Thu, 29 May 2014 22:53:53 +0200Fixed implicit boxing and unboxing of Java Objects warning.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Thu, 29 May 2014 22:53:53 +0200] rev 8788
Fixed implicit boxing and unboxing of Java Objects warning.

Thu, 29 May 2014 22:48:10 +0200Added missing stdio include in test program.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Thu, 29 May 2014 22:48:10 +0200] rev 8787
Added missing stdio include in test program.

Thu, 29 May 2014 22:44:08 +0200Fixed use of uninitialized variable warning in test program.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Thu, 29 May 2014 22:44:08 +0200] rev 8786
Fixed use of uninitialized variable warning in test program.

Sat, 24 May 2014 21:06:40 -0400Fixed stack overflow in X11_CreateWindow() (thanks, rapha and Brad!).
Ryan C. Gordon <icculus@icculus.org> [Sat, 24 May 2014 21:06:40 -0400] rev 8785
Fixed stack overflow in X11_CreateWindow() (thanks, rapha and Brad!).

This should be a "long" which on a 64-bit system is likely to be > 32-bits,
causing XGetICValues() to write past the end of the variable (and stack).

Fixes Bugzilla #2513.

Sat, 24 May 2014 19:49:03 -0400Added note about Wayland and Mir packages for Ubuntu 14.04.
Ryan C. Gordon <icculus@icculus.org> [Sat, 24 May 2014 19:49:03 -0400] rev 8784
Added note about Wayland and Mir packages for Ubuntu 14.04.

Sat, 24 May 2014 01:27:19 -0400Added some FIXMEs.
Ryan C. Gordon <icculus@icculus.org> [Sat, 24 May 2014 01:27:19 -0400] rev 8783
Added some FIXMEs.

Sat, 24 May 2014 01:25:27 -0400Fixed whitespace.
Ryan C. Gordon <icculus@icculus.org> [Sat, 24 May 2014 01:25:27 -0400] rev 8782
Fixed whitespace.

Sat, 24 May 2014 01:23:57 -0400Generated dynapi stuff for the new WinRT entry points.
Ryan C. Gordon <icculus@icculus.org> [Sat, 24 May 2014 01:23:57 -0400] rev 8781
Generated dynapi stuff for the new WinRT entry points.

Thu, 01 Jan 1970 04:04:21 +0000Fixed crash if the OpenGL library hasn't been loaded yet
Sam Lantinga <slouken@libsdl.org> [Thu, 01 Jan 1970 04:04:21 +0000] rev 8780
Fixed crash if the OpenGL library hasn't been loaded yet

Sat, 10 May 2014 21:48:46 -0300Align pointer in SDL_memset before doing Uint32 loop
Yuri Kunde Schlesner <yuriks@yuriks.net> [Sat, 10 May 2014 21:48:46 -0300] rev 8779
Align pointer in SDL_memset before doing Uint32 loop

Some more recent compilers emit SSE aligned store instructions for the loop,
causing crashes if the destination buffer isn't aligned on a 32-bit boundary.
This would also crash on platforms like ARM that require aligned stores.

This fixes a crash inside SDL_FillRect that happens with the official x64 mingw
build.