src/video/windows/SDL_windowskeyboard.h
author Alex Szpakowski <slime73@gmail.com>
Mon, 14 Oct 2019 00:51:53 -0300
changeset 13116 065b94926987
parent 12503 806492103856
permissions -rw-r--r--
macOS: Fix the initial window background not being black since macOS 10.14.2 or so, when OpenGL is used (bug #4810). Also fixes "CGContext: invalid context 0x0" errors when an OpenGL window is created (bug #4470).
     1 /*
     2   Simple DirectMedia Layer
     3   Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
     4 
     5   This software is provided 'as-is', without any express or implied
     6   warranty.  In no event will the authors be held liable for any damages
     7   arising from the use of this software.
     8 
     9   Permission is granted to anyone to use this software for any purpose,
    10   including commercial applications, and to alter it and redistribute it
    11   freely, subject to the following restrictions:
    12 
    13   1. The origin of this software must not be misrepresented; you must not
    14      claim that you wrote the original software. If you use this software
    15      in a product, an acknowledgment in the product documentation would be
    16      appreciated but is not required.
    17   2. Altered source versions must be plainly marked as such, and must not be
    18      misrepresented as being the original software.
    19   3. This notice may not be removed or altered from any source distribution.
    20 */
    21 #include "../../SDL_internal.h"
    22 
    23 #ifndef SDL_windowskeyboard_h_
    24 #define SDL_windowskeyboard_h_
    25 
    26 extern void WIN_InitKeyboard(_THIS);
    27 extern void WIN_UpdateKeymap(void);
    28 extern void WIN_QuitKeyboard(_THIS);
    29 
    30 extern void WIN_ResetDeadKeys(void);
    31 
    32 extern void WIN_StartTextInput(_THIS);
    33 extern void WIN_StopTextInput(_THIS);
    34 extern void WIN_SetTextInputRect(_THIS, SDL_Rect *rect);
    35 
    36 extern SDL_bool IME_HandleMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM *lParam, struct SDL_VideoData *videodata);
    37 
    38 #endif /* SDL_windowskeyboard_h_ */
    39 
    40 /* vi: set ts=4 sw=4 expandtab: */