include/SDL_mouse.h
Wed, 25 Jun 2014 17:06:12 -0400 Merged Ryan's SDL-gui-backend branch.
Wed, 25 Jun 2014 16:16:55 -0400 Changed SDL_GetAbsoluteMouseState() to SDL_GetGlobalMouseState().
Thu, 05 Jun 2014 00:03:33 -0400 Implemented SDL_GetAbsoluteMouseState().
Sat, 24 May 2014 01:30:37 -0400 Implemented SDL_CaptureMouse().
Wed, 04 Jun 2014 10:55:26 -0700 Added an API function to warp the mouse cursor in global screen space: SDL_WarpMouseGlobal()
Sun, 02 Feb 2014 00:53:27 -0800 Fixed bug 2374 - Update copyright for 2014...
Sat, 18 May 2013 14:17:52 -0700 File style cleanup for the SDL 2.0 release
Wed, 24 Apr 2013 10:42:44 -0700 Add SDL_GetDefaultCursor.
Tue, 16 Apr 2013 01:05:32 -0400 Removed C++-style single-line comments from a public header (thanks, Martin!).
Tue, 19 Feb 2013 05:39:19 -0800 The input API was never implemented, so removing it before release.
Fri, 15 Feb 2013 08:47:44 -0800 Happy New Year!
Mon, 19 Nov 2012 20:38:52 -0800 Added code to testwm2 to test the system cursor support
Mon, 19 Nov 2012 15:11:10 -0800 Add SDL_CreateSystemCursor for Windows and Linux.
Mon, 12 Nov 2012 12:14:44 -0800 Nobody will EVER use more than 8 buttons. Oh wait... Nobody will EVER use more than 32 buttons...
Sat, 31 Dec 2011 09:28:07 -0500 Happy New Year!
Sat, 31 Dec 2011 09:16:08 -0500 Happy New Year!
Fri, 08 Apr 2011 13:03:26 -0700 SDL 1.3 is now under the zlib license.
Fri, 11 Mar 2011 14:14:38 -0800 Added a function to create color cursors: SDL_CreateColorCursor()
Fri, 11 Feb 2011 22:37:15 -0800 Happy 2011! :)
Sun, 09 May 2010 20:47:22 -0700 Removed multi-mouse / multi-keyboard support in anticipation of a real multi-mouse and multi-touch API.
Mon, 21 Sep 2009 09:38:10 +0000 Fixed bug #706
Mon, 08 Dec 2008 00:25:42 +0000 Updated copyright date
Sat, 29 Dec 2007 06:08:17 +0000 Fixed bug #464
Fri, 06 Jul 2007 13:39:03 +0000 Reverted mousewheel support in 1.2, since it breaks binary compatibility.
Fri, 06 Jul 2007 09:15:43 +0000 Fixed bug #382
Wed, 06 Aug 2008 08:48:43 +0000 upgraded functions
Tue, 05 Aug 2008 14:10:11 +0000 Cursor support added
Thu, 03 Jul 2008 22:03:58 +0000 Relative mode for tablets. Info on wiki.
Fri, 06 Jun 2008 15:23:29 +0000 http://wilku.ravenlord.ws/doku.php?id=documentation for information how things work. Currently implemented: detecting many pointing devices and pressure detection. Still a bug. Each program has to be comipled with a flag -lXi
Sun, 24 Jan 2010 21:10:53 +0000 Fixed bug #926
Thu, 21 Jan 2010 06:21:52 +0000 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Wed, 16 Dec 2009 19:50:51 +0000 Initial band-aids on SDL_GetMouseState() API breakage. More work to come.
Mon, 19 Oct 2009 13:31:58 +0000 Partial fix for bug #859
Mon, 08 Dec 2008 00:27:32 +0000 Updated copyright date
Sat, 04 Oct 2008 06:46:59 +0000 Final merge of Google Summer of Code 2008 work...
Mon, 25 Aug 2008 18:02:14 +0000 Removed unneccesary code lines. Fixed mousename bug. Added lacking code in mousebutton
Mon, 25 Aug 2008 06:33:00 +0000 Final merge of Google Summer of Code 2008 work...
Sat, 29 Dec 2007 06:09:25 +0000 Fixed bug #464
Wed, 15 Aug 2007 03:20:55 +0000 Date: Wed, 15 Aug 2007 01:08:38 +0200
Mon, 10 Jul 2006 21:04:37 +0000 SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Thu, 06 Jul 2006 07:17:11 +0000 Proof of concept done - Win32 GDI implementation mostly complete.
Fri, 30 Jun 2006 08:18:44 +0000 Added a userdata parameter for event filters.
Sat, 10 Jun 2006 09:11:59 +0000 Keyboard code update in progress
Fri, 09 Jun 2006 06:42:42 +0000 Moved the cursor handling into the mouse code.
Wed, 07 Jun 2006 16:10:28 +0000 Work in progress. :)
Mon, 29 May 2006 04:04:35 +0000 more tweaking indent options
Sun, 28 May 2006 13:04:16 +0000 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Fri, 10 Feb 2006 06:48:43 +0000 More header massaging... works great on Windows. ;-)
Fri, 10 Feb 2006 03:19:02 +0000 *** empty log message ***
Mon, 06 Feb 2006 08:28:51 +0000 It's now possible to build SDL without any C runtime at all on Windows,
Wed, 01 Feb 2006 06:32:25 +0000 Updated copyright information and removed rcs id lines (problematic in branch merges)
Sun, 17 Apr 2005 10:16:30 +0000 Added some parentheses for a little more macro safety. Recommended by Petri
Sun, 18 Jul 2004 22:57:40 +0000 Date: Mon, 3 May 2004 03:15:01 +0100
Sun, 04 Jan 2004 16:49:27 +0000 Updated copyright information for 2004 (Happy New Year!)
Mon, 19 Aug 2002 18:09:44 +0000 Added SDL_BUTTON_WHEELUP (4) and SDL_BUTTON_WHEELDOWN (5)
Thu, 11 Apr 2002 14:35:16 +0000 Explicitly specify the SDL API calling convention (C by default)
Wed, 06 Mar 2002 11:23:08 +0000 Updated copyright information for 2002
Fri, 14 Dec 2001 12:37:47 +0000 Updated the headers with the correct e-mail address
Thu, 26 Apr 2001 16:45:43 +0000 Initial revision