2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2010 Sam Lantinga
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
22 This file written by Ryan C. Gordon (icculus@icculus.org)
24 #include "SDL_config.h"
26 /* Output audio to nowhere... */
28 #include "SDL_audio.h"
29 #include "../SDL_audio_c.h"
30 #include "SDL_dummyaudio.h"
33 DUMMYAUD_OpenDevice(_THIS, const char *devname, int iscapture)
35 return 1; /* always succeeds. */
39 DUMMYAUD_Init(SDL_AudioDriverImpl * impl)
41 /* Set the function pointers */
42 impl->OpenDevice = DUMMYAUD_OpenDevice;
43 impl->OnlyHasDefaultOutputDevice = 1;
47 AudioBootStrap DUMMYAUD_bootstrap = {
48 "dummy", "SDL dummy audio driver", DUMMYAUD_Init, 1
51 /* vi: set ts=4 sw=4 expandtab: */