src/video/haiku/SDL_bkeyboard.h
author Sam Lantinga <slouken@libsdl.org>
Sat, 02 Jan 2016 10:10:34 -0800
changeset 9998 f67cf37e9cd4
parent 9619 b94b6d0bff0f
child 10690 23a825f341e6
permissions -rw-r--r--
Updated copyright to 2016
     1 /*
     2   Simple DirectMedia Layer
     3   Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
     4 
     5   This software is provided 'as-is', without any express or implied
     6   warranty.  In no event will the authors be held liable for any damages
     7   arising from the use of this software.
     8 
     9   Permission is granted to anyone to use this software for any purpose,
    10   including commercial applications, and to alter it and redistribute it
    11   freely, subject to the following restrictions:
    12 
    13   1. The origin of this software must not be misrepresented; you must not
    14      claim that you wrote the original software. If you use this software
    15      in a product, an acknowledgment in the product documentation would be
    16      appreciated but is not required.
    17   2. Altered source versions must be plainly marked as such, and must not be
    18      misrepresented as being the original software.
    19   3. This notice may not be removed or altered from any source distribution.
    20 */
    21 
    22 #ifndef SDL_BKEYBOARD_H
    23 #define SDL_BKEYBOARD_H
    24 
    25 #include <SupportDefs.h>
    26 
    27 #ifdef __cplusplus
    28 extern "C" {
    29 #endif
    30 
    31 #include "../../../include/SDL_keyboard.h"
    32 
    33 extern void BE_InitOSKeymap();
    34 extern SDL_Scancode BE_GetScancodeFromBeKey(int32 bkey);
    35 extern int8 BE_GetKeyState(int32 bkey);
    36 extern void BE_SetKeyState(int32 bkey, int8 state);
    37 
    38 #ifdef __cplusplus
    39 }
    40 #endif
    41 
    42 #endif