test/testoverlay2.c
author Ryan C. Gordon
Sat, 31 Oct 2020 11:32:40 -0400
changeset 14210 2b1cce20e59b
parent 13422 fd6a12de91c7
permissions -rw-r--r--
coreaudio: Remove unnecessary include of CoreServices.h
     1 /*
     2   Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
     3 
     4   This software is provided 'as-is', without any express or implied
     5   warranty.  In no event will the authors be held liable for any damages
     6   arising from the use of this software.
     7 
     8   Permission is granted to anyone to use this software for any purpose,
     9   including commercial applications, and to alter it and redistribute it
    10   freely.
    11 */
    12 /********************************************************************************
    13  *                                                                              *
    14  * Test of the overlay used for moved pictures, test more closed to real life.  *
    15  * Running trojan moose :) Coded by Mike Gorchak.                               *
    16  *                                                                              *
    17  ********************************************************************************/
    18 
    19 #include <stdlib.h>
    20 
    21 #ifdef __EMSCRIPTEN__
    22 #include <emscripten/emscripten.h>
    23 #endif
    24 
    25 #include "SDL.h"
    26 
    27 #include "testyuv_cvt.h"
    28 
    29 #define MOOSEPIC_W 64
    30 #define MOOSEPIC_H 88
    31 
    32 #define MOOSEFRAME_SIZE (MOOSEPIC_W * MOOSEPIC_H)
    33 #define MOOSEFRAMES_COUNT 10
    34 
    35 SDL_Color MooseColors[84] = {
    36     {49, 49, 49, SDL_ALPHA_OPAQUE}
    37     , {66, 24, 0, SDL_ALPHA_OPAQUE}
    38     , {66, 33, 0, SDL_ALPHA_OPAQUE}
    39     , {66, 66, 66, SDL_ALPHA_OPAQUE}
    40     ,
    41     {66, 115, 49, SDL_ALPHA_OPAQUE}
    42     , {74, 33, 0, SDL_ALPHA_OPAQUE}
    43     , {74, 41, 16, SDL_ALPHA_OPAQUE}
    44     , {82, 33, 8, SDL_ALPHA_OPAQUE}
    45     ,
    46     {82, 41, 8, SDL_ALPHA_OPAQUE}
    47     , {82, 49, 16, SDL_ALPHA_OPAQUE}
    48     , {82, 82, 82, SDL_ALPHA_OPAQUE}
    49     , {90, 41, 8, SDL_ALPHA_OPAQUE}
    50     ,
    51     {90, 41, 16, SDL_ALPHA_OPAQUE}
    52     , {90, 57, 24, SDL_ALPHA_OPAQUE}
    53     , {99, 49, 16, SDL_ALPHA_OPAQUE}
    54     , {99, 66, 24, SDL_ALPHA_OPAQUE}
    55     ,
    56     {99, 66, 33, SDL_ALPHA_OPAQUE}
    57     , {99, 74, 33, SDL_ALPHA_OPAQUE}
    58     , {107, 57, 24, SDL_ALPHA_OPAQUE}
    59     , {107, 82, 41, SDL_ALPHA_OPAQUE}
    60     ,
    61     {115, 57, 33, SDL_ALPHA_OPAQUE}
    62     , {115, 66, 33, SDL_ALPHA_OPAQUE}
    63     , {115, 66, 41, SDL_ALPHA_OPAQUE}
    64     , {115, 74, 0, SDL_ALPHA_OPAQUE}
    65     ,
    66     {115, 90, 49, SDL_ALPHA_OPAQUE}
    67     , {115, 115, 115, SDL_ALPHA_OPAQUE}
    68     , {123, 82, 0, SDL_ALPHA_OPAQUE}
    69     , {123, 99, 57, SDL_ALPHA_OPAQUE}
    70     ,
    71     {132, 66, 41, SDL_ALPHA_OPAQUE}
    72     , {132, 74, 41, SDL_ALPHA_OPAQUE}
    73     , {132, 90, 8, SDL_ALPHA_OPAQUE}
    74     , {132, 99, 33, SDL_ALPHA_OPAQUE}
    75     ,
    76     {132, 99, 66, SDL_ALPHA_OPAQUE}
    77     , {132, 107, 66, SDL_ALPHA_OPAQUE}
    78     , {140, 74, 49, SDL_ALPHA_OPAQUE}
    79     , {140, 99, 16, SDL_ALPHA_OPAQUE}
    80     ,
    81     {140, 107, 74, SDL_ALPHA_OPAQUE}
    82     , {140, 115, 74, SDL_ALPHA_OPAQUE}
    83     , {148, 107, 24, SDL_ALPHA_OPAQUE}
    84     , {148, 115, 82, SDL_ALPHA_OPAQUE}
    85     ,
    86     {148, 123, 74, SDL_ALPHA_OPAQUE}
    87     , {148, 123, 90, SDL_ALPHA_OPAQUE}
    88     , {156, 115, 33, SDL_ALPHA_OPAQUE}
    89     , {156, 115, 90, SDL_ALPHA_OPAQUE}
    90     ,
    91     {156, 123, 82, SDL_ALPHA_OPAQUE}
    92     , {156, 132, 82, SDL_ALPHA_OPAQUE}
    93     , {156, 132, 99, SDL_ALPHA_OPAQUE}
    94     , {156, 156, 156, SDL_ALPHA_OPAQUE}
    95     ,
    96     {165, 123, 49, SDL_ALPHA_OPAQUE}
    97     , {165, 123, 90, SDL_ALPHA_OPAQUE}
    98     , {165, 132, 82, SDL_ALPHA_OPAQUE}
    99     , {165, 132, 90, SDL_ALPHA_OPAQUE}
   100     ,
   101     {165, 132, 99, SDL_ALPHA_OPAQUE}
   102     , {165, 140, 90, SDL_ALPHA_OPAQUE}
   103     , {173, 132, 57, SDL_ALPHA_OPAQUE}
   104     , {173, 132, 99, SDL_ALPHA_OPAQUE}
   105     ,
   106     {173, 140, 107, SDL_ALPHA_OPAQUE}
   107     , {173, 140, 115, SDL_ALPHA_OPAQUE}
   108     , {173, 148, 99, SDL_ALPHA_OPAQUE}
   109     , {173, 173, 173, SDL_ALPHA_OPAQUE}
   110     ,
   111     {181, 140, 74, SDL_ALPHA_OPAQUE}
   112     , {181, 148, 115, SDL_ALPHA_OPAQUE}
   113     , {181, 148, 123, SDL_ALPHA_OPAQUE}
   114     , {181, 156, 107, SDL_ALPHA_OPAQUE}
   115     ,
   116     {189, 148, 123, SDL_ALPHA_OPAQUE}
   117     , {189, 156, 82, SDL_ALPHA_OPAQUE}
   118     , {189, 156, 123, SDL_ALPHA_OPAQUE}
   119     , {189, 156, 132, SDL_ALPHA_OPAQUE}
   120     ,
   121     {189, 189, 189, SDL_ALPHA_OPAQUE}
   122     , {198, 156, 123, SDL_ALPHA_OPAQUE}
   123     , {198, 165, 132, SDL_ALPHA_OPAQUE}
   124     , {206, 165, 99, SDL_ALPHA_OPAQUE}
   125     ,
   126     {206, 165, 132, SDL_ALPHA_OPAQUE}
   127     , {206, 173, 140, SDL_ALPHA_OPAQUE}
   128     , {206, 206, 206, SDL_ALPHA_OPAQUE}
   129     , {214, 173, 115, SDL_ALPHA_OPAQUE}
   130     ,
   131     {214, 173, 140, SDL_ALPHA_OPAQUE}
   132     , {222, 181, 148, SDL_ALPHA_OPAQUE}
   133     , {222, 189, 132, SDL_ALPHA_OPAQUE}
   134     , {222, 189, 156, SDL_ALPHA_OPAQUE}
   135     ,
   136     {222, 222, 222, SDL_ALPHA_OPAQUE}
   137     , {231, 198, 165, SDL_ALPHA_OPAQUE}
   138     , {231, 231, 231, SDL_ALPHA_OPAQUE}
   139     , {239, 206, 173, SDL_ALPHA_OPAQUE}
   140 };
   141 
   142 Uint8 MooseFrame[MOOSEFRAMES_COUNT][MOOSEFRAME_SIZE*2];
   143 SDL_Texture *MooseTexture;
   144 SDL_Rect displayrect;
   145 int window_w;
   146 int window_h;
   147 SDL_Window *window;
   148 SDL_Renderer *renderer;
   149 int paused = 0;
   150 int i;
   151 SDL_bool done = SDL_FALSE;
   152 static int fpsdelay;
   153 
   154 /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
   155 static void
   156 quit(int rc)
   157 {
   158     SDL_Quit();
   159     exit(rc);
   160 }
   161 
   162 static void
   163 PrintUsage(char *argv0)
   164 {
   165     SDL_Log("Usage: %s [arg] [arg] [arg] ...\n", argv0);
   166     SDL_Log("\n");
   167     SDL_Log("Where 'arg' is any of the following options:\n");
   168     SDL_Log("\n");
   169     SDL_Log("    -fps <frames per second>\n");
   170     SDL_Log("    -nodelay\n");
   171     SDL_Log("    -format <fmt> (one of the: YV12, IYUV, YUY2, UYVY, YVYU)\n");
   172     SDL_Log("    -scale <scale factor> (initial scale of the overlay)\n");
   173     SDL_Log("    -help (shows this help)\n");
   174     SDL_Log("\n");
   175     SDL_Log("Press ESC to exit, or SPACE to freeze the movie while application running.\n");
   176     SDL_Log("\n");
   177 }
   178 
   179 void
   180 loop()
   181 {
   182     SDL_Event event;
   183 
   184     while (SDL_PollEvent(&event)) {
   185         switch (event.type) {
   186         case SDL_WINDOWEVENT:
   187             if (event.window.event == SDL_WINDOWEVENT_RESIZED) {
   188                 SDL_RenderSetViewport(renderer, NULL);
   189                 displayrect.w = window_w = event.window.data1;
   190                 displayrect.h = window_h = event.window.data2;
   191             }
   192             break;
   193         case SDL_MOUSEBUTTONDOWN:
   194             displayrect.x = event.button.x - window_w / 2;
   195             displayrect.y = event.button.y - window_h / 2;
   196             break;
   197         case SDL_MOUSEMOTION:
   198             if (event.motion.state) {
   199                 displayrect.x = event.motion.x - window_w / 2;
   200                 displayrect.y = event.motion.y - window_h / 2;
   201             }
   202             break;
   203         case SDL_KEYDOWN:
   204             if (event.key.keysym.sym == SDLK_SPACE) {
   205                 paused = !paused;
   206                 break;
   207             }
   208             if (event.key.keysym.sym != SDLK_ESCAPE) {
   209                 break;
   210             }
   211         case SDL_QUIT:
   212             done = SDL_TRUE;
   213             break;
   214         }
   215     }
   216 
   217 #ifndef __EMSCRIPTEN__
   218     SDL_Delay(fpsdelay);
   219 #endif
   220 
   221     if (!paused) {
   222         i = (i + 1) % MOOSEFRAMES_COUNT;
   223 
   224         SDL_UpdateTexture(MooseTexture, NULL, MooseFrame[i], MOOSEPIC_W);
   225     }
   226     SDL_RenderClear(renderer);
   227     SDL_RenderCopy(renderer, MooseTexture, NULL, &displayrect);
   228     SDL_RenderPresent(renderer);
   229 
   230 #ifdef __EMSCRIPTEN__
   231     if (done) {
   232         emscripten_cancel_main_loop();
   233     }
   234 #endif
   235 }
   236 
   237 int
   238 main(int argc, char **argv)
   239 {
   240     Uint8 *RawMooseData;
   241     SDL_RWops *handle;
   242     SDL_Window *window;
   243     int j;
   244     int fps = 12;
   245     int nodelay = 0;
   246     int scale = 5;
   247 
   248     /* Enable standard application logging */
   249     SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
   250 
   251     if (SDL_Init(SDL_INIT_VIDEO) < 0) {
   252         SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
   253         return 3;
   254     }
   255 
   256     while (argc > 1) {
   257         if (SDL_strcmp(argv[1], "-fps") == 0) {
   258             if (argv[2]) {
   259                 fps = SDL_atoi(argv[2]);
   260                 if (fps == 0) {
   261                     SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
   262                             "The -fps option requires an argument [from 1 to 1000], default is 12.\n");
   263                     quit(10);
   264                 }
   265                 if ((fps < 0) || (fps > 1000)) {
   266                     SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
   267                             "The -fps option must be in range from 1 to 1000, default is 12.\n");
   268                     quit(10);
   269                 }
   270                 argv += 2;
   271                 argc -= 2;
   272             } else {
   273                 SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
   274                         "The -fps option requires an argument [from 1 to 1000], default is 12.\n");
   275                 quit(10);
   276             }
   277         } else if (SDL_strcmp(argv[1], "-nodelay") == 0) {
   278             nodelay = 1;
   279             argv += 1;
   280             argc -= 1;
   281         } else if (SDL_strcmp(argv[1], "-scale") == 0) {
   282             if (argv[2]) {
   283                 scale = SDL_atoi(argv[2]);
   284                 if (scale == 0) {
   285                     SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
   286                             "The -scale option requires an argument [from 1 to 50], default is 5.\n");
   287                     quit(10);
   288                 }
   289                 if ((scale < 0) || (scale > 50)) {
   290                     SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
   291                             "The -scale option must be in range from 1 to 50, default is 5.\n");
   292                     quit(10);
   293                 }
   294                 argv += 2;
   295                 argc -= 2;
   296             } else {
   297                 SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
   298                         "The -fps option requires an argument [from 1 to 1000], default is 12.\n");
   299                 quit(10);
   300             }
   301         } else if ((SDL_strcmp(argv[1], "-help") == 0)
   302                    || (SDL_strcmp(argv[1], "-h") == 0)) {
   303             PrintUsage(argv[0]);
   304             quit(0);
   305         } else {
   306             SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Unrecognized option: %s.\n", argv[1]);
   307             quit(10);
   308         }
   309         break;
   310     }
   311 
   312     RawMooseData = (Uint8 *) SDL_malloc(MOOSEFRAME_SIZE * MOOSEFRAMES_COUNT);
   313     if (RawMooseData == NULL) {
   314         SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Can't allocate memory for movie !\n");
   315         quit(1);
   316     }
   317 
   318     /* load the trojan moose images */
   319     handle = SDL_RWFromFile("moose.dat", "rb");
   320     if (handle == NULL) {
   321         SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Can't find the file moose.dat !\n");
   322         SDL_free(RawMooseData);
   323         quit(2);
   324     }
   325 
   326     SDL_RWread(handle, RawMooseData, MOOSEFRAME_SIZE, MOOSEFRAMES_COUNT);
   327 
   328     SDL_RWclose(handle);
   329 
   330     /* Create the window and renderer */
   331     window_w = MOOSEPIC_W * scale;
   332     window_h = MOOSEPIC_H * scale;
   333     window = SDL_CreateWindow("Happy Moose",
   334                               SDL_WINDOWPOS_UNDEFINED,
   335                               SDL_WINDOWPOS_UNDEFINED,
   336                               window_w, window_h,
   337                               SDL_WINDOW_RESIZABLE);
   338     if (!window) {
   339         SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create window: %s\n", SDL_GetError());
   340         SDL_free(RawMooseData);
   341         quit(4);
   342     }
   343 
   344     renderer = SDL_CreateRenderer(window, -1, 0);
   345     if (!renderer) {
   346         SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create renderer: %s\n", SDL_GetError());
   347         SDL_free(RawMooseData);
   348         quit(4);
   349     }
   350 
   351     MooseTexture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_YV12, SDL_TEXTUREACCESS_STREAMING, MOOSEPIC_W, MOOSEPIC_H);
   352     if (!MooseTexture) {
   353         SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create texture: %s\n", SDL_GetError());
   354         SDL_free(RawMooseData);
   355         quit(5);
   356     }
   357     /* Uncomment this to check vertex color with a YUV texture */
   358     /* SDL_SetTextureColorMod(MooseTexture, 0xff, 0x80, 0x80); */
   359 
   360     for (i = 0; i < MOOSEFRAMES_COUNT; i++) {
   361         Uint8 MooseFrameRGB[MOOSEFRAME_SIZE*3];
   362         Uint8 *rgb;
   363         Uint8 *frame;
   364 
   365         rgb = MooseFrameRGB;
   366         frame = RawMooseData + i * MOOSEFRAME_SIZE;
   367         for (j = 0; j < MOOSEFRAME_SIZE; ++j) {
   368             rgb[0] = MooseColors[frame[j]].r;
   369             rgb[1] = MooseColors[frame[j]].g;
   370             rgb[2] = MooseColors[frame[j]].b;
   371             rgb += 3;
   372         }
   373         ConvertRGBtoYUV(SDL_PIXELFORMAT_YV12, MooseFrameRGB, MOOSEPIC_W*3, MooseFrame[i], MOOSEPIC_W, MOOSEPIC_H,
   374             SDL_GetYUVConversionModeForResolution(MOOSEPIC_W, MOOSEPIC_H),
   375             0, 100);
   376     }
   377 
   378     SDL_free(RawMooseData);
   379 
   380     /* set the start frame */
   381     i = 0;
   382     if (nodelay) {
   383         fpsdelay = 0;
   384     } else {
   385         fpsdelay = 1000 / fps;
   386     }
   387 
   388     displayrect.x = 0;
   389     displayrect.y = 0;
   390     displayrect.w = window_w;
   391     displayrect.h = window_h;
   392 
   393     /* Ignore key up events, they don't even get filtered */
   394     SDL_EventState(SDL_KEYUP, SDL_IGNORE);
   395 
   396     /* Loop, waiting for QUIT or RESIZE */
   397 #ifdef __EMSCRIPTEN__
   398     emscripten_set_main_loop(loop, nodelay ? 0 : fps, 1);
   399 #else
   400     while (!done) {
   401         loop();
   402             }
   403 #endif
   404 
   405     SDL_DestroyRenderer(renderer);
   406     quit(0);
   407     return 0;
   408 }
   409 
   410 /* vi: set ts=4 sw=4 expandtab: */