include/SDL_config_iphoneos.h
Sun, 17 Aug 2014 13:11:55 -0700 Removed SDL_round() because the license wasn't compatible with zlib
Sat, 16 Aug 2014 23:23:15 -0700 Added SDL_round(), contributed by Benoit Pierre - thanks!
Tue, 05 Aug 2014 21:03:02 -0700 Haptics aren't available on iOS, but use the dummy implementation instead of failing init if it's requested.
Wed, 25 Jun 2014 00:20:21 -0700 Fixed bug 2603 - iOS: update joystick accelerometer code to use CoreMotion instead of the deprecated UIAccelerometer
Sat, 21 Jun 2014 12:43:57 -0700 Fixed bug 2563 - Remove obsolete code for supporting iOS < 5
Sat, 07 Jun 2014 18:20:01 -0700 Added SDL_sqrtf(), SDL_tan(), SDL_tanf()
Sun, 02 Feb 2014 00:53:27 -0800 Fixed bug 2374 - Update copyright for 2014...
Sun, 24 Nov 2013 23:36:15 -0500 We don't need to check for snprintf() anymore, we don't use it.
Sun, 24 Nov 2013 23:35:38 -0500 Added SDL_vsscanf().
Mon, 09 Dec 2013 15:17:20 -0500 Hook up SDL_acos and SDL_asin properly.
Tue, 20 Aug 2013 19:57:11 -0400 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module.
Sat, 18 May 2013 14:17:52 -0700 File style cleanup for the SDL 2.0 release
Fri, 15 Feb 2013 08:47:44 -0800 Happy New Year!
Sat, 31 Dec 2011 09:28:07 -0500 Happy New Year!
Fri, 14 Oct 2011 00:20:44 -0400 Specify joystick (accelerometer) support for iOS in the config header.
Mon, 29 Aug 2011 00:27:43 -0400 Fixed missing audio on iOS.
Fri, 08 Apr 2011 13:03:26 -0700 SDL 1.3 is now under the zlib license.
Fri, 25 Mar 2011 13:47:49 -0700 SDL 1.3 requires a 64-bit type for the platform.
Fri, 11 Feb 2011 22:37:15 -0800 Happy 2011! :)
Sun, 06 Feb 2011 00:00:13 -0800 Added an OpenGL ES 2.0 renderer, contributed by itsnotabigtruck
Fri, 21 Jan 2011 21:45:55 -0800 HAVE_GCC_ATOMICS covers the test and set
Fri, 21 Jan 2011 21:43:56 -0800 Yeah, go iPhone!
Sun, 16 Jan 2011 15:16:39 -0800 Added native atomic operations for Windows, Mac OS X, and gcc compiler intrinsics.
Sat, 15 Jan 2011 12:34:43 -0800 Added some missing config for the iPhone
Wed, 07 Jul 2010 18:58:51 -0700 Updated iPhone keyboard code (which builds and runs on the iPad and iPhone simulator now)
Fri, 30 Apr 2010 00:39:31 -0400 Implemented SDL power APIs for iPhoneOS.
Sun, 24 Jan 2010 21:10:53 +0000 Fixed bug #926
Wed, 13 Jan 2010 08:06:32 +0000 Allow configure to override assertion settings, but by default this comes from the build optimization level.
Wed, 13 Jan 2010 07:25:28 +0000 The config sets the default assertion level so people can override it for their own use in application code.
Wed, 13 Jan 2010 06:47:17 +0000 First pass at Ryan's assertion code, minor tweaks to come.
Thu, 17 Dec 2009 03:04:04 +0000 Added support for querying the number of CPUs available on Linux. This also happens to work on Mac OS X.
Wed, 16 Dec 2009 10:59:51 +0000 Implemented SDL_setenv(), moved SDL_putenv() to compat.
Wed, 16 Dec 2009 06:53:53 +0000 Added SDL_GetCPUCount() to see how many cores are available.
Tue, 24 Nov 2009 08:12:32 +0000 Eric Wing to Sam, hfutrell
Sat, 17 Oct 2009 07:36:45 +0000 iPhone interruption patch / SDL 1.3
Sat, 05 Sep 2009 09:11:03 +0000 CD-ROM support is so passé :)
Sun, 02 Aug 2009 12:54:59 +0000 Better check which includes #define used in stdint.h
Sun, 02 Aug 2009 12:45:20 +0000 Don't redefine types if HAVE_STDINT_H is defined
Sun, 07 Jun 2009 06:06:35 +0000 Initial work on power subsystem for SDL 1.3.
Tue, 03 Mar 2009 09:48:00 +0000 Mac OS X and iPhoneOS have the full math library
Thu, 01 Jan 2009 23:01:05 +0000 Re-enabled joystick support during compilation.
Mon, 08 Dec 2008 00:27:32 +0000 Updated copyright date
Thu, 16 Oct 2008 12:22:56 +0000 Disabled the Haptic API on iPhone, changed the order of the header to match
Sat, 04 Oct 2008 06:46:59 +0000 Final merge of Google Summer of Code 2008 work...
Fri, 15 Aug 2008 18:26:48 +0000 Removed useless lines, added comments.
Fri, 15 Aug 2008 18:22:12 +0000 changed #ifndef statment to _SDL_config_iphoneos_h instead of _SDL_config_minimal_h.
Fri, 15 Aug 2008 00:49:49 +0000 Added macros SDL_IPHONE_MAX_GFORCE (which is used in converting the floating point g-force value returned by the iPhone accelerometer to the Sint16 required by SDL_Joystick) and SDL_IPHONE_MULTIPLE_MICE, which when enabled allows multi-touch to be emulated as multiple mice.
Tue, 29 Jul 2008 17:25:54 +0000 Added SDL_IPHONE_KEYBOARD macro, which controls whether or not the SDL for iPhone is compiled with keyboard support or not.
Fri, 18 Jul 2008 18:23:23 +0000 added SDL_LOADSO_DLOPEN macro
Wed, 09 Jul 2008 21:32:49 +0000 just testing commit ... please commit to the right place.