include/SDL_config_macosx.h
author Sam Lantinga <slouken@libsdl.org>
Sat, 19 Oct 2019 01:54:02 -0700
changeset 13150 29acbbbb41b2
parent 13130 502bb7d04f0a
permissions -rw-r--r--
Don't try to use the Xbox HID protocol with the NVIDIA Shield controllers
     1 /*
     2   Simple DirectMedia Layer
     3   Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
     4 
     5   This software is provided 'as-is', without any express or implied
     6   warranty.  In no event will the authors be held liable for any damages
     7   arising from the use of this software.
     8 
     9   Permission is granted to anyone to use this software for any purpose,
    10   including commercial applications, and to alter it and redistribute it
    11   freely, subject to the following restrictions:
    12 
    13   1. The origin of this software must not be misrepresented; you must not
    14      claim that you wrote the original software. If you use this software
    15      in a product, an acknowledgment in the product documentation would be
    16      appreciated but is not required.
    17   2. Altered source versions must be plainly marked as such, and must not be
    18      misrepresented as being the original software.
    19   3. This notice may not be removed or altered from any source distribution.
    20 */
    21 
    22 #ifndef SDL_config_macosx_h_
    23 #define SDL_config_macosx_h_
    24 #define SDL_config_h_
    25 
    26 #include "SDL_platform.h"
    27 
    28 /* This gets us MAC_OS_X_VERSION_MIN_REQUIRED... */
    29 #include <AvailabilityMacros.h>
    30 
    31 /* This is a set of defines to configure the SDL features */
    32 
    33 #ifdef __LP64__
    34     #define SIZEOF_VOIDP 8
    35 #else
    36     #define SIZEOF_VOIDP 4
    37 #endif
    38 
    39 /* Useful headers */
    40 #define STDC_HEADERS    1
    41 #define HAVE_ALLOCA_H       1
    42 #define HAVE_CTYPE_H    1
    43 #define HAVE_FLOAT_H    1
    44 #define HAVE_INTTYPES_H 1
    45 #define HAVE_LIMITS_H   1
    46 #define HAVE_MATH_H 1
    47 #define HAVE_SIGNAL_H   1
    48 #define HAVE_STDINT_H   1
    49 #define HAVE_STDIO_H    1
    50 #define HAVE_STRING_H   1
    51 #define HAVE_SYS_TYPES_H    1
    52 #define HAVE_LIBUNWIND_H    1
    53 
    54 /* C library functions */
    55 #define HAVE_MALLOC 1
    56 #define HAVE_CALLOC 1
    57 #define HAVE_REALLOC    1
    58 #define HAVE_FREE   1
    59 #define HAVE_ALLOCA 1
    60 #define HAVE_GETENV 1
    61 #define HAVE_SETENV 1
    62 #define HAVE_PUTENV 1
    63 #define HAVE_UNSETENV   1
    64 #define HAVE_QSORT  1
    65 #define HAVE_ABS    1
    66 #define HAVE_BCOPY  1
    67 #define HAVE_MEMSET 1
    68 #define HAVE_MEMCPY 1
    69 #define HAVE_MEMMOVE    1
    70 #define HAVE_MEMCMP 1
    71 #define HAVE_STRLEN 1
    72 #define HAVE_STRLCPY    1
    73 #define HAVE_STRLCAT    1
    74 #define HAVE_STRCHR 1
    75 #define HAVE_STRRCHR    1
    76 #define HAVE_STRSTR 1
    77 #define HAVE_STRTOL 1
    78 #define HAVE_STRTOUL    1
    79 #define HAVE_STRTOLL    1
    80 #define HAVE_STRTOULL   1
    81 #define HAVE_STRTOD 1
    82 #define HAVE_ATOI   1
    83 #define HAVE_ATOF   1
    84 #define HAVE_STRCMP 1
    85 #define HAVE_STRNCMP    1
    86 #define HAVE_STRCASECMP 1
    87 #define HAVE_STRNCASECMP 1
    88 #define HAVE_VSSCANF 1
    89 #define HAVE_VSNPRINTF  1
    90 #define HAVE_M_PI   1
    91 #define HAVE_ACOS   1
    92 #define HAVE_ACOSF  1
    93 #define HAVE_ASIN   1
    94 #define HAVE_ASINF  1
    95 #define HAVE_ATAN   1
    96 #define HAVE_ATANF  1
    97 #define HAVE_ATAN2  1
    98 #define HAVE_ATAN2F 1
    99 #define HAVE_CEIL   1
   100 #define HAVE_CEILF  1
   101 #define HAVE_COPYSIGN   1
   102 #define HAVE_COPYSIGNF  1
   103 #define HAVE_COS    1
   104 #define HAVE_COSF   1
   105 #define HAVE_EXP    1
   106 #define HAVE_EXPF   1
   107 #define HAVE_FABS   1
   108 #define HAVE_FABSF  1
   109 #define HAVE_FLOOR  1
   110 #define HAVE_FLOORF 1
   111 #define HAVE_FMOD   1
   112 #define HAVE_FMODF  1
   113 #define HAVE_LOG    1
   114 #define HAVE_LOGF   1
   115 #define HAVE_LOG10  1
   116 #define HAVE_LOG10F 1
   117 #define HAVE_POW    1
   118 #define HAVE_POWF   1
   119 #define HAVE_SCALBN 1
   120 #define HAVE_SCALBNF    1
   121 #define HAVE_SIN    1
   122 #define HAVE_SINF   1
   123 #define HAVE_SQRT   1
   124 #define HAVE_SQRTF  1
   125 #define HAVE_TAN    1
   126 #define HAVE_TANF   1
   127 #define HAVE_SIGACTION  1
   128 #define HAVE_SETJMP 1
   129 #define HAVE_NANOSLEEP  1
   130 #define HAVE_SYSCONF    1
   131 #define HAVE_SYSCTLBYNAME 1
   132 
   133 #define HAVE_GCC_ATOMICS 1
   134 
   135 /* Enable various audio drivers */
   136 #define SDL_AUDIO_DRIVER_COREAUDIO  1
   137 #define SDL_AUDIO_DRIVER_DISK   1
   138 #define SDL_AUDIO_DRIVER_DUMMY  1
   139 
   140 /* Enable various input drivers */
   141 #define SDL_JOYSTICK_IOKIT  1
   142 #define SDL_JOYSTICK_HIDAPI  1
   143 #define SDL_HAPTIC_IOKIT    1
   144 
   145 /* Enable the dummy sensor driver */
   146 #define SDL_SENSOR_DUMMY  1
   147 
   148 /* Enable various shared object loading systems */
   149 #define SDL_LOADSO_DLOPEN   1
   150 
   151 /* Enable various threading systems */
   152 #define SDL_THREAD_PTHREAD  1
   153 #define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX  1
   154 
   155 /* Enable various timer systems */
   156 #define SDL_TIMER_UNIX  1
   157 
   158 /* Enable various video drivers */
   159 #define SDL_VIDEO_DRIVER_COCOA  1
   160 #define SDL_VIDEO_DRIVER_DUMMY  1
   161 #undef SDL_VIDEO_DRIVER_X11
   162 #define SDL_VIDEO_DRIVER_X11_DYNAMIC "/opt/X11/lib/libX11.6.dylib"
   163 #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "/opt/X11/lib/libXext.6.dylib"
   164 #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA "/opt/X11/lib/libXinerama.1.dylib"
   165 #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 "/opt/X11/lib/libXi.6.dylib"
   166 #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "/opt/X11/lib/libXrandr.2.dylib"
   167 #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS "/opt/X11/lib/libXss.1.dylib"
   168 #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE "/opt/X11/lib/libXxf86vm.1.dylib"
   169 #define SDL_VIDEO_DRIVER_X11_XDBE 1
   170 #define SDL_VIDEO_DRIVER_X11_XINERAMA 1
   171 #define SDL_VIDEO_DRIVER_X11_XRANDR 1
   172 #define SDL_VIDEO_DRIVER_X11_XSCRNSAVER 1
   173 #define SDL_VIDEO_DRIVER_X11_XSHAPE 1
   174 #define SDL_VIDEO_DRIVER_X11_XVIDMODE 1
   175 #define SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM 1
   176 
   177 #ifdef MAC_OS_X_VERSION_10_8
   178 /*
   179  * No matter the versions targeted, this is the 10.8 or later SDK, so you have
   180  *  to use the external Xquartz, which is a more modern Xlib. Previous SDKs
   181  *  used an older Xlib.
   182  */
   183 #define SDL_VIDEO_DRIVER_X11_XINPUT2 1
   184 #define SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS 1
   185 #define SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY 1
   186 #endif
   187 
   188 #ifndef SDL_VIDEO_RENDER_OGL
   189 #define SDL_VIDEO_RENDER_OGL    1
   190 #endif
   191 
   192 #ifndef SDL_VIDEO_RENDER_OGL_ES2
   193 #define SDL_VIDEO_RENDER_OGL_ES2 1
   194 #endif
   195 
   196 /* Metal only supported on 64-bit architectures with 10.11+ */
   197 #if TARGET_CPU_X86_64 && (MAC_OS_X_VERSION_MAX_ALLOWED >= 101100)
   198 #define SDL_PLATFORM_SUPPORTS_METAL    1
   199 #else
   200 #define SDL_PLATFORM_SUPPORTS_METAL    0
   201 #endif
   202 
   203 #ifndef SDL_VIDEO_RENDER_METAL
   204 #if SDL_PLATFORM_SUPPORTS_METAL
   205 #define SDL_VIDEO_RENDER_METAL    1
   206 #else
   207 #define SDL_VIDEO_RENDER_METAL    0
   208 #endif
   209 #endif
   210 
   211 /* Enable OpenGL support */
   212 #ifndef SDL_VIDEO_OPENGL
   213 #define SDL_VIDEO_OPENGL    1
   214 #endif
   215 #ifndef SDL_VIDEO_OPENGL_ES2
   216 #define SDL_VIDEO_OPENGL_ES2    1
   217 #endif
   218 #ifndef SDL_VIDEO_OPENGL_EGL
   219 #define SDL_VIDEO_OPENGL_EGL    1
   220 #endif
   221 #ifndef SDL_VIDEO_OPENGL_CGL
   222 #define SDL_VIDEO_OPENGL_CGL    1
   223 #endif
   224 #ifndef SDL_VIDEO_OPENGL_GLX
   225 #define SDL_VIDEO_OPENGL_GLX    1
   226 #endif
   227 
   228 /* Enable Vulkan and Metal support */
   229 #ifndef SDL_VIDEO_VULKAN
   230 #if SDL_PLATFORM_SUPPORTS_METAL
   231 #define SDL_VIDEO_VULKAN 1
   232 #else
   233 #define SDL_VIDEO_VULKAN 0
   234 #endif
   235 #endif
   236 
   237 #ifndef SDL_VIDEO_METAL
   238 #if SDL_PLATFORM_SUPPORTS_METAL
   239 #define SDL_VIDEO_METAL 1
   240 #else
   241 #define SDL_VIDEO_METAL 0
   242 #endif
   243 #endif
   244 
   245 /* Enable system power support */
   246 #define SDL_POWER_MACOSX 1
   247 
   248 /* enable filesystem support */
   249 #define SDL_FILESYSTEM_COCOA   1
   250 
   251 /* Enable assembly routines */
   252 #define SDL_ASSEMBLY_ROUTINES   1
   253 #ifdef __ppc__
   254 #define SDL_ALTIVEC_BLITTERS    1
   255 #endif
   256 
   257 #endif /* SDL_config_macosx_h_ */