src/audio/coreaudio/SDL_coreaudio.h
author Sylvain Becker <sylvain.becker@gmail.com>
Sun, 13 Oct 2019 20:52:52 +0200
changeset 13114 3276502021a5
parent 12670 dcb6c57df2fc
permissions -rw-r--r--
Fixed bug 4825 - SDL Renderer OpenGL: Buffer overflow (SDL_RENDERCMD_DRAW_LINES)
     1 /*
     2   Simple DirectMedia Layer
     3   Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
     4 
     5   This software is provided 'as-is', without any express or implied
     6   warranty.  In no event will the authors be held liable for any damages
     7   arising from the use of this software.
     8 
     9   Permission is granted to anyone to use this software for any purpose,
    10   including commercial applications, and to alter it and redistribute it
    11   freely, subject to the following restrictions:
    12 
    13   1. The origin of this software must not be misrepresented; you must not
    14      claim that you wrote the original software. If you use this software
    15      in a product, an acknowledgment in the product documentation would be
    16      appreciated but is not required.
    17   2. Altered source versions must be plainly marked as such, and must not be
    18      misrepresented as being the original software.
    19   3. This notice may not be removed or altered from any source distribution.
    20 */
    21 #include "../../SDL_internal.h"
    22 
    23 #ifndef SDL_coreaudio_h_
    24 #define SDL_coreaudio_h_
    25 
    26 #include "../SDL_sysaudio.h"
    27 
    28 #if !defined(__IPHONEOS__)
    29 #define MACOSX_COREAUDIO 1
    30 #endif
    31 
    32 #if MACOSX_COREAUDIO
    33 #include <CoreAudio/CoreAudio.h>
    34 #include <CoreServices/CoreServices.h>
    35 #else
    36 #import <AVFoundation/AVFoundation.h>
    37 #import <UIKit/UIApplication.h>
    38 #endif
    39 
    40 #include <AudioToolbox/AudioToolbox.h>
    41 #include <AudioUnit/AudioUnit.h>
    42 
    43 /* Hidden "this" pointer for the audio functions */
    44 #define _THIS   SDL_AudioDevice *this
    45 
    46 struct SDL_PrivateAudioData
    47 {
    48     SDL_Thread *thread;
    49     AudioQueueRef audioQueue;
    50     AudioQueueBufferRef *audioBuffer;
    51     void *buffer;
    52     UInt32 bufferOffset;
    53     UInt32 bufferSize;
    54     AudioStreamBasicDescription strdesc;
    55     SDL_sem *ready_semaphore;
    56     char *thread_error;
    57     SDL_atomic_t shutdown;
    58 #if MACOSX_COREAUDIO
    59     AudioDeviceID deviceID;
    60 #else
    61     SDL_bool interrupted;
    62     CFTypeRef interruption_listener;
    63 #endif
    64 };
    65 
    66 #endif /* SDL_coreaudio_h_ */
    67 
    68 /* vi: set ts=4 sw=4 expandtab: */