README-SDL.txt
author Sam Lantinga <slouken@libsdl.org>
Fri, 29 May 2020 21:26:32 -0700
changeset 13884 ba1ed72249c0
parent 10892 996c14d41c46
permissions -rw-r--r--
Fixed bug 5113 - SDL_UpdateWindowSurfaceRects BitBlt the entire surface on Win32

Ryan C. Gordon

As discussed here:
https://discourse.libsdl.org/t/question-about-implementation-of-sdl-updatewindowsurfacerects/27561

"As you can see this function [WIN_UpdateWindowFramebuffer, in src/video/windows/SDL_windowsframebuffer.c] calls BitBlt on entire screen, even though it accepts the rects. Rects variable is not even used in this function at all. Now my question is why is that the case?"
     1 
     2 Please distribute this file with the SDL runtime environment:
     3 
     4 The Simple DirectMedia Layer (SDL for short) is a cross-platform library
     5 designed to make it easy to write multi-media software, such as games
     6 and emulators.
     7 
     8 The Simple DirectMedia Layer library source code is available from:
     9 https://www.libsdl.org/
    10 
    11 This library is distributed under the terms of the zlib license:
    12 http://www.zlib.net/zlib_license.html
    13