src/filesystem/cocoa/SDL_sysfilesystem.m
author Alex Szpakowski <slime73@gmail.com>
Mon, 14 Jul 2014 16:50:25 -0300
branchiOS-improvements
changeset 9487 f9fbc2d1edb0
parent 8149 681eb46b8ac4
child 9515 63f5d07c7d70
permissions -rw-r--r--
Misc. iOS code improvements.

- Use @autoreleasepool instead of NSAutoReleasePool.

- Code style fixups.
     1 /*
     2   Simple DirectMedia Layer
     3   Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
     4 
     5   This software is provided 'as-is', without any express or implied
     6   warranty.  In no event will the authors be held liable for any damages
     7   arising from the use of this software.
     8 
     9   Permission is granted to anyone to use this software for any purpose,
    10   including commercial applications, and to alter it and redistribute it
    11   freely, subject to the following restrictions:
    12 
    13   1. The origin of this software must not be misrepresented; you must not
    14      claim that you wrote the original software. If you use this software
    15      in a product, an acknowledgment in the product documentation would be
    16      appreciated but is not required.
    17   2. Altered source versions must be plainly marked as such, and must not be
    18      misrepresented as being the original software.
    19   3. This notice may not be removed or altered from any source distribution.
    20 */
    21 #include "../../SDL_internal.h"
    22 
    23 #ifdef SDL_FILESYSTEM_COCOA
    24 
    25 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
    26 /* System dependent filesystem routines                                */
    27 
    28 #include <Foundation/Foundation.h>
    29 #include <sys/stat.h>
    30 #include <sys/types.h>
    31 
    32 #include "SDL_error.h"
    33 #include "SDL_stdinc.h"
    34 #include "SDL_filesystem.h"
    35 
    36 char *
    37 SDL_GetBasePath(void)
    38 {
    39     char *retval = NULL;
    40 
    41     @autoreleasepool {
    42         const char *base = NULL;
    43         NSBundle *bundle = [NSBundle mainBundle];
    44         const char* baseType = [[[bundle infoDictionary] objectForKey:@"SDL_FILESYSTEM_BASE_DIR_TYPE"] UTF8String];
    45         if (baseType == NULL) {
    46             baseType = "resource";
    47         }
    48         if (SDL_strcasecmp(baseType, "bundle")==0) {
    49             base = [[bundle bundlePath] fileSystemRepresentation];
    50         } else if (SDL_strcasecmp(baseType, "parent")==0) {
    51             base = [[[bundle bundlePath] stringByDeletingLastPathComponent] fileSystemRepresentation];
    52         } else {
    53             /* this returns the exedir for non-bundled  and the resourceDir for bundled apps */
    54             base = [[bundle resourcePath] fileSystemRepresentation];
    55         }
    56 
    57         if (base) {
    58             const size_t len = SDL_strlen(base) + 2;
    59             retval = (char *) SDL_malloc(len);
    60             if (retval == NULL) {
    61                 SDL_OutOfMemory();
    62             } else {
    63                 SDL_snprintf(retval, len, "%s/", base);
    64             }
    65         }
    66     }
    67 
    68     return retval;
    69 }
    70 
    71 char *
    72 SDL_GetPrefPath(const char *org, const char *app)
    73 {
    74     char *retval = NULL;
    75 
    76     @autoreleasepool {
    77         NSArray *array = NSSearchPathForDirectoriesInDomains(NSApplicationSupportDirectory, NSUserDomainMask, YES);
    78 
    79         if ([array count] > 0) {  /* we only want the first item in the list. */
    80             NSString *str = [array objectAtIndex:0];
    81             const char *base = [str fileSystemRepresentation];
    82             if (base) {
    83                 const size_t len = SDL_strlen(base) + SDL_strlen(org) + SDL_strlen(app) + 4;
    84                 retval = (char *) SDL_malloc(len);
    85                 if (retval == NULL) {
    86                     SDL_OutOfMemory();
    87                 } else {
    88                     char *ptr;
    89                     SDL_snprintf(retval, len, "%s/%s/%s/", base, org, app);
    90                     for (ptr = retval+1; *ptr; ptr++) {
    91                         if (*ptr == '/') {
    92                             *ptr = '\0';
    93                             mkdir(retval, 0700);
    94                             *ptr = '/';
    95                         }
    96                     }
    97                     mkdir(retval, 0700);
    98                 }
    99             }
   100         }
   101     }
   102     return retval;
   103 }
   104 
   105 #endif /* SDL_FILESYSTEM_COCOA */
   106 
   107 /* vi: set ts=4 sw=4 expandtab: */