configure
Mon, 28 Aug 2017 22:36:45 -0700 Fixed Vulkan configure check for Android and added one for Mac OS X
Mon, 28 Aug 2017 14:34:15 -0700 Removed the need for libSDL2main.a on Android, and separated JNI initialization out for other integrations
Mon, 28 Aug 2017 00:11:38 -0700 Be clear that disabling Vulkan surface support disables the entire SDL Vulkan integration
Sun, 27 Aug 2017 23:25:12 -0400 vulkan: Include a copy of vulkan.h and vk_platform.h.
Sun, 27 Aug 2017 22:15:57 -0400 vulkan: Initial Vulkan support!
Mon, 21 Aug 2017 11:25:04 -0700 Fixed bug 3761 - Windows non-MinGW cmake build defines HAVE_WCSLCPY and HAVE_WCSLCAT
Mon, 21 Aug 2017 11:17:38 -0700 configury: check mmdeviceapi.h and audioclient.h before enabling wasapi.
Fri, 18 Aug 2017 18:16:37 -0700 Updated version to 2.0.6
Fri, 18 Aug 2017 17:29:44 -0700 Added WASAPI audio target to autoconf build process
Fri, 18 Aug 2017 19:53:40 -0400 configure: Apple platforms don't need to build with -fpascal-strings anymore.
Fri, 18 Aug 2017 19:52:58 -0400 configure: mac and iOS should compile core/unix/*.c
Mon, 14 Aug 2017 20:22:19 -0700 Fixed bug 2330 - Debian bug report: SDL2 X11 driver buffer overflow with large X11 file descriptor
Sun, 13 Aug 2017 22:26:44 -0700 Added wchar.h to fix build on some platforms with new wcs* functions
Sun, 13 Aug 2017 20:37:49 -0700 Added SDL_wcscmp()
Sun, 13 Aug 2017 18:12:06 -0700 Fixed bug 2812 - Make libSDL2main.a usable on Android via a dummy symbol
Sat, 12 Aug 2017 15:00:33 -0700 Fixed bug 3208 - Minor improvements to the configure script
Fri, 11 Aug 2017 21:16:33 -0700 Fixed bug 3292 - SDL_rwops and 64-bit file I/O
Wed, 09 Aug 2017 18:41:59 -0400 haiku: non-x86 spins use a normal libstdc++ filename. Handle the differences.
Fri, 04 Aug 2017 23:01:01 +0200 Updated generated configure script.
Mon, 10 Jul 2017 18:31:28 -0700 Fixed bug 3609 - Windows build fails due to conflicting types for 'XINPUT_GAMEPAD_EX'
Sun, 09 Jul 2017 23:00:43 +0200 Updated generated configure script.
Sun, 11 Jun 2017 22:30:06 +0200 directfb: Fixed configure script not finding shared objects for dynamic loading.
Thu, 08 Jun 2017 13:27:58 -0400 jack: Initial shot at a JACK audio target.
Wed, 24 May 2017 19:56:59 -0400 audio: rename bsd target to netbsd.
Tue, 02 May 2017 11:31:14 -0400 Fixed another AC_DEFINE.
Tue, 02 May 2017 11:16:58 -0400 Fixed configure script.
Mon, 01 May 2017 18:39:05 -0400 haiku: Various fixes from haikuports.
Sun, 02 Apr 2017 21:33:02 +0200 Updated generated configure script.
Wed, 01 Mar 2017 15:05:54 -0800 mistake: Revert the files that I did not mean to commit
Wed, 01 Mar 2017 14:50:59 -0800 * Some refactoring and bug fixes. Thanks Michał Kuchta!
Sun, 26 Feb 2017 01:03:39 -0500 Updated generated configure script.
Mon, 20 Feb 2017 10:55:49 -0800 Updated iOS fat build
Tue, 24 Jan 2017 16:18:25 -0500 configure: report libsamplerate support status.
Tue, 24 Jan 2017 12:20:12 -0500 configure.in: Check for sse3 too when setting -mfpmath=387.
Mon, 23 Jan 2017 01:05:44 -0500 audio: Wired up new SSE code to build system.
Mon, 09 Jan 2017 02:54:42 -0800 Implemented full evdev keyboard text support
Sun, 08 Jan 2017 10:52:02 -0800 Fixed attempting to dynamically load libsamplerate when shared object loading is disabled.
Fri, 06 Jan 2017 20:43:53 -0800 Added configure and cmake support for libsamplerate
Tue, 29 Nov 2016 05:34:20 -0800 Avoid conflicts with multiple versions of udev by first trying the library that is linked with the executable, if any, and then picking the one that is in the build environment.
Sat, 19 Nov 2016 23:27:51 +0100 Updated configure script.
Thu, 10 Nov 2016 17:19:34 -0800 Standardized the format of the SDL joystick GUID and added functions to retrieve the USB VID/PID from a joystick and game controller.
Tue, 01 Nov 2016 10:42:35 -0700 Fixed bug with udev support reporting
Tue, 01 Nov 2016 10:30:46 -0700 Fixed bug 3478 - Patch Haiku to use dlopen instead of load_add_on
Fri, 07 Oct 2016 18:57:40 -0700 Fixed bug 2824 - Add Fcitx Input Method Support
Fri, 07 Oct 2016 18:03:08 -0700 Fixed bug 3043 - fix alsa configury and cmake checks
Wed, 28 Sep 2016 22:24:01 -0700 Updated version to 2.0.5 in preparation for release
Mon, 26 Sep 2016 23:09:34 +0200 Updated configure script.
Thu, 15 Sep 2016 08:57:56 -0700 Fixed set of libraries needed to build on Mac OS X
Thu, 15 Sep 2016 08:46:14 -0700 Hopefully fixed the cmake build on Mac OS X
Thu, 15 Sep 2016 08:29:20 -0700 Fixed building new coreaudio driver on Mac OS X
Thu, 01 Sep 2016 16:01:54 -0300 Fixes building SDL on Ubuntu 16.04 with Mir headers installed
Thu, 01 Sep 2016 01:26:56 -0700 wayland: Add support for relative mouse mode, by Jonas Ådahl <jadahl@gmail.com>
Thu, 23 Jun 2016 18:39:05 +0800 wayland: Build own version of core protocol
Sun, 21 Feb 2016 19:21:21 -0500 Regenerated configure script with Mir changes.
Thu, 07 Jan 2016 16:42:30 -0800 Use --enable-new-dtags to set RUNPATH rather than RPATH so that LD_LIBRARY_PATH is not overridden by the application.
Mon, 04 Jan 2016 22:58:38 -0500 Try to build with GCC's -Wdeclaration-after-statement.
Tue, 29 Dec 2015 19:14:19 +0100 Updated configure script.
Sun, 20 Sep 2015 23:08:36 -0300 Added initial support for MFi game controllers on iOS.
Mon, 29 Jun 2015 22:24:00 -0700 Fixed bug 2464 - Configure a sdl2-config.cmake.in together with sdl2.pc.in
Fri, 19 Jun 2015 23:53:33 -0700 GCC is warning about global functions with the same name as variables in the code, when using -Wshadow.