VisualC-WinRT/tests/loopwave/loopwave_VS2012.vcxproj
author Ozkan Sezer <sezeroz@gmail.com>
Mon, 21 Oct 2019 10:20:25 +0300
changeset 13153 74ac66d0e8ca
parent 8725 decbe9ca2d29
permissions -rw-r--r--
Fix typo with __MIPSEB__ preprocessor check (bug #4836.)

Patch from Simon Howard
     1 <?xml version="1.0" encoding="utf-8"?>
     2 <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
     3   <ItemGroup Label="ProjectConfigurations">
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     6       <Platform>Win32</Platform>
     7     </ProjectConfiguration>
     8     <ProjectConfiguration Include="Release|Win32">
     9       <Configuration>Release</Configuration>
    10       <Platform>Win32</Platform>
    11     </ProjectConfiguration>
    12     <ProjectConfiguration Include="Debug|x64">
    13       <Configuration>Debug</Configuration>
    14       <Platform>x64</Platform>
    15     </ProjectConfiguration>
    16     <ProjectConfiguration Include="Release|x64">
    17       <Configuration>Release</Configuration>
    18       <Platform>x64</Platform>
    19     </ProjectConfiguration>
    20     <ProjectConfiguration Include="Debug|ARM">
    21       <Configuration>Debug</Configuration>
    22       <Platform>ARM</Platform>
    23     </ProjectConfiguration>
    24     <ProjectConfiguration Include="Release|ARM">
    25       <Configuration>Release</Configuration>
    26       <Platform>ARM</Platform>
    27     </ProjectConfiguration>
    28   </ItemGroup>
    29   <PropertyGroup Label="Globals">
    30     <ProjectGuid>{03fcc293-9406-49c2-acf6-6e7d460c3239}</ProjectGuid>
    31     <RootNamespace>loopwave_VS2012</RootNamespace>
    32     <DefaultLanguage>en-US</DefaultLanguage>
    33     <MinimumVisualStudioVersion>11.0</MinimumVisualStudioVersion>
    34     <AppContainerApplication>true</AppContainerApplication>
    35     <ProjectName>loopwave</ProjectName>
    36   </PropertyGroup>
    37   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
    38   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    39     <ConfigurationType>Application</ConfigurationType>
    40     <UseDebugLibraries>true</UseDebugLibraries>
    41     <PlatformToolset>v110</PlatformToolset>
    42   </PropertyGroup>
    43   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
    44     <ConfigurationType>Application</ConfigurationType>
    45     <UseDebugLibraries>true</UseDebugLibraries>
    46     <PlatformToolset>v110</PlatformToolset>
    47   </PropertyGroup>
    48   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
    49     <ConfigurationType>Application</ConfigurationType>
    50     <UseDebugLibraries>true</UseDebugLibraries>
    51     <PlatformToolset>v110</PlatformToolset>
    52   </PropertyGroup>
    53   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    54     <ConfigurationType>Application</ConfigurationType>
    55     <UseDebugLibraries>false</UseDebugLibraries>
    56     <WholeProgramOptimization>true</WholeProgramOptimization>
    57     <PlatformToolset>v110</PlatformToolset>
    58   </PropertyGroup>
    59   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
    60     <ConfigurationType>Application</ConfigurationType>
    61     <UseDebugLibraries>false</UseDebugLibraries>
    62     <WholeProgramOptimization>true</WholeProgramOptimization>
    63     <PlatformToolset>v110</PlatformToolset>
    64   </PropertyGroup>
    65   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
    66     <ConfigurationType>Application</ConfigurationType>
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    68     <WholeProgramOptimization>true</WholeProgramOptimization>
    69     <PlatformToolset>v110</PlatformToolset>
    70   </PropertyGroup>
    71   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
    72   <ImportGroup Label="ExtensionSettings">
    73   </ImportGroup>
    74   <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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    77   <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    78     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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    80   <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
    81     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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    86   <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    87     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    88   </ImportGroup>
    89   <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    90     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    91   </ImportGroup>
    92   <PropertyGroup Label="UserMacros" />
    93   <PropertyGroup>
    94     <PackageCertificateKeyFile>loopwave_VS2012_TemporaryKey.pfx</PackageCertificateKeyFile>
    95   </PropertyGroup>
    96   <ItemDefinitionGroup>
    97     <Link>
    98       <AdditionalDependencies>d2d1.lib; d3d11.lib; dxgi.lib; ole32.lib; windowscodecs.lib; dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
    99     </Link>
   100     <ClCompile>
   101       <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
   102       <PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
   103       <AdditionalIncludeDirectories>$(ProjectDir);$(IntermediateOutputPath);$(ProjectDir)..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
   104       <DisableSpecificWarnings>4453</DisableSpecificWarnings>
   105     </ClCompile>
   106   </ItemDefinitionGroup>
   107   <ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
   108     <ClCompile>
   109       <PreprocessorDefinitions>NDEBUG;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
   110       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">NotUsing</PrecompiledHeader>
   111       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
   112       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
   113       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">false</CompileAsWinRT>
   114       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsWinRT>
   115       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</CompileAsWinRT>
   116     </ClCompile>
   117   </ItemDefinitionGroup>
   118   <ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
   119     <ClCompile>
   120       <PreprocessorDefinitions>_DEBUG;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
   121       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">NotUsing</PrecompiledHeader>
   122       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
   123       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
   124       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">false</CompileAsWinRT>
   125       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsWinRT>
   126       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</CompileAsWinRT>
   127     </ClCompile>
   128   </ItemDefinitionGroup>
   129   <ItemGroup>
   130     <Image Include="Assets\Logo.png" />
   131     <Image Include="Assets\SmallLogo.png" />
   132     <Image Include="Assets\StoreLogo.png" />
   133     <Image Include="Assets\SplashScreen.png" />
   134   </ItemGroup>
   135   <ItemGroup>
   136     <AppxManifest Include="Package.appxmanifest">
   137       <SubType>Designer</SubType>
   138     </AppxManifest>
   139     <None Include="loopwave_VS2012_TemporaryKey.pfx" />
   140   </ItemGroup>
   141   <ItemGroup>
   142     <ClCompile Include="..\..\..\src\main\winrt\SDL_winrt_main_NonXAML.cpp">
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   144       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
   145       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
   146       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
   147       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
   148       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
   149     </ClCompile>
   150     <ClCompile Include="..\..\..\test\loopwave.c">
   151       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">false</CompileAsWinRT>
   152       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">false</CompileAsWinRT>
   153       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsWinRT>
   154       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsWinRT>
   155       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</CompileAsWinRT>
   156       <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</CompileAsWinRT>
   157     </ClCompile>
   158   </ItemGroup>
   159   <ItemGroup>
   160     <Media Include="..\..\..\test\sample.wav" />
   161   </ItemGroup>
   162   <ItemGroup>
   163     <ProjectReference Include="..\..\WinRT80_VS2012\SDL-WinRT80.vcxproj">
   164       <Project>{aeaea3a2-d4e6-45b1-8ec6-53d84287fc14}</Project>
   165     </ProjectReference>
   166   </ItemGroup>
   167   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
   168   <ImportGroup Label="ExtensionTargets">
   169   </ImportGroup>
   170 </Project>