 17:44:10 -0700 Fixed bug 2537 - _allmul in SDL_lib.c is not working properly
Sat, 07 Jun 2014 18:20:01 -0700 Added SDL_sqrtf(), SDL_tan(), SDL_tanf()
Sun, 09 Mar 2014 11:36:47 -0700 Integrated David Ludwig's support for Windows RT
Thu, 28 Nov 2013 22:09:21 -0500 WinRT: merged with latest SDL 2.x/HG code
Tue, 13 Aug 2013 20:09:52 -0400 WinRT: build fixes and additional WinRT-related integrations with SDL 2.0.0
Sat, 22 Feb 2014 10:40:12 -0800 Thou shalt not use more than 4k local variables in this code.
Sun, 02 Feb 2014 00:53:27 -0800 Fixed bug 2374 - Update copyright for 2014...
Sun, 24 Nov 2013 23:56:17 -0500 Make internal SDL sources include SDL_internal.h instead of SDL_config.h
Mon, 09 Dec 2013 15:17:20 -0500 Hook up SDL_acos and SDL_asin properly.
Wed, 27 Nov 2013 00:29:46 -0800 Fixed bug 2274 - SDL_ceil is incorrectly implemented when HAVE_LIBC is not defined
Sat, 06 Jul 2013 16:05:09 +0200 Fixed SDL's implementation of isspace() to check form feed and vertical tab.
Fri, 05 Jul 2013 23:57:19 -0700 Removed the inline functions from SDL_stdinc.h
Thu, 16 May 2013 00:43:22 -0700 Fixed bug 1846 - _allmul implementation in SDL_stdlib.c doesn't clean up the stack
Fri, 15 Mar 2013 01:01:20 -0400 Improvements to stdlib.
Fri, 15 Feb 2013 08:47:44 -0800 Happy New Year!
Wed, 11 Jul 2012 08:51:16 -0400 Fixed bug 1540: SDL 2.0 won't link on Visual Studio 2012 RC for x64
Sat, 31 Dec 2011 09:28:07 -0500 Happy New Year!
Sat, 31 Dec 2011 09:16:08 -0500 Happy New Year!
Fri, 08 Apr 2011 13:03:26 -0700 SDL 1.3 is now under the zlib license.
Tue, 08 Mar 2011 22:48:21 -0800 Fixed linking x64 with Visual Studio 2010.
Fri, 11 Feb 2011 22:37:15 -0800 Happy 2011! :)
Mon, 24 Jan 2011 15:46:11 -0800 Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008
Sun, 29 Aug 2010 14:22:22 -0700 Fixed compiling with Visual Studio 2008
Mon, 08 Dec 2008 00:25:42 +0000 Updated copyright date
Sun, 24 Jan 2010 21:10:53 +0000 Fixed bug #926
Sun, 06 Sep 2009 04:40:54 +0000 Fixed compiling on 64-bit Windows
Sat, 05 Sep 2009 23:37:35 +0000 Fixed issues building 64-bit Windows binary
Mon, 08 Dec 2008 00:27:32 +0000 Updated copyright date
Mon, 24 Nov 2008 23:25:36 +0000 Added software fallback for YUV overlay code when YUV textures aren't available.
Mon, 15 Sep 2008 07:34:36 +0000 Updated Visual C++ build
Wed, 27 Aug 2008 04:23:38 +0000 Clean up.
Mon, 10 Jul 2006 21:04:37 +0000 SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Mon, 29 May 2006 04:04:35 +0000 more tweaking indent options
Sun, 28 May 2006 13:29:03 +0000 fine tuning indent output
Sun, 28 May 2006 13:04:16 +0000 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sat, 25 Feb 2006 22:18:25 +0000 SDL_windows.h is no longer necessary
Tue, 21 Feb 2006 08:46:50 +0000 Use consistent identifiers for the various platforms we support.
Thu, 09 Feb 2006 09:38:05 +0000 Fixed build problem with SDL_string.c
Wed, 08 Feb 2006 08:55:33 +0000 Default to build SDL without MSVCRT
Tue, 07 Feb 2006 18:36:54 +0000 Fixes for Visual C++ 6.0
Mon, 06 Feb 2006 08:46:14 +0000 A few fixes to get this building on Linux again
Mon, 06 Feb 2006 08:28:51 +0000 It's now possible to build SDL without any C runtime at all on Windows,