include/SDL_opengl.h
author Sam Lantinga <slouken@libsdl.org>
Sat, 02 Jan 2016 10:10:34 -0800
changeset 9998 f67cf37e9cd4
parent 9619 b94b6d0bff0f
child 10638 d11daa346140
permissions -rw-r--r--
Updated copyright to 2016
     1 /*
     2   Simple DirectMedia Layer
     3   Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
     4 
     5   This software is provided 'as-is', without any express or implied
     6   warranty.  In no event will the authors be held liable for any damages
     7   arising from the use of this software.
     8 
     9   Permission is granted to anyone to use this software for any purpose,
    10   including commercial applications, and to alter it and redistribute it
    11   freely, subject to the following restrictions:
    12 
    13   1. The origin of this software must not be misrepresented; you must not
    14      claim that you wrote the original software. If you use this software
    15      in a product, an acknowledgment in the product documentation would be
    16      appreciated but is not required.
    17   2. Altered source versions must be plainly marked as such, and must not be
    18      misrepresented as being the original software.
    19   3. This notice may not be removed or altered from any source distribution.
    20 */
    21 
    22 /**
    23  *  \file SDL_opengl.h
    24  *
    25  *  This is a simple file to encapsulate the OpenGL API headers.
    26  */
    27 
    28 /**
    29  *  \def NO_SDL_GLEXT
    30  *
    31  *  Define this if you have your own version of glext.h and want to disable the
    32  *  version included in SDL_opengl.h.
    33  */
    34 
    35 #ifndef _SDL_opengl_h
    36 #define _SDL_opengl_h
    37 
    38 #include "SDL_config.h"
    39 
    40 #ifndef __IPHONEOS__  /* No OpenGL on iOS. */
    41 
    42 /*
    43  * Mesa 3-D graphics library
    44  *
    45  * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
    46  * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
    47  *
    48  * Permission is hereby granted, free of charge, to any person obtaining a
    49  * copy of this software and associated documentation files (the "Software"),
    50  * to deal in the Software without restriction, including without limitation
    51  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
    52  * and/or sell copies of the Software, and to permit persons to whom the
    53  * Software is furnished to do so, subject to the following conditions:
    54  *
    55  * The above copyright notice and this permission notice shall be included
    56  * in all copies or substantial portions of the Software.
    57  *
    58  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
    59  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
    60  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
    61  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
    62  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
    63  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
    64  * OTHER DEALINGS IN THE SOFTWARE.
    65  */
    66 
    67 
    68 #ifndef __gl_h_
    69 #define __gl_h_
    70 
    71 #if defined(USE_MGL_NAMESPACE)
    72 #include "gl_mangle.h"
    73 #endif
    74 
    75 
    76 /**********************************************************************
    77  * Begin system-specific stuff.
    78  */
    79 
    80 #if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
    81 #define __WIN32__
    82 #endif
    83 
    84 #if defined(__WIN32__) && !defined(__CYGWIN__)
    85 #  if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
    86 #    define GLAPI __declspec(dllexport)
    87 #  elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
    88 #    define GLAPI __declspec(dllimport)
    89 #  else /* for use with static link lib build of Win32 edition only */
    90 #    define GLAPI extern
    91 #  endif /* _STATIC_MESA support */
    92 #  if defined(__MINGW32__) && defined(GL_NO_STDCALL) || defined(UNDER_CE)  /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */
    93 #    define GLAPIENTRY 
    94 #  else
    95 #    define GLAPIENTRY __stdcall
    96 #  endif
    97 #elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */
    98 #  define GLAPI extern
    99 #  define GLAPIENTRY __stdcall
   100 #elif (defined(__GNUC__) && __GNUC__ >= 4) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
   101 #  define GLAPI __attribute__((visibility("default")))
   102 #  define GLAPIENTRY
   103 #endif /* WIN32 && !CYGWIN */
   104 
   105 /*
   106  * WINDOWS: Include windows.h here to define APIENTRY.
   107  * It is also useful when applications include this file by
   108  * including only glut.h, since glut.h depends on windows.h.
   109  * Applications needing to include windows.h with parms other
   110  * than "WIN32_LEAN_AND_MEAN" may include windows.h before
   111  * glut.h or gl.h.
   112  */
   113 #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
   114 #ifndef WIN32_LEAN_AND_MEAN
   115 #define WIN32_LEAN_AND_MEAN 1
   116 #endif
   117 #ifndef NOMINMAX   /* don't define min() and max(). */
   118 #define NOMINMAX
   119 #endif
   120 #include <windows.h>
   121 #endif
   122 
   123 #ifndef GLAPI
   124 #define GLAPI extern
   125 #endif
   126 
   127 #ifndef GLAPIENTRY
   128 #define GLAPIENTRY
   129 #endif
   130 
   131 #ifndef APIENTRY
   132 #define APIENTRY GLAPIENTRY
   133 #endif
   134 
   135 /* "P" suffix to be used for a pointer to a function */
   136 #ifndef APIENTRYP
   137 #define APIENTRYP APIENTRY *
   138 #endif
   139 
   140 #ifndef GLAPIENTRYP
   141 #define GLAPIENTRYP GLAPIENTRY *
   142 #endif
   143 
   144 #if defined(PRAGMA_EXPORT_SUPPORTED)
   145 #pragma export on
   146 #endif
   147 
   148 /*
   149  * End system-specific stuff.
   150  **********************************************************************/
   151 
   152 
   153 
   154 #ifdef __cplusplus
   155 extern "C" {
   156 #endif
   157 
   158 
   159 
   160 #define GL_VERSION_1_1   1
   161 #define GL_VERSION_1_2   1
   162 #define GL_VERSION_1_3   1
   163 #define GL_ARB_imaging   1
   164 
   165 
   166 /*
   167  * Datatypes
   168  */
   169 typedef unsigned int	GLenum;
   170 typedef unsigned char	GLboolean;
   171 typedef unsigned int	GLbitfield;
   172 typedef void		GLvoid;
   173 typedef signed char	GLbyte;		/* 1-byte signed */
   174 typedef short		GLshort;	/* 2-byte signed */
   175 typedef int		GLint;		/* 4-byte signed */
   176 typedef unsigned char	GLubyte;	/* 1-byte unsigned */
   177 typedef unsigned short	GLushort;	/* 2-byte unsigned */
   178 typedef unsigned int	GLuint;		/* 4-byte unsigned */
   179 typedef int		GLsizei;	/* 4-byte signed */
   180 typedef float		GLfloat;	/* single precision float */
   181 typedef float		GLclampf;	/* single precision float in [0,1] */
   182 typedef double		GLdouble;	/* double precision float */
   183 typedef double		GLclampd;	/* double precision float in [0,1] */
   184 
   185 
   186 
   187 /*
   188  * Constants
   189  */
   190 
   191 /* Boolean values */
   192 #define GL_FALSE				0
   193 #define GL_TRUE					1
   194 
   195 /* Data types */
   196 #define GL_BYTE					0x1400
   197 #define GL_UNSIGNED_BYTE			0x1401
   198 #define GL_SHORT				0x1402
   199 #define GL_UNSIGNED_SHORT			0x1403
   200 #define GL_INT					0x1404
   201 #define GL_UNSIGNED_INT				0x1405
   202 #define GL_FLOAT				0x1406
   203 #define GL_2_BYTES				0x1407
   204 #define GL_3_BYTES				0x1408
   205 #define GL_4_BYTES				0x1409
   206 #define GL_DOUBLE				0x140A
   207 
   208 /* Primitives */
   209 #define GL_POINTS				0x0000
   210 #define GL_LINES				0x0001
   211 #define GL_LINE_LOOP				0x0002
   212 #define GL_LINE_STRIP				0x0003
   213 #define GL_TRIANGLES				0x0004
   214 #define GL_TRIANGLE_STRIP			0x0005
   215 #define GL_TRIANGLE_FAN				0x0006
   216 #define GL_QUADS				0x0007
   217 #define GL_QUAD_STRIP				0x0008
   218 #define GL_POLYGON				0x0009
   219 
   220 /* Vertex Arrays */
   221 #define GL_VERTEX_ARRAY				0x8074
   222 #define GL_NORMAL_ARRAY				0x8075
   223 #define GL_COLOR_ARRAY				0x8076
   224 #define GL_INDEX_ARRAY				0x8077
   225 #define GL_TEXTURE_COORD_ARRAY			0x8078
   226 #define GL_EDGE_FLAG_ARRAY			0x8079
   227 #define GL_VERTEX_ARRAY_SIZE			0x807A
   228 #define GL_VERTEX_ARRAY_TYPE			0x807B
   229 #define GL_VERTEX_ARRAY_STRIDE			0x807C
   230 #define GL_NORMAL_ARRAY_TYPE			0x807E
   231 #define GL_NORMAL_ARRAY_STRIDE			0x807F
   232 #define GL_COLOR_ARRAY_SIZE			0x8081
   233 #define GL_COLOR_ARRAY_TYPE			0x8082
   234 #define GL_COLOR_ARRAY_STRIDE			0x8083
   235 #define GL_INDEX_ARRAY_TYPE			0x8085
   236 #define GL_INDEX_ARRAY_STRIDE			0x8086
   237 #define GL_TEXTURE_COORD_ARRAY_SIZE		0x8088
   238 #define GL_TEXTURE_COORD_ARRAY_TYPE		0x8089
   239 #define GL_TEXTURE_COORD_ARRAY_STRIDE		0x808A
   240 #define GL_EDGE_FLAG_ARRAY_STRIDE		0x808C
   241 #define GL_VERTEX_ARRAY_POINTER			0x808E
   242 #define GL_NORMAL_ARRAY_POINTER			0x808F
   243 #define GL_COLOR_ARRAY_POINTER			0x8090
   244 #define GL_INDEX_ARRAY_POINTER			0x8091
   245 #define GL_TEXTURE_COORD_ARRAY_POINTER		0x8092
   246 #define GL_EDGE_FLAG_ARRAY_POINTER		0x8093
   247 #define GL_V2F					0x2A20
   248 #define GL_V3F					0x2A21
   249 #define GL_C4UB_V2F				0x2A22
   250 #define GL_C4UB_V3F				0x2A23
   251 #define GL_C3F_V3F				0x2A24
   252 #define GL_N3F_V3F				0x2A25
   253 #define GL_C4F_N3F_V3F				0x2A26
   254 #define GL_T2F_V3F				0x2A27
   255 #define GL_T4F_V4F				0x2A28
   256 #define GL_T2F_C4UB_V3F				0x2A29
   257 #define GL_T2F_C3F_V3F				0x2A2A
   258 #define GL_T2F_N3F_V3F				0x2A2B
   259 #define GL_T2F_C4F_N3F_V3F			0x2A2C
   260 #define GL_T4F_C4F_N3F_V4F			0x2A2D
   261 
   262 /* Matrix Mode */
   263 #define GL_MATRIX_MODE				0x0BA0
   264 #define GL_MODELVIEW				0x1700
   265 #define GL_PROJECTION				0x1701
   266 #define GL_TEXTURE				0x1702
   267 
   268 /* Points */
   269 #define GL_POINT_SMOOTH				0x0B10
   270 #define GL_POINT_SIZE				0x0B11
   271 #define GL_POINT_SIZE_GRANULARITY 		0x0B13
   272 #define GL_POINT_SIZE_RANGE			0x0B12
   273 
   274 /* Lines */
   275 #define GL_LINE_SMOOTH				0x0B20
   276 #define GL_LINE_STIPPLE				0x0B24
   277 #define GL_LINE_STIPPLE_PATTERN			0x0B25
   278 #define GL_LINE_STIPPLE_REPEAT			0x0B26
   279 #define GL_LINE_WIDTH				0x0B21
   280 #define GL_LINE_WIDTH_GRANULARITY		0x0B23
   281 #define GL_LINE_WIDTH_RANGE			0x0B22
   282 
   283 /* Polygons */
   284 #define GL_POINT				0x1B00
   285 #define GL_LINE					0x1B01
   286 #define GL_FILL					0x1B02
   287 #define GL_CW					0x0900
   288 #define GL_CCW					0x0901
   289 #define GL_FRONT				0x0404
   290 #define GL_BACK					0x0405
   291 #define GL_POLYGON_MODE				0x0B40
   292 #define GL_POLYGON_SMOOTH			0x0B41
   293 #define GL_POLYGON_STIPPLE			0x0B42
   294 #define GL_EDGE_FLAG				0x0B43
   295 #define GL_CULL_FACE				0x0B44
   296 #define GL_CULL_FACE_MODE			0x0B45
   297 #define GL_FRONT_FACE				0x0B46
   298 #define GL_POLYGON_OFFSET_FACTOR		0x8038
   299 #define GL_POLYGON_OFFSET_UNITS			0x2A00
   300 #define GL_POLYGON_OFFSET_POINT			0x2A01
   301 #define GL_POLYGON_OFFSET_LINE			0x2A02
   302 #define GL_POLYGON_OFFSET_FILL			0x8037
   303 
   304 /* Display Lists */
   305 #define GL_COMPILE				0x1300
   306 #define GL_COMPILE_AND_EXECUTE			0x1301
   307 #define GL_LIST_BASE				0x0B32
   308 #define GL_LIST_INDEX				0x0B33
   309 #define GL_LIST_MODE				0x0B30
   310 
   311 /* Depth buffer */
   312 #define GL_NEVER				0x0200
   313 #define GL_LESS					0x0201
   314 #define GL_EQUAL				0x0202
   315 #define GL_LEQUAL				0x0203
   316 #define GL_GREATER				0x0204
   317 #define GL_NOTEQUAL				0x0205
   318 #define GL_GEQUAL				0x0206
   319 #define GL_ALWAYS				0x0207
   320 #define GL_DEPTH_TEST				0x0B71
   321 #define GL_DEPTH_BITS				0x0D56
   322 #define GL_DEPTH_CLEAR_VALUE			0x0B73
   323 #define GL_DEPTH_FUNC				0x0B74
   324 #define GL_DEPTH_RANGE				0x0B70
   325 #define GL_DEPTH_WRITEMASK			0x0B72
   326 #define GL_DEPTH_COMPONENT			0x1902
   327 
   328 /* Lighting */
   329 #define GL_LIGHTING				0x0B50
   330 #define GL_LIGHT0				0x4000
   331 #define GL_LIGHT1				0x4001
   332 #define GL_LIGHT2				0x4002
   333 #define GL_LIGHT3				0x4003
   334 #define GL_LIGHT4				0x4004
   335 #define GL_LIGHT5				0x4005
   336 #define GL_LIGHT6				0x4006
   337 #define GL_LIGHT7				0x4007
   338 #define GL_SPOT_EXPONENT			0x1205
   339 #define GL_SPOT_CUTOFF				0x1206
   340 #define GL_CONSTANT_ATTENUATION			0x1207
   341 #define GL_LINEAR_ATTENUATION			0x1208
   342 #define GL_QUADRATIC_ATTENUATION		0x1209
   343 #define GL_AMBIENT				0x1200
   344 #define GL_DIFFUSE				0x1201
   345 #define GL_SPECULAR				0x1202
   346 #define GL_SHININESS				0x1601
   347 #define GL_EMISSION				0x1600
   348 #define GL_POSITION				0x1203
   349 #define GL_SPOT_DIRECTION			0x1204
   350 #define GL_AMBIENT_AND_DIFFUSE			0x1602
   351 #define GL_COLOR_INDEXES			0x1603
   352 #define GL_LIGHT_MODEL_TWO_SIDE			0x0B52
   353 #define GL_LIGHT_MODEL_LOCAL_VIEWER		0x0B51
   354 #define GL_LIGHT_MODEL_AMBIENT			0x0B53
   355 #define GL_FRONT_AND_BACK			0x0408
   356 #define GL_SHADE_MODEL				0x0B54
   357 #define GL_FLAT					0x1D00
   358 #define GL_SMOOTH				0x1D01
   359 #define GL_COLOR_MATERIAL			0x0B57
   360 #define GL_COLOR_MATERIAL_FACE			0x0B55
   361 #define GL_COLOR_MATERIAL_PARAMETER		0x0B56
   362 #define GL_NORMALIZE				0x0BA1
   363 
   364 /* User clipping planes */
   365 #define GL_CLIP_PLANE0				0x3000
   366 #define GL_CLIP_PLANE1				0x3001
   367 #define GL_CLIP_PLANE2				0x3002
   368 #define GL_CLIP_PLANE3				0x3003
   369 #define GL_CLIP_PLANE4				0x3004
   370 #define GL_CLIP_PLANE5				0x3005
   371 
   372 /* Accumulation buffer */
   373 #define GL_ACCUM_RED_BITS			0x0D58
   374 #define GL_ACCUM_GREEN_BITS			0x0D59
   375 #define GL_ACCUM_BLUE_BITS			0x0D5A
   376 #define GL_ACCUM_ALPHA_BITS			0x0D5B
   377 #define GL_ACCUM_CLEAR_VALUE			0x0B80
   378 #define GL_ACCUM				0x0100
   379 #define GL_ADD					0x0104
   380 #define GL_LOAD					0x0101
   381 #define GL_MULT					0x0103
   382 #define GL_RETURN				0x0102
   383 
   384 /* Alpha testing */
   385 #define GL_ALPHA_TEST				0x0BC0
   386 #define GL_ALPHA_TEST_REF			0x0BC2
   387 #define GL_ALPHA_TEST_FUNC			0x0BC1
   388 
   389 /* Blending */
   390 #define GL_BLEND				0x0BE2
   391 #define GL_BLEND_SRC				0x0BE1
   392 #define GL_BLEND_DST				0x0BE0
   393 #define GL_ZERO					0
   394 #define GL_ONE					1
   395 #define GL_SRC_COLOR				0x0300
   396 #define GL_ONE_MINUS_SRC_COLOR			0x0301
   397 #define GL_SRC_ALPHA				0x0302
   398 #define GL_ONE_MINUS_SRC_ALPHA			0x0303
   399 #define GL_DST_ALPHA				0x0304
   400 #define GL_ONE_MINUS_DST_ALPHA			0x0305
   401 #define GL_DST_COLOR				0x0306
   402 #define GL_ONE_MINUS_DST_COLOR			0x0307
   403 #define GL_SRC_ALPHA_SATURATE			0x0308
   404 
   405 /* Render Mode */
   406 #define GL_FEEDBACK				0x1C01
   407 #define GL_RENDER				0x1C00
   408 #define GL_SELECT				0x1C02
   409 
   410 /* Feedback */
   411 #define GL_2D					0x0600
   412 #define GL_3D					0x0601
   413 #define GL_3D_COLOR				0x0602
   414 #define GL_3D_COLOR_TEXTURE			0x0603
   415 #define GL_4D_COLOR_TEXTURE			0x0604
   416 #define GL_POINT_TOKEN				0x0701
   417 #define GL_LINE_TOKEN				0x0702
   418 #define GL_LINE_RESET_TOKEN			0x0707
   419 #define GL_POLYGON_TOKEN			0x0703
   420 #define GL_BITMAP_TOKEN				0x0704
   421 #define GL_DRAW_PIXEL_TOKEN			0x0705
   422 #define GL_COPY_PIXEL_TOKEN			0x0706
   423 #define GL_PASS_THROUGH_TOKEN			0x0700
   424 #define GL_FEEDBACK_BUFFER_POINTER		0x0DF0
   425 #define GL_FEEDBACK_BUFFER_SIZE			0x0DF1
   426 #define GL_FEEDBACK_BUFFER_TYPE			0x0DF2
   427 
   428 /* Selection */
   429 #define GL_SELECTION_BUFFER_POINTER		0x0DF3
   430 #define GL_SELECTION_BUFFER_SIZE		0x0DF4
   431 
   432 /* Fog */
   433 #define GL_FOG					0x0B60
   434 #define GL_FOG_MODE				0x0B65
   435 #define GL_FOG_DENSITY				0x0B62
   436 #define GL_FOG_COLOR				0x0B66
   437 #define GL_FOG_INDEX				0x0B61
   438 #define GL_FOG_START				0x0B63
   439 #define GL_FOG_END				0x0B64
   440 #define GL_LINEAR				0x2601
   441 #define GL_EXP					0x0800
   442 #define GL_EXP2					0x0801
   443 
   444 /* Logic Ops */
   445 #define GL_LOGIC_OP				0x0BF1
   446 #define GL_INDEX_LOGIC_OP			0x0BF1
   447 #define GL_COLOR_LOGIC_OP			0x0BF2
   448 #define GL_LOGIC_OP_MODE			0x0BF0
   449 #define GL_CLEAR				0x1500
   450 #define GL_SET					0x150F
   451 #define GL_COPY					0x1503
   452 #define GL_COPY_INVERTED			0x150C
   453 #define GL_NOOP					0x1505
   454 #define GL_INVERT				0x150A
   455 #define GL_AND					0x1501
   456 #define GL_NAND					0x150E
   457 #define GL_OR					0x1507
   458 #define GL_NOR					0x1508
   459 #define GL_XOR					0x1506
   460 #define GL_EQUIV				0x1509
   461 #define GL_AND_REVERSE				0x1502
   462 #define GL_AND_INVERTED				0x1504
   463 #define GL_OR_REVERSE				0x150B
   464 #define GL_OR_INVERTED				0x150D
   465 
   466 /* Stencil */
   467 #define GL_STENCIL_BITS				0x0D57
   468 #define GL_STENCIL_TEST				0x0B90
   469 #define GL_STENCIL_CLEAR_VALUE			0x0B91
   470 #define GL_STENCIL_FUNC				0x0B92
   471 #define GL_STENCIL_VALUE_MASK			0x0B93
   472 #define GL_STENCIL_FAIL				0x0B94
   473 #define GL_STENCIL_PASS_DEPTH_FAIL		0x0B95
   474 #define GL_STENCIL_PASS_DEPTH_PASS		0x0B96
   475 #define GL_STENCIL_REF				0x0B97
   476 #define GL_STENCIL_WRITEMASK			0x0B98
   477 #define GL_STENCIL_INDEX			0x1901
   478 #define GL_KEEP					0x1E00
   479 #define GL_REPLACE				0x1E01
   480 #define GL_INCR					0x1E02
   481 #define GL_DECR					0x1E03
   482 
   483 /* Buffers, Pixel Drawing/Reading */
   484 #define GL_NONE					0
   485 #define GL_LEFT					0x0406
   486 #define GL_RIGHT				0x0407
   487 /*GL_FRONT					0x0404 */
   488 /*GL_BACK					0x0405 */
   489 /*GL_FRONT_AND_BACK				0x0408 */
   490 #define GL_FRONT_LEFT				0x0400
   491 #define GL_FRONT_RIGHT				0x0401
   492 #define GL_BACK_LEFT				0x0402
   493 #define GL_BACK_RIGHT				0x0403
   494 #define GL_AUX0					0x0409
   495 #define GL_AUX1					0x040A
   496 #define GL_AUX2					0x040B
   497 #define GL_AUX3					0x040C
   498 #define GL_COLOR_INDEX				0x1900
   499 #define GL_RED					0x1903
   500 #define GL_GREEN				0x1904
   501 #define GL_BLUE					0x1905
   502 #define GL_ALPHA				0x1906
   503 #define GL_LUMINANCE				0x1909
   504 #define GL_LUMINANCE_ALPHA			0x190A
   505 #define GL_ALPHA_BITS				0x0D55
   506 #define GL_RED_BITS				0x0D52
   507 #define GL_GREEN_BITS				0x0D53
   508 #define GL_BLUE_BITS				0x0D54
   509 #define GL_INDEX_BITS				0x0D51
   510 #define GL_SUBPIXEL_BITS			0x0D50
   511 #define GL_AUX_BUFFERS				0x0C00
   512 #define GL_READ_BUFFER				0x0C02
   513 #define GL_DRAW_BUFFER				0x0C01
   514 #define GL_DOUBLEBUFFER				0x0C32
   515 #define GL_STEREO				0x0C33
   516 #define GL_BITMAP				0x1A00
   517 #define GL_COLOR				0x1800
   518 #define GL_DEPTH				0x1801
   519 #define GL_STENCIL				0x1802
   520 #define GL_DITHER				0x0BD0
   521 #define GL_RGB					0x1907
   522 #define GL_RGBA					0x1908
   523 
   524 /* Implementation limits */
   525 #define GL_MAX_LIST_NESTING			0x0B31
   526 #define GL_MAX_EVAL_ORDER			0x0D30
   527 #define GL_MAX_LIGHTS				0x0D31
   528 #define GL_MAX_CLIP_PLANES			0x0D32
   529 #define GL_MAX_TEXTURE_SIZE			0x0D33
   530 #define GL_MAX_PIXEL_MAP_TABLE			0x0D34
   531 #define GL_MAX_ATTRIB_STACK_DEPTH		0x0D35
   532 #define GL_MAX_MODELVIEW_STACK_DEPTH		0x0D36
   533 #define GL_MAX_NAME_STACK_DEPTH			0x0D37
   534 #define GL_MAX_PROJECTION_STACK_DEPTH		0x0D38
   535 #define GL_MAX_TEXTURE_STACK_DEPTH		0x0D39
   536 #define GL_MAX_VIEWPORT_DIMS			0x0D3A
   537 #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH	0x0D3B
   538 
   539 /* Gets */
   540 #define GL_ATTRIB_STACK_DEPTH			0x0BB0
   541 #define GL_CLIENT_ATTRIB_STACK_DEPTH		0x0BB1
   542 #define GL_COLOR_CLEAR_VALUE			0x0C22
   543 #define GL_COLOR_WRITEMASK			0x0C23
   544 #define GL_CURRENT_INDEX			0x0B01
   545 #define GL_CURRENT_COLOR			0x0B00
   546 #define GL_CURRENT_NORMAL			0x0B02
   547 #define GL_CURRENT_RASTER_COLOR			0x0B04
   548 #define GL_CURRENT_RASTER_DISTANCE		0x0B09
   549 #define GL_CURRENT_RASTER_INDEX			0x0B05
   550 #define GL_CURRENT_RASTER_POSITION		0x0B07
   551 #define GL_CURRENT_RASTER_TEXTURE_COORDS	0x0B06
   552 #define GL_CURRENT_RASTER_POSITION_VALID	0x0B08
   553 #define GL_CURRENT_TEXTURE_COORDS		0x0B03
   554 #define GL_INDEX_CLEAR_VALUE			0x0C20
   555 #define GL_INDEX_MODE				0x0C30
   556 #define GL_INDEX_WRITEMASK			0x0C21
   557 #define GL_MODELVIEW_MATRIX			0x0BA6
   558 #define GL_MODELVIEW_STACK_DEPTH		0x0BA3
   559 #define GL_NAME_STACK_DEPTH			0x0D70
   560 #define GL_PROJECTION_MATRIX			0x0BA7
   561 #define GL_PROJECTION_STACK_DEPTH		0x0BA4
   562 #define GL_RENDER_MODE				0x0C40
   563 #define GL_RGBA_MODE				0x0C31
   564 #define GL_TEXTURE_MATRIX			0x0BA8
   565 #define GL_TEXTURE_STACK_DEPTH			0x0BA5
   566 #define GL_VIEWPORT				0x0BA2
   567 
   568 /* Evaluators */
   569 #define GL_AUTO_NORMAL				0x0D80
   570 #define GL_MAP1_COLOR_4				0x0D90
   571 #define GL_MAP1_INDEX				0x0D91
   572 #define GL_MAP1_NORMAL				0x0D92
   573 #define GL_MAP1_TEXTURE_COORD_1			0x0D93
   574 #define GL_MAP1_TEXTURE_COORD_2			0x0D94
   575 #define GL_MAP1_TEXTURE_COORD_3			0x0D95
   576 #define GL_MAP1_TEXTURE_COORD_4			0x0D96
   577 #define GL_MAP1_VERTEX_3			0x0D97
   578 #define GL_MAP1_VERTEX_4			0x0D98
   579 #define GL_MAP2_COLOR_4				0x0DB0
   580 #define GL_MAP2_INDEX				0x0DB1
   581 #define GL_MAP2_NORMAL				0x0DB2
   582 #define GL_MAP2_TEXTURE_COORD_1			0x0DB3
   583 #define GL_MAP2_TEXTURE_COORD_2			0x0DB4
   584 #define GL_MAP2_TEXTURE_COORD_3			0x0DB5
   585 #define GL_MAP2_TEXTURE_COORD_4			0x0DB6
   586 #define GL_MAP2_VERTEX_3			0x0DB7
   587 #define GL_MAP2_VERTEX_4			0x0DB8
   588 #define GL_MAP1_GRID_DOMAIN			0x0DD0
   589 #define GL_MAP1_GRID_SEGMENTS			0x0DD1
   590 #define GL_MAP2_GRID_DOMAIN			0x0DD2
   591 #define GL_MAP2_GRID_SEGMENTS			0x0DD3
   592 #define GL_COEFF				0x0A00
   593 #define GL_ORDER				0x0A01
   594 #define GL_DOMAIN				0x0A02
   595 
   596 /* Hints */
   597 #define GL_PERSPECTIVE_CORRECTION_HINT		0x0C50
   598 #define GL_POINT_SMOOTH_HINT			0x0C51
   599 #define GL_LINE_SMOOTH_HINT			0x0C52
   600 #define GL_POLYGON_SMOOTH_HINT			0x0C53
   601 #define GL_FOG_HINT				0x0C54
   602 #define GL_DONT_CARE				0x1100
   603 #define GL_FASTEST				0x1101
   604 #define GL_NICEST				0x1102
   605 
   606 /* Scissor box */
   607 #define GL_SCISSOR_BOX				0x0C10
   608 #define GL_SCISSOR_TEST				0x0C11
   609 
   610 /* Pixel Mode / Transfer */
   611 #define GL_MAP_COLOR				0x0D10
   612 #define GL_MAP_STENCIL				0x0D11
   613 #define GL_INDEX_SHIFT				0x0D12
   614 #define GL_INDEX_OFFSET				0x0D13
   615 #define GL_RED_SCALE				0x0D14
   616 #define GL_RED_BIAS				0x0D15
   617 #define GL_GREEN_SCALE				0x0D18
   618 #define GL_GREEN_BIAS				0x0D19
   619 #define GL_BLUE_SCALE				0x0D1A
   620 #define GL_BLUE_BIAS				0x0D1B
   621 #define GL_ALPHA_SCALE				0x0D1C
   622 #define GL_ALPHA_BIAS				0x0D1D
   623 #define GL_DEPTH_SCALE				0x0D1E
   624 #define GL_DEPTH_BIAS				0x0D1F
   625 #define GL_PIXEL_MAP_S_TO_S_SIZE		0x0CB1
   626 #define GL_PIXEL_MAP_I_TO_I_SIZE		0x0CB0
   627 #define GL_PIXEL_MAP_I_TO_R_SIZE		0x0CB2
   628 #define GL_PIXEL_MAP_I_TO_G_SIZE		0x0CB3
   629 #define GL_PIXEL_MAP_I_TO_B_SIZE		0x0CB4
   630 #define GL_PIXEL_MAP_I_TO_A_SIZE		0x0CB5
   631 #define GL_PIXEL_MAP_R_TO_R_SIZE		0x0CB6
   632 #define GL_PIXEL_MAP_G_TO_G_SIZE		0x0CB7
   633 #define GL_PIXEL_MAP_B_TO_B_SIZE		0x0CB8
   634 #define GL_PIXEL_MAP_A_TO_A_SIZE		0x0CB9
   635 #define GL_PIXEL_MAP_S_TO_S			0x0C71
   636 #define GL_PIXEL_MAP_I_TO_I			0x0C70
   637 #define GL_PIXEL_MAP_I_TO_R			0x0C72
   638 #define GL_PIXEL_MAP_I_TO_G			0x0C73
   639 #define GL_PIXEL_MAP_I_TO_B			0x0C74
   640 #define GL_PIXEL_MAP_I_TO_A			0x0C75
   641 #define GL_PIXEL_MAP_R_TO_R			0x0C76
   642 #define GL_PIXEL_MAP_G_TO_G			0x0C77
   643 #define GL_PIXEL_MAP_B_TO_B			0x0C78
   644 #define GL_PIXEL_MAP_A_TO_A			0x0C79
   645 #define GL_PACK_ALIGNMENT			0x0D05
   646 #define GL_PACK_LSB_FIRST			0x0D01
   647 #define GL_PACK_ROW_LENGTH			0x0D02
   648 #define GL_PACK_SKIP_PIXELS			0x0D04
   649 #define GL_PACK_SKIP_ROWS			0x0D03
   650 #define GL_PACK_SWAP_BYTES			0x0D00
   651 #define GL_UNPACK_ALIGNMENT			0x0CF5
   652 #define GL_UNPACK_LSB_FIRST			0x0CF1
   653 #define GL_UNPACK_ROW_LENGTH			0x0CF2
   654 #define GL_UNPACK_SKIP_PIXELS			0x0CF4
   655 #define GL_UNPACK_SKIP_ROWS			0x0CF3
   656 #define GL_UNPACK_SWAP_BYTES			0x0CF0
   657 #define GL_ZOOM_X				0x0D16
   658 #define GL_ZOOM_Y				0x0D17
   659 
   660 /* Texture mapping */
   661 #define GL_TEXTURE_ENV				0x2300
   662 #define GL_TEXTURE_ENV_MODE			0x2200
   663 #define GL_TEXTURE_1D				0x0DE0
   664 #define GL_TEXTURE_2D				0x0DE1
   665 #define GL_TEXTURE_WRAP_S			0x2802
   666 #define GL_TEXTURE_WRAP_T			0x2803
   667 #define GL_TEXTURE_MAG_FILTER			0x2800
   668 #define GL_TEXTURE_MIN_FILTER			0x2801
   669 #define GL_TEXTURE_ENV_COLOR			0x2201
   670 #define GL_TEXTURE_GEN_S			0x0C60
   671 #define GL_TEXTURE_GEN_T			0x0C61
   672 #define GL_TEXTURE_GEN_R			0x0C62
   673 #define GL_TEXTURE_GEN_Q			0x0C63
   674 #define GL_TEXTURE_GEN_MODE			0x2500
   675 #define GL_TEXTURE_BORDER_COLOR			0x1004
   676 #define GL_TEXTURE_WIDTH			0x1000
   677 #define GL_TEXTURE_HEIGHT			0x1001
   678 #define GL_TEXTURE_BORDER			0x1005
   679 #define GL_TEXTURE_COMPONENTS			0x1003
   680 #define GL_TEXTURE_RED_SIZE			0x805C
   681 #define GL_TEXTURE_GREEN_SIZE			0x805D
   682 #define GL_TEXTURE_BLUE_SIZE			0x805E
   683 #define GL_TEXTURE_ALPHA_SIZE			0x805F
   684 #define GL_TEXTURE_LUMINANCE_SIZE		0x8060
   685 #define GL_TEXTURE_INTENSITY_SIZE		0x8061
   686 #define GL_NEAREST_MIPMAP_NEAREST		0x2700
   687 #define GL_NEAREST_MIPMAP_LINEAR		0x2702
   688 #define GL_LINEAR_MIPMAP_NEAREST		0x2701
   689 #define GL_LINEAR_MIPMAP_LINEAR			0x2703
   690 #define GL_OBJECT_LINEAR			0x2401
   691 #define GL_OBJECT_PLANE				0x2501
   692 #define GL_EYE_LINEAR				0x2400
   693 #define GL_EYE_PLANE				0x2502
   694 #define GL_SPHERE_MAP				0x2402
   695 #define GL_DECAL				0x2101
   696 #define GL_MODULATE				0x2100
   697 #define GL_NEAREST				0x2600
   698 #define GL_REPEAT				0x2901
   699 #define GL_CLAMP				0x2900
   700 #define GL_S					0x2000
   701 #define GL_T					0x2001
   702 #define GL_R					0x2002
   703 #define GL_Q					0x2003
   704 
   705 /* Utility */
   706 #define GL_VENDOR				0x1F00
   707 #define GL_RENDERER				0x1F01
   708 #define GL_VERSION				0x1F02
   709 #define GL_EXTENSIONS				0x1F03
   710 
   711 /* Errors */
   712 #define GL_NO_ERROR 				0
   713 #define GL_INVALID_ENUM				0x0500
   714 #define GL_INVALID_VALUE			0x0501
   715 #define GL_INVALID_OPERATION			0x0502
   716 #define GL_STACK_OVERFLOW			0x0503
   717 #define GL_STACK_UNDERFLOW			0x0504
   718 #define GL_OUT_OF_MEMORY			0x0505
   719 
   720 /* glPush/PopAttrib bits */
   721 #define GL_CURRENT_BIT				0x00000001
   722 #define GL_POINT_BIT				0x00000002
   723 #define GL_LINE_BIT				0x00000004
   724 #define GL_POLYGON_BIT				0x00000008
   725 #define GL_POLYGON_STIPPLE_BIT			0x00000010
   726 #define GL_PIXEL_MODE_BIT			0x00000020
   727 #define GL_LIGHTING_BIT				0x00000040
   728 #define GL_FOG_BIT				0x00000080
   729 #define GL_DEPTH_BUFFER_BIT			0x00000100
   730 #define GL_ACCUM_BUFFER_BIT			0x00000200
   731 #define GL_STENCIL_BUFFER_BIT			0x00000400
   732 #define GL_VIEWPORT_BIT				0x00000800
   733 #define GL_TRANSFORM_BIT			0x00001000
   734 #define GL_ENABLE_BIT				0x00002000
   735 #define GL_COLOR_BUFFER_BIT			0x00004000
   736 #define GL_HINT_BIT				0x00008000
   737 #define GL_EVAL_BIT				0x00010000
   738 #define GL_LIST_BIT				0x00020000
   739 #define GL_TEXTURE_BIT				0x00040000
   740 #define GL_SCISSOR_BIT				0x00080000
   741 #define GL_ALL_ATTRIB_BITS			0x000FFFFF
   742 
   743 
   744 /* OpenGL 1.1 */
   745 #define GL_PROXY_TEXTURE_1D			0x8063
   746 #define GL_PROXY_TEXTURE_2D			0x8064
   747 #define GL_TEXTURE_PRIORITY			0x8066
   748 #define GL_TEXTURE_RESIDENT			0x8067
   749 #define GL_TEXTURE_BINDING_1D			0x8068
   750 #define GL_TEXTURE_BINDING_2D			0x8069
   751 #define GL_TEXTURE_INTERNAL_FORMAT		0x1003
   752 #define GL_ALPHA4				0x803B
   753 #define GL_ALPHA8				0x803C
   754 #define GL_ALPHA12				0x803D
   755 #define GL_ALPHA16				0x803E
   756 #define GL_LUMINANCE4				0x803F
   757 #define GL_LUMINANCE8				0x8040
   758 #define GL_LUMINANCE12				0x8041
   759 #define GL_LUMINANCE16				0x8042
   760 #define GL_LUMINANCE4_ALPHA4			0x8043
   761 #define GL_LUMINANCE6_ALPHA2			0x8044
   762 #define GL_LUMINANCE8_ALPHA8			0x8045
   763 #define GL_LUMINANCE12_ALPHA4			0x8046
   764 #define GL_LUMINANCE12_ALPHA12			0x8047
   765 #define GL_LUMINANCE16_ALPHA16			0x8048
   766 #define GL_INTENSITY				0x8049
   767 #define GL_INTENSITY4				0x804A
   768 #define GL_INTENSITY8				0x804B
   769 #define GL_INTENSITY12				0x804C
   770 #define GL_INTENSITY16				0x804D
   771 #define GL_R3_G3_B2				0x2A10
   772 #define GL_RGB4					0x804F
   773 #define GL_RGB5					0x8050
   774 #define GL_RGB8					0x8051
   775 #define GL_RGB10				0x8052
   776 #define GL_RGB12				0x8053
   777 #define GL_RGB16				0x8054
   778 #define GL_RGBA2				0x8055
   779 #define GL_RGBA4				0x8056
   780 #define GL_RGB5_A1				0x8057
   781 #define GL_RGBA8				0x8058
   782 #define GL_RGB10_A2				0x8059
   783 #define GL_RGBA12				0x805A
   784 #define GL_RGBA16				0x805B
   785 #define GL_CLIENT_PIXEL_STORE_BIT		0x00000001
   786 #define GL_CLIENT_VERTEX_ARRAY_BIT		0x00000002
   787 #define GL_ALL_CLIENT_ATTRIB_BITS 		0xFFFFFFFF
   788 #define GL_CLIENT_ALL_ATTRIB_BITS 		0xFFFFFFFF
   789 
   790 
   791 
   792 /*
   793  * Miscellaneous
   794  */
   795 
   796 GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
   797 
   798 GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
   799 
   800 GLAPI void GLAPIENTRY glClear( GLbitfield mask );
   801 
   802 GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
   803 
   804 GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
   805 
   806 GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
   807 
   808 GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
   809 
   810 GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
   811 
   812 GLAPI void GLAPIENTRY glCullFace( GLenum mode );
   813 
   814 GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
   815 
   816 GLAPI void GLAPIENTRY glPointSize( GLfloat size );
   817 
   818 GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
   819 
   820 GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
   821 
   822 GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
   823 
   824 GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
   825 
   826 GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
   827 
   828 GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
   829 
   830 GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
   831 
   832 GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
   833 
   834 GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
   835 
   836 GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
   837 
   838 GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
   839 
   840 GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
   841 
   842 GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
   843 
   844 GLAPI void GLAPIENTRY glEnable( GLenum cap );
   845 
   846 GLAPI void GLAPIENTRY glDisable( GLenum cap );
   847 
   848 GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
   849 
   850 
   851 GLAPI void GLAPIENTRY glEnableClientState( GLenum cap );  /* 1.1 */
   852 
   853 GLAPI void GLAPIENTRY glDisableClientState( GLenum cap );  /* 1.1 */
   854 
   855 
   856 GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
   857 
   858 GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
   859 
   860 GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
   861 
   862 GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
   863 
   864 
   865 GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
   866 
   867 GLAPI void GLAPIENTRY glPopAttrib( void );
   868 
   869 
   870 GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask );  /* 1.1 */
   871 
   872 GLAPI void GLAPIENTRY glPopClientAttrib( void );  /* 1.1 */
   873 
   874 
   875 GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
   876 
   877 GLAPI GLenum GLAPIENTRY glGetError( void );
   878 
   879 GLAPI const GLubyte * GLAPIENTRY glGetString( GLenum name );
   880 
   881 GLAPI void GLAPIENTRY glFinish( void );
   882 
   883 GLAPI void GLAPIENTRY glFlush( void );
   884 
   885 GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
   886 
   887 
   888 /*
   889  * Depth Buffer
   890  */
   891 
   892 GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
   893 
   894 GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
   895 
   896 GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
   897 
   898 GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
   899 
   900 
   901 /*
   902  * Accumulation Buffer
   903  */
   904 
   905 GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
   906 
   907 GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
   908 
   909 
   910 /*
   911  * Transformation
   912  */
   913 
   914 GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
   915 
   916 GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
   917                                  GLdouble bottom, GLdouble top,
   918                                  GLdouble near_val, GLdouble far_val );
   919 
   920 GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
   921                                    GLdouble bottom, GLdouble top,
   922                                    GLdouble near_val, GLdouble far_val );
   923 
   924 GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
   925                                     GLsizei width, GLsizei height );
   926 
   927 GLAPI void GLAPIENTRY glPushMatrix( void );
   928 
   929 GLAPI void GLAPIENTRY glPopMatrix( void );
   930 
   931 GLAPI void GLAPIENTRY glLoadIdentity( void );
   932 
   933 GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
   934 GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
   935 
   936 GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
   937 GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
   938 
   939 GLAPI void GLAPIENTRY glRotated( GLdouble angle,
   940                                    GLdouble x, GLdouble y, GLdouble z );
   941 GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
   942                                    GLfloat x, GLfloat y, GLfloat z );
   943 
   944 GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
   945 GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
   946 
   947 GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
   948 GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
   949 
   950 
   951 /*
   952  * Display Lists
   953  */
   954 
   955 GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
   956 
   957 GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
   958 
   959 GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
   960 
   961 GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
   962 
   963 GLAPI void GLAPIENTRY glEndList( void );
   964 
   965 GLAPI void GLAPIENTRY glCallList( GLuint list );
   966 
   967 GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
   968                                      const GLvoid *lists );
   969 
   970 GLAPI void GLAPIENTRY glListBase( GLuint base );
   971 
   972 
   973 /*
   974  * Drawing Functions
   975  */
   976 
   977 GLAPI void GLAPIENTRY glBegin( GLenum mode );
   978 
   979 GLAPI void GLAPIENTRY glEnd( void );
   980 
   981 
   982 GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
   983 GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
   984 GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
   985 GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
   986 
   987 GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
   988 GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
   989 GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
   990 GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
   991 
   992 GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
   993 GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
   994 GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
   995 GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
   996 
   997 GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
   998 GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
   999 GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
  1000 GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
  1001 
  1002 GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
  1003 GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
  1004 GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
  1005 GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
  1006 
  1007 GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
  1008 GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
  1009 GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
  1010 GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
  1011 
  1012 
  1013 GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
  1014 GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
  1015 GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
  1016 GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
  1017 GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
  1018 
  1019 GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
  1020 GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
  1021 GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
  1022 GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
  1023 GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
  1024 
  1025 
  1026 GLAPI void GLAPIENTRY glIndexd( GLdouble c );
  1027 GLAPI void GLAPIENTRY glIndexf( GLfloat c );
  1028 GLAPI void GLAPIENTRY glIndexi( GLint c );
  1029 GLAPI void GLAPIENTRY glIndexs( GLshort c );
  1030 GLAPI void GLAPIENTRY glIndexub( GLubyte c );  /* 1.1 */
  1031 
  1032 GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
  1033 GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
  1034 GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
  1035 GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
  1036 GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c );  /* 1.1 */
  1037 
  1038 GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
  1039 GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
  1040 GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
  1041 GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
  1042 GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
  1043 GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
  1044 GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
  1045 GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
  1046 
  1047 GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
  1048                                    GLbyte blue, GLbyte alpha );
  1049 GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
  1050                                    GLdouble blue, GLdouble alpha );
  1051 GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
  1052                                    GLfloat blue, GLfloat alpha );
  1053 GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
  1054                                    GLint blue, GLint alpha );
  1055 GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
  1056                                    GLshort blue, GLshort alpha );
  1057 GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
  1058                                     GLubyte blue, GLubyte alpha );
  1059 GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
  1060                                     GLuint blue, GLuint alpha );
  1061 GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
  1062                                     GLushort blue, GLushort alpha );
  1063 
  1064 
  1065 GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
  1066 GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
  1067 GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
  1068 GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
  1069 GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
  1070 GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
  1071 GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
  1072 GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
  1073 
  1074 GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
  1075 GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
  1076 GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
  1077 GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
  1078 GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
  1079 GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
  1080 GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
  1081 GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
  1082 
  1083 
  1084 GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
  1085 GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
  1086 GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
  1087 GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
  1088 
  1089 GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
  1090 GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
  1091 GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
  1092 GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
  1093 
  1094 GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
  1095 GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
  1096 GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
  1097 GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
  1098 
  1099 GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
  1100 GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
  1101 GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
  1102 GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
  1103 
  1104 GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
  1105 GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
  1106 GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
  1107 GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
  1108 
  1109 GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
  1110 GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
  1111 GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
  1112 GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
  1113 
  1114 GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
  1115 GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
  1116 GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
  1117 GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
  1118 
  1119 GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
  1120 GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
  1121 GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
  1122 GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
  1123 
  1124 
  1125 GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
  1126 GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
  1127 GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
  1128 GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
  1129 
  1130 GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
  1131 GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
  1132 GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
  1133 GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
  1134 
  1135 GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
  1136 GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
  1137 GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
  1138 GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
  1139 
  1140 GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
  1141 GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
  1142 GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
  1143 GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
  1144 
  1145 GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
  1146 GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
  1147 GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
  1148 GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
  1149 
  1150 GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
  1151 GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
  1152 GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
  1153 GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
  1154 
  1155 
  1156 GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
  1157 GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
  1158 GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
  1159 GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
  1160 
  1161 
  1162 GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
  1163 GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
  1164 GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
  1165 GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
  1166 
  1167 
  1168 /*
  1169  * Vertex Arrays  (1.1)
  1170  */
  1171 
  1172 GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
  1173                                        GLsizei stride, const GLvoid *ptr );
  1174 
  1175 GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
  1176                                        const GLvoid *ptr );
  1177 
  1178 GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
  1179                                       GLsizei stride, const GLvoid *ptr );
  1180 
  1181 GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
  1182                                       const GLvoid *ptr );
  1183 
  1184 GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
  1185                                          GLsizei stride, const GLvoid *ptr );
  1186 
  1187 GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
  1188 
  1189 GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params );
  1190 
  1191 GLAPI void GLAPIENTRY glArrayElement( GLint i );
  1192 
  1193 GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
  1194 
  1195 GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
  1196                                       GLenum type, const GLvoid *indices );
  1197 
  1198 GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
  1199                                            const GLvoid *pointer );
  1200 
  1201 /*
  1202  * Lighting
  1203  */
  1204 
  1205 GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
  1206 
  1207 GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
  1208 GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
  1209 GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
  1210                                  const GLfloat *params );
  1211 GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
  1212                                  const GLint *params );
  1213 
  1214 GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
  1215                                     GLfloat *params );
  1216 GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
  1217                                     GLint *params );
  1218 
  1219 GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
  1220 GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
  1221 GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
  1222 GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
  1223 
  1224 GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
  1225 GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
  1226 GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
  1227 GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
  1228 
  1229 GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
  1230 GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
  1231 
  1232 GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
  1233 
  1234 
  1235 /*
  1236  * Raster functions
  1237  */
  1238 
  1239 GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
  1240 
  1241 GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
  1242 GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
  1243 
  1244 GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
  1245 GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
  1246 
  1247 GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize,
  1248                                     const GLfloat *values );
  1249 GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize,
  1250                                      const GLuint *values );
  1251 GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize,
  1252                                      const GLushort *values );
  1253 
  1254 GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
  1255 GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
  1256 GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
  1257 
  1258 GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
  1259                                 GLfloat xorig, GLfloat yorig,
  1260                                 GLfloat xmove, GLfloat ymove,
  1261                                 const GLubyte *bitmap );
  1262 
  1263 GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
  1264                                     GLsizei width, GLsizei height,
  1265                                     GLenum format, GLenum type,
  1266                                     GLvoid *pixels );
  1267 
  1268 GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
  1269                                     GLenum format, GLenum type,
  1270                                     const GLvoid *pixels );
  1271 
  1272 GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
  1273                                     GLsizei width, GLsizei height,
  1274                                     GLenum type );
  1275 
  1276 /*
  1277  * Stenciling
  1278  */
  1279 
  1280 GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
  1281 
  1282 GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
  1283 
  1284 GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
  1285 
  1286 GLAPI void GLAPIENTRY glClearStencil( GLint s );
  1287 
  1288 
  1289 
  1290 /*
  1291  * Texture mapping
  1292  */
  1293 
  1294 GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
  1295 GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
  1296 GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
  1297 
  1298 GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
  1299 GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
  1300 GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
  1301 
  1302 GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
  1303 GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
  1304 GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
  1305 
  1306 
  1307 GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
  1308 GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
  1309 
  1310 GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
  1311 GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
  1312 
  1313 GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
  1314 GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
  1315 
  1316 
  1317 GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
  1318 GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
  1319 
  1320 GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
  1321                                           const GLfloat *params );
  1322 GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
  1323                                           const GLint *params );
  1324 
  1325 GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
  1326                                            GLenum pname, GLfloat *params);
  1327 GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
  1328                                            GLenum pname, GLint *params );
  1329 
  1330 GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
  1331                                                 GLenum pname, GLfloat *params );
  1332 GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
  1333                                                 GLenum pname, GLint *params );
  1334 
  1335 
  1336 GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
  1337                                     GLint internalFormat,
  1338                                     GLsizei width, GLint border,
  1339                                     GLenum format, GLenum type,
  1340                                     const GLvoid *pixels );
  1341 
  1342 GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
  1343                                     GLint internalFormat,
  1344                                     GLsizei width, GLsizei height,
  1345                                     GLint border, GLenum format, GLenum type,
  1346                                     const GLvoid *pixels );
  1347 
  1348 GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
  1349                                      GLenum format, GLenum type,
  1350                                      GLvoid *pixels );
  1351 
  1352 
  1353 /* 1.1 functions */
  1354 
  1355 GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
  1356 
  1357 GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
  1358 
  1359 GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
  1360 
  1361 GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
  1362                                             const GLuint *textures,
  1363                                             const GLclampf *priorities );
  1364 
  1365 GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
  1366                                                   const GLuint *textures,
  1367                                                   GLboolean *residences );
  1368 
  1369 GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
  1370 
  1371 
  1372 GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
  1373                                        GLint xoffset,
  1374                                        GLsizei width, GLenum format,
  1375                                        GLenum type, const GLvoid *pixels );
  1376 
  1377 
  1378 GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
  1379                                        GLint xoffset, GLint yoffset,
  1380                                        GLsizei width, GLsizei height,
  1381                                        GLenum format, GLenum type,
  1382                                        const GLvoid *pixels );
  1383 
  1384 
  1385 GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
  1386                                         GLenum internalformat,
  1387                                         GLint x, GLint y,
  1388                                         GLsizei width, GLint border );
  1389 
  1390 
  1391 GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
  1392                                         GLenum internalformat,
  1393                                         GLint x, GLint y,
  1394                                         GLsizei width, GLsizei height,
  1395                                         GLint border );
  1396 
  1397 
  1398 GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
  1399                                            GLint xoffset, GLint x, GLint y,
  1400                                            GLsizei width );
  1401 
  1402 
  1403 GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
  1404                                            GLint xoffset, GLint yoffset,
  1405                                            GLint x, GLint y,
  1406                                            GLsizei width, GLsizei height );
  1407 
  1408 
  1409 /*
  1410  * Evaluators
  1411  */
  1412 
  1413 GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
  1414                                GLint stride,
  1415                                GLint order, const GLdouble *points );
  1416 GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
  1417                                GLint stride,
  1418                                GLint order, const GLfloat *points );
  1419 
  1420 GLAPI void GLAPIENTRY glMap2d( GLenum target,
  1421 		     GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
  1422 		     GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
  1423 		     const GLdouble *points );
  1424 GLAPI void GLAPIENTRY glMap2f( GLenum target,
  1425 		     GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
  1426 		     GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
  1427 		     const GLfloat *points );
  1428 
  1429 GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
  1430 GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
  1431 GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
  1432 
  1433 GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
  1434 GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
  1435 
  1436 GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
  1437 GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
  1438 
  1439 GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
  1440 GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
  1441 
  1442 GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
  1443 GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
  1444 
  1445 GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
  1446 GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
  1447 
  1448 GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
  1449                                    GLint vn, GLdouble v1, GLdouble v2 );
  1450 GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
  1451                                    GLint vn, GLfloat v1, GLfloat v2 );
  1452 
  1453 GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
  1454 
  1455 GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
  1456 
  1457 GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
  1458 
  1459 GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
  1460 
  1461 
  1462 /*
  1463  * Fog
  1464  */
  1465 
  1466 GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
  1467 
  1468 GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
  1469 
  1470 GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
  1471 
  1472 GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
  1473 
  1474 
  1475 /*
  1476  * Selection and Feedback
  1477  */
  1478 
  1479 GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
  1480 
  1481 GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
  1482 
  1483 GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
  1484 
  1485 GLAPI void GLAPIENTRY glInitNames( void );
  1486 
  1487 GLAPI void GLAPIENTRY glLoadName( GLuint name );
  1488 
  1489 GLAPI void GLAPIENTRY glPushName( GLuint name );
  1490 
  1491 GLAPI void GLAPIENTRY glPopName( void );
  1492 
  1493 
  1494 
  1495 /*
  1496  * OpenGL 1.2
  1497  */
  1498 
  1499 #define GL_RESCALE_NORMAL			0x803A
  1500 #define GL_CLAMP_TO_EDGE			0x812F
  1501 #define GL_MAX_ELEMENTS_VERTICES		0x80E8
  1502 #define GL_MAX_ELEMENTS_INDICES			0x80E9
  1503 #define GL_BGR					0x80E0
  1504 #define GL_BGRA					0x80E1
  1505 #define GL_UNSIGNED_BYTE_3_3_2			0x8032
  1506 #define GL_UNSIGNED_BYTE_2_3_3_REV		0x8362
  1507 #define GL_UNSIGNED_SHORT_5_6_5			0x8363
  1508 #define GL_UNSIGNED_SHORT_5_6_5_REV		0x8364
  1509 #define GL_UNSIGNED_SHORT_4_4_4_4		0x8033
  1510 #define GL_UNSIGNED_SHORT_4_4_4_4_REV		0x8365
  1511 #define GL_UNSIGNED_SHORT_5_5_5_1		0x8034
  1512 #define GL_UNSIGNED_SHORT_1_5_5_5_REV		0x8366
  1513 #define GL_UNSIGNED_INT_8_8_8_8			0x8035
  1514 #define GL_UNSIGNED_INT_8_8_8_8_REV		0x8367
  1515 #define GL_UNSIGNED_INT_10_10_10_2		0x8036
  1516 #define GL_UNSIGNED_INT_2_10_10_10_REV		0x8368
  1517 #define GL_LIGHT_MODEL_COLOR_CONTROL		0x81F8
  1518 #define GL_SINGLE_COLOR				0x81F9
  1519 #define GL_SEPARATE_SPECULAR_COLOR		0x81FA
  1520 #define GL_TEXTURE_MIN_LOD			0x813A
  1521 #define GL_TEXTURE_MAX_LOD			0x813B
  1522 #define GL_TEXTURE_BASE_LEVEL			0x813C
  1523 #define GL_TEXTURE_MAX_LEVEL			0x813D
  1524 #define GL_SMOOTH_POINT_SIZE_RANGE		0x0B12
  1525 #define GL_SMOOTH_POINT_SIZE_GRANULARITY	0x0B13
  1526 #define GL_SMOOTH_LINE_WIDTH_RANGE		0x0B22
  1527 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY	0x0B23
  1528 #define GL_ALIASED_POINT_SIZE_RANGE		0x846D
  1529 #define GL_ALIASED_LINE_WIDTH_RANGE		0x846E
  1530 #define GL_PACK_SKIP_IMAGES			0x806B
  1531 #define GL_PACK_IMAGE_HEIGHT			0x806C
  1532 #define GL_UNPACK_SKIP_IMAGES			0x806D
  1533 #define GL_UNPACK_IMAGE_HEIGHT			0x806E
  1534 #define GL_TEXTURE_3D				0x806F
  1535 #define GL_PROXY_TEXTURE_3D			0x8070
  1536 #define GL_TEXTURE_DEPTH			0x8071
  1537 #define GL_TEXTURE_WRAP_R			0x8072
  1538 #define GL_MAX_3D_TEXTURE_SIZE			0x8073
  1539 #define GL_TEXTURE_BINDING_3D			0x806A
  1540 
  1541 GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
  1542 	GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
  1543 
  1544 GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
  1545                                       GLint internalFormat,
  1546                                       GLsizei width, GLsizei height,
  1547                                       GLsizei depth, GLint border,
  1548                                       GLenum format, GLenum type,
  1549                                       const GLvoid *pixels );
  1550 
  1551 GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
  1552                                          GLint xoffset, GLint yoffset,
  1553                                          GLint zoffset, GLsizei width,
  1554                                          GLsizei height, GLsizei depth,
  1555                                          GLenum format,
  1556                                          GLenum type, const GLvoid *pixels);
  1557 
  1558 GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
  1559                                              GLint xoffset, GLint yoffset,
  1560                                              GLint zoffset, GLint x,
  1561                                              GLint y, GLsizei width,
  1562                                              GLsizei height );
  1563 
  1564 typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
  1565 typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
  1566 typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
  1567 typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
  1568 
  1569 
  1570 /*
  1571  * GL_ARB_imaging
  1572  */
  1573 
  1574 #define GL_CONSTANT_COLOR			0x8001
  1575 #define GL_ONE_MINUS_CONSTANT_COLOR		0x8002
  1576 #define GL_CONSTANT_ALPHA			0x8003
  1577 #define GL_ONE_MINUS_CONSTANT_ALPHA		0x8004
  1578 #define GL_COLOR_TABLE				0x80D0
  1579 #define GL_POST_CONVOLUTION_COLOR_TABLE		0x80D1
  1580 #define GL_POST_COLOR_MATRIX_COLOR_TABLE	0x80D2
  1581 #define GL_PROXY_COLOR_TABLE			0x80D3
  1582 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE	0x80D4
  1583 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE	0x80D5
  1584 #define GL_COLOR_TABLE_SCALE			0x80D6
  1585 #define GL_COLOR_TABLE_BIAS			0x80D7
  1586 #define GL_COLOR_TABLE_FORMAT			0x80D8
  1587 #define GL_COLOR_TABLE_WIDTH			0x80D9
  1588 #define GL_COLOR_TABLE_RED_SIZE			0x80DA
  1589 #define GL_COLOR_TABLE_GREEN_SIZE		0x80DB
  1590 #define GL_COLOR_TABLE_BLUE_SIZE		0x80DC
  1591 #define GL_COLOR_TABLE_ALPHA_SIZE		0x80DD
  1592 #define GL_COLOR_TABLE_LUMINANCE_SIZE		0x80DE
  1593 #define GL_COLOR_TABLE_INTENSITY_SIZE		0x80DF
  1594 #define GL_CONVOLUTION_1D			0x8010
  1595 #define GL_CONVOLUTION_2D			0x8011
  1596 #define GL_SEPARABLE_2D				0x8012
  1597 #define GL_CONVOLUTION_BORDER_MODE		0x8013
  1598 #define GL_CONVOLUTION_FILTER_SCALE		0x8014
  1599 #define GL_CONVOLUTION_FILTER_BIAS		0x8015
  1600 #define GL_REDUCE				0x8016
  1601 #define GL_CONVOLUTION_FORMAT			0x8017
  1602 #define GL_CONVOLUTION_WIDTH			0x8018
  1603 #define GL_CONVOLUTION_HEIGHT			0x8019
  1604 #define GL_MAX_CONVOLUTION_WIDTH		0x801A
  1605 #define GL_MAX_CONVOLUTION_HEIGHT		0x801B
  1606 #define GL_POST_CONVOLUTION_RED_SCALE		0x801C
  1607 #define GL_POST_CONVOLUTION_GREEN_SCALE		0x801D
  1608 #define GL_POST_CONVOLUTION_BLUE_SCALE		0x801E
  1609 #define GL_POST_CONVOLUTION_ALPHA_SCALE		0x801F
  1610 #define GL_POST_CONVOLUTION_RED_BIAS		0x8020
  1611 #define GL_POST_CONVOLUTION_GREEN_BIAS		0x8021
  1612 #define GL_POST_CONVOLUTION_BLUE_BIAS		0x8022
  1613 #define GL_POST_CONVOLUTION_ALPHA_BIAS		0x8023
  1614 #define GL_CONSTANT_BORDER			0x8151
  1615 #define GL_REPLICATE_BORDER			0x8153
  1616 #define GL_CONVOLUTION_BORDER_COLOR		0x8154
  1617 #define GL_COLOR_MATRIX				0x80B1
  1618 #define GL_COLOR_MATRIX_STACK_DEPTH		0x80B2
  1619 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH		0x80B3
  1620 #define GL_POST_COLOR_MATRIX_RED_SCALE		0x80B4
  1621 #define GL_POST_COLOR_MATRIX_GREEN_SCALE	0x80B5
  1622 #define GL_POST_COLOR_MATRIX_BLUE_SCALE		0x80B6
  1623 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE	0x80B7
  1624 #define GL_POST_COLOR_MATRIX_RED_BIAS		0x80B8
  1625 #define GL_POST_COLOR_MATRIX_GREEN_BIAS		0x80B9
  1626 #define GL_POST_COLOR_MATRIX_BLUE_BIAS		0x80BA
  1627 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS		0x80BB
  1628 #define GL_HISTOGRAM				0x8024
  1629 #define GL_PROXY_HISTOGRAM			0x8025
  1630 #define GL_HISTOGRAM_WIDTH			0x8026
  1631 #define GL_HISTOGRAM_FORMAT			0x8027
  1632 #define GL_HISTOGRAM_RED_SIZE			0x8028
  1633 #define GL_HISTOGRAM_GREEN_SIZE			0x8029
  1634 #define GL_HISTOGRAM_BLUE_SIZE			0x802A
  1635 #define GL_HISTOGRAM_ALPHA_SIZE			0x802B
  1636 #define GL_HISTOGRAM_LUMINANCE_SIZE		0x802C
  1637 #define GL_HISTOGRAM_SINK			0x802D
  1638 #define GL_MINMAX				0x802E
  1639 #define GL_MINMAX_FORMAT			0x802F
  1640 #define GL_MINMAX_SINK				0x8030
  1641 #define GL_TABLE_TOO_LARGE			0x8031
  1642 #define GL_BLEND_EQUATION			0x8009
  1643 #define GL_MIN					0x8007
  1644 #define GL_MAX					0x8008
  1645 #define GL_FUNC_ADD				0x8006
  1646 #define GL_FUNC_SUBTRACT			0x800A
  1647 #define GL_FUNC_REVERSE_SUBTRACT		0x800B
  1648 #define GL_BLEND_COLOR				0x8005
  1649 
  1650 
  1651 GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
  1652                                     GLsizei width, GLenum format,
  1653                                     GLenum type, const GLvoid *table );
  1654 
  1655 GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
  1656                                        GLsizei start, GLsizei count,
  1657                                        GLenum format, GLenum type,
  1658                                        const GLvoid *data );
  1659 
  1660 GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
  1661                                               const GLint *params);
  1662 
  1663 GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
  1664                                               const GLfloat *params);
  1665 
  1666 GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
  1667                                            GLint x, GLint y, GLsizei width );
  1668 
  1669 GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
  1670                                         GLint x, GLint y, GLsizei width );
  1671 
  1672 GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
  1673                                        GLenum type, GLvoid *table );
  1674 
  1675 GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
  1676                                                   GLfloat *params );
  1677 
  1678 GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
  1679                                                   GLint *params );
  1680 
  1681 GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
  1682 
  1683 GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
  1684                                     GLclampf blue, GLclampf alpha );
  1685 
  1686 GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
  1687 				   GLenum internalformat, GLboolean sink );
  1688 
  1689 GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
  1690 
  1691 GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
  1692 				      GLenum format, GLenum type,
  1693 				      GLvoid *values );
  1694 
  1695 GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
  1696 						 GLfloat *params );
  1697 
  1698 GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
  1699 						 GLint *params );
  1700 
  1701 GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
  1702 				GLboolean sink );
  1703 
  1704 GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
  1705 
  1706 GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
  1707                                    GLenum format, GLenum types,
  1708                                    GLvoid *values );
  1709 
  1710 GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
  1711 					      GLfloat *params );
  1712 
  1713 GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
  1714 					      GLint *params );
  1715 
  1716 GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
  1717 	GLenum internalformat, GLsizei width, GLenum format, GLenum type,
  1718 	const GLvoid *image );
  1719 
  1720 GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
  1721 	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
  1722 	GLenum type, const GLvoid *image );
  1723 
  1724 GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
  1725 	GLfloat params );
  1726 
  1727 GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
  1728 	const GLfloat *params );
  1729 
  1730 GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
  1731 	GLint params );
  1732 
  1733 GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
  1734 	const GLint *params );
  1735 
  1736 GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
  1737 	GLenum internalformat, GLint x, GLint y, GLsizei width );
  1738 
  1739 GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
  1740 	GLenum internalformat, GLint x, GLint y, GLsizei width,
  1741 	GLsizei height);
  1742 
  1743 GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
  1744 	GLenum type, GLvoid *image );
  1745 
  1746 GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
  1747 	GLfloat *params );
  1748 
  1749 GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
  1750 	GLint *params );
  1751 
  1752 GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
  1753 	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
  1754 	GLenum type, const GLvoid *row, const GLvoid *column );
  1755 
  1756 GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
  1757 	GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
  1758 
  1759 
  1760 
  1761 
  1762 /*
  1763  * OpenGL 1.3
  1764  */
  1765 
  1766 /* multitexture */
  1767 #define GL_TEXTURE0				0x84C0
  1768 #define GL_TEXTURE1				0x84C1
  1769 #define GL_TEXTURE2				0x84C2
  1770 #define GL_TEXTURE3				0x84C3
  1771 #define GL_TEXTURE4				0x84C4
  1772 #define GL_TEXTURE5				0x84C5
  1773 #define GL_TEXTURE6				0x84C6
  1774 #define GL_TEXTURE7				0x84C7
  1775 #define GL_TEXTURE8				0x84C8
  1776 #define GL_TEXTURE9				0x84C9
  1777 #define GL_TEXTURE10				0x84CA
  1778 #define GL_TEXTURE11				0x84CB
  1779 #define GL_TEXTURE12				0x84CC
  1780 #define GL_TEXTURE13				0x84CD
  1781 #define GL_TEXTURE14				0x84CE
  1782 #define GL_TEXTURE15				0x84CF
  1783 #define GL_TEXTURE16				0x84D0
  1784 #define GL_TEXTURE17				0x84D1
  1785 #define GL_TEXTURE18				0x84D2
  1786 #define GL_TEXTURE19				0x84D3
  1787 #define GL_TEXTURE20				0x84D4
  1788 #define GL_TEXTURE21				0x84D5
  1789 #define GL_TEXTURE22				0x84D6
  1790 #define GL_TEXTURE23				0x84D7
  1791 #define GL_TEXTURE24				0x84D8
  1792 #define GL_TEXTURE25				0x84D9
  1793 #define GL_TEXTURE26				0x84DA
  1794 #define GL_TEXTURE27				0x84DB
  1795 #define GL_TEXTURE28				0x84DC
  1796 #define GL_TEXTURE29				0x84DD
  1797 #define GL_TEXTURE30				0x84DE
  1798 #define GL_TEXTURE31				0x84DF
  1799 #define GL_ACTIVE_TEXTURE			0x84E0
  1800 #define GL_CLIENT_ACTIVE_TEXTURE		0x84E1
  1801 #define GL_MAX_TEXTURE_UNITS			0x84E2
  1802 /* texture_cube_map */
  1803 #define GL_NORMAL_MAP				0x8511
  1804 #define GL_REFLECTION_MAP			0x8512
  1805 #define GL_TEXTURE_CUBE_MAP			0x8513
  1806 #define GL_TEXTURE_BINDING_CUBE_MAP		0x8514
  1807 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X		0x8515
  1808 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X		0x8516
  1809 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y		0x8517
  1810 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y		0x8518
  1811 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z		0x8519
  1812 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z		0x851A
  1813 #define GL_PROXY_TEXTURE_CUBE_MAP		0x851B
  1814 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE		0x851C
  1815 /* texture_compression */
  1816 #define GL_COMPRESSED_ALPHA			0x84E9
  1817 #define GL_COMPRESSED_LUMINANCE			0x84EA
  1818 #define GL_COMPRESSED_LUMINANCE_ALPHA		0x84EB
  1819 #define GL_COMPRESSED_INTENSITY			0x84EC
  1820 #define GL_COMPRESSED_RGB			0x84ED
  1821 #define GL_COMPRESSED_RGBA			0x84EE
  1822 #define GL_TEXTURE_COMPRESSION_HINT		0x84EF
  1823 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE	0x86A0
  1824 #define GL_TEXTURE_COMPRESSED			0x86A1
  1825 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS	0x86A2
  1826 #define GL_COMPRESSED_TEXTURE_FORMATS		0x86A3
  1827 /* multisample */
  1828 #define GL_MULTISAMPLE				0x809D
  1829 #define GL_SAMPLE_ALPHA_TO_COVERAGE		0x809E
  1830 #define GL_SAMPLE_ALPHA_TO_ONE			0x809F
  1831 #define GL_SAMPLE_COVERAGE			0x80A0
  1832 #define GL_SAMPLE_BUFFERS			0x80A8
  1833 #define GL_SAMPLES				0x80A9
  1834 #define GL_SAMPLE_COVERAGE_VALUE		0x80AA
  1835 #define GL_SAMPLE_COVERAGE_INVERT		0x80AB
  1836 #define GL_MULTISAMPLE_BIT			0x20000000
  1837 /* transpose_matrix */
  1838 #define GL_TRANSPOSE_MODELVIEW_MATRIX		0x84E3
  1839 #define GL_TRANSPOSE_PROJECTION_MATRIX		0x84E4
  1840 #define GL_TRANSPOSE_TEXTURE_MATRIX		0x84E5
  1841 #define GL_TRANSPOSE_COLOR_MATRIX		0x84E6
  1842 /* texture_env_combine */
  1843 #define GL_COMBINE				0x8570
  1844 #define GL_COMBINE_RGB				0x8571
  1845 #define GL_COMBINE_ALPHA			0x8572
  1846 #define GL_SOURCE0_RGB				0x8580
  1847 #define GL_SOURCE1_RGB				0x8581
  1848 #define GL_SOURCE2_RGB				0x8582
  1849 #define GL_SOURCE0_ALPHA			0x8588
  1850 #define GL_SOURCE1_ALPHA			0x8589
  1851 #define GL_SOURCE2_ALPHA			0x858A
  1852 #define GL_OPERAND0_RGB				0x8590
  1853 #define GL_OPERAND1_RGB				0x8591
  1854 #define GL_OPERAND2_RGB				0x8592
  1855 #define GL_OPERAND0_ALPHA			0x8598
  1856 #define GL_OPERAND1_ALPHA			0x8599
  1857 #define GL_OPERAND2_ALPHA			0x859A
  1858 #define GL_RGB_SCALE				0x8573
  1859 #define GL_ADD_SIGNED				0x8574
  1860 #define GL_INTERPOLATE				0x8575
  1861 #define GL_SUBTRACT				0x84E7
  1862 #define GL_CONSTANT				0x8576
  1863 #define GL_PRIMARY_COLOR			0x8577
  1864 #define GL_PREVIOUS				0x8578
  1865 /* texture_env_dot3 */
  1866 #define GL_DOT3_RGB				0x86AE
  1867 #define GL_DOT3_RGBA				0x86AF
  1868 /* texture_border_clamp */
  1869 #define GL_CLAMP_TO_BORDER			0x812D
  1870 
  1871 GLAPI void GLAPIENTRY glActiveTexture( GLenum texture );
  1872 
  1873 GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture );
  1874 
  1875 GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data );
  1876 
  1877 GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data );
  1878 
  1879 GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data );
  1880 
  1881 GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data );
  1882 
  1883 GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data );
  1884 
  1885 GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data );
  1886 
  1887 GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img );
  1888 
  1889 GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s );
  1890 
  1891 GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v );
  1892 
  1893 GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s );
  1894 
  1895 GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v );
  1896 
  1897 GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s );
  1898 
  1899 GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v );
  1900 
  1901 GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s );
  1902 
  1903 GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v );
  1904 
  1905 GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t );
  1906 
  1907 GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v );
  1908 
  1909 GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t );
  1910 
  1911 GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v );
  1912 
  1913 GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t );
  1914 
  1915 GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v );
  1916 
  1917 GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t );
  1918 
  1919 GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v );
  1920 
  1921 GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r );
  1922 
  1923 GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v );
  1924 
  1925 GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r );
  1926 
  1927 GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v );
  1928 
  1929 GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r );
  1930 
  1931 GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v );
  1932 
  1933 GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r );
  1934 
  1935 GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v );
  1936 
  1937 GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q );
  1938 
  1939 GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v );
  1940 
  1941 GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q );
  1942 
  1943 GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v );
  1944 
  1945 GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q );
  1946 
  1947 GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v );
  1948 
  1949 GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q );
  1950 
  1951 GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v );
  1952 
  1953 
  1954 GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] );
  1955 
  1956 GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] );
  1957 
  1958 GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] );
  1959 
  1960 GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] );
  1961 
  1962 GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert );
  1963 
  1964 
  1965 typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
  1966 typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
  1967 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
  1968 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
  1969 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
  1970 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
  1971 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
  1972 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
  1973 typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
  1974 
  1975 
  1976 
  1977 /*
  1978  * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
  1979  */
  1980 #ifndef GL_ARB_multitexture
  1981 #define GL_ARB_multitexture 1
  1982 
  1983 #define GL_TEXTURE0_ARB				0x84C0
  1984 #define GL_TEXTURE1_ARB				0x84C1
  1985 #define GL_TEXTURE2_ARB				0x84C2
  1986 #define GL_TEXTURE3_ARB				0x84C3
  1987 #define GL_TEXTURE4_ARB				0x84C4
  1988 #define GL_TEXTURE5_ARB				0x84C5
  1989 #define GL_TEXTURE6_ARB				0x84C6
  1990 #define GL_TEXTURE7_ARB				0x84C7
  1991 #define GL_TEXTURE8_ARB				0x84C8
  1992 #define GL_TEXTURE9_ARB				0x84C9
  1993 #define GL_TEXTURE10_ARB			0x84CA
  1994 #define GL_TEXTURE11_ARB			0x84CB
  1995 #define GL_TEXTURE12_ARB			0x84CC
  1996 #define GL_TEXTURE13_ARB			0x84CD
  1997 #define GL_TEXTURE14_ARB			0x84CE
  1998 #define GL_TEXTURE15_ARB			0x84CF
  1999 #define GL_TEXTURE16_ARB			0x84D0
  2000 #define GL_TEXTURE17_ARB			0x84D1
  2001 #define GL_TEXTURE18_ARB			0x84D2
  2002 #define GL_TEXTURE19_ARB			0x84D3
  2003 #define GL_TEXTURE20_ARB			0x84D4
  2004 #define GL_TEXTURE21_ARB			0x84D5
  2005 #define GL_TEXTURE22_ARB			0x84D6
  2006 #define GL_TEXTURE23_ARB			0x84D7
  2007 #define GL_TEXTURE24_ARB			0x84D8
  2008 #define GL_TEXTURE25_ARB			0x84D9
  2009 #define GL_TEXTURE26_ARB			0x84DA
  2010 #define GL_TEXTURE27_ARB			0x84DB
  2011 #define GL_TEXTURE28_ARB			0x84DC
  2012 #define GL_TEXTURE29_ARB			0x84DD
  2013 #define GL_TEXTURE30_ARB			0x84DE
  2014 #define GL_TEXTURE31_ARB			0x84DF
  2015 #define GL_ACTIVE_TEXTURE_ARB			0x84E0
  2016 #define GL_CLIENT_ACTIVE_TEXTURE_ARB		0x84E1
  2017 #define GL_MAX_TEXTURE_UNITS_ARB		0x84E2
  2018 
  2019 GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
  2020 GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
  2021 GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
  2022 GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
  2023 GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
  2024 GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
  2025 GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
  2026 GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
  2027 GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
  2028 GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
  2029 GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
  2030 GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
  2031 GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
  2032 GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
  2033 GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
  2034 GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
  2035 GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
  2036 GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
  2037 GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
  2038 GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
  2039 GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
  2040 GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
  2041 GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
  2042 GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
  2043 GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
  2044 GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
  2045 GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
  2046 GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
  2047 GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
  2048 GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
  2049 GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
  2050 GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
  2051 GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
  2052 GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
  2053 
  2054 typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
  2055 typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
  2056 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
  2057 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
  2058 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
  2059 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
  2060 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
  2061 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
  2062 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
  2063 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
  2064 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
  2065 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
  2066 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
  2067 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
  2068 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
  2069 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
  2070 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
  2071 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
  2072 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
  2073 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
  2074 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
  2075 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
  2076 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
  2077 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
  2078 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
  2079 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
  2080 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
  2081 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
  2082 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
  2083 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
  2084 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
  2085 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
  2086 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
  2087 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
  2088 
  2089 #endif /* GL_ARB_multitexture */
  2090 
  2091 
  2092 
  2093 /*
  2094  * Define this token if you want "old-style" header file behaviour (extensions
  2095  * defined in gl.h).  Otherwise, extensions will be included from glext.h.
  2096  */
  2097 #if !defined(NO_SDL_GLEXT) && !defined(GL_GLEXT_LEGACY)
  2098 #include "SDL_opengl_glext.h"
  2099 #endif  /* GL_GLEXT_LEGACY */
  2100 
  2101 
  2102 
  2103 /*
  2104  * ???. GL_MESA_packed_depth_stencil
  2105  * XXX obsolete
  2106  */
  2107 #ifndef GL_MESA_packed_depth_stencil
  2108 #define GL_MESA_packed_depth_stencil 1
  2109 
  2110 #define GL_DEPTH_STENCIL_MESA			0x8750
  2111 #define GL_UNSIGNED_INT_24_8_MESA		0x8751
  2112 #define GL_UNSIGNED_INT_8_24_REV_MESA		0x8752
  2113 #define GL_UNSIGNED_SHORT_15_1_MESA		0x8753
  2114 #define GL_UNSIGNED_SHORT_1_15_REV_MESA		0x8754
  2115 
  2116 #endif /* GL_MESA_packed_depth_stencil */
  2117 
  2118 
  2119 #ifndef GL_ATI_blend_equation_separate
  2120 #define GL_ATI_blend_equation_separate 1
  2121 
  2122 #define GL_ALPHA_BLEND_EQUATION_ATI	        0x883D
  2123 
  2124 GLAPI void GLAPIENTRY glBlendEquationSeparateATI( GLenum modeRGB, GLenum modeA );
  2125 typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLenum modeA);
  2126 
  2127 #endif /* GL_ATI_blend_equation_separate */
  2128 
  2129 
  2130 /* GL_OES_EGL_image */
  2131 #ifndef GL_OES_EGL_image
  2132 typedef void* GLeglImageOES;
  2133 #endif
  2134 
  2135 #ifndef GL_OES_EGL_image
  2136 #define GL_OES_EGL_image 1
  2137 #ifdef GL_GLEXT_PROTOTYPES
  2138 GLAPI void APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
  2139 GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
  2140 #endif
  2141 typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
  2142 typedef void (APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
  2143 #endif
  2144 
  2145 
  2146 /**
  2147  ** NOTE!!!!!  If you add new functions to this file, or update
  2148  ** glext.h be sure to regenerate the gl_mangle.h file.  See comments
  2149  ** in that file for details.
  2150  **/
  2151 
  2152 
  2153 
  2154 /**********************************************************************
  2155  * Begin system-specific stuff
  2156  */
  2157 #if defined(PRAGMA_EXPORT_SUPPORTED)
  2158 #pragma export off
  2159 #endif
  2160 
  2161 /*
  2162  * End system-specific stuff
  2163  **********************************************************************/
  2164 
  2165 
  2166 #ifdef __cplusplus
  2167 }
  2168 #endif
  2169 
  2170 #endif /* __gl_h_ */
  2171 
  2172 #endif /* !__IPHONEOS__ */
  2173 
  2174 #endif /* _SDL_opengl_h */
  2175 
  2176 /* vi: set ts=4 sw=4 expandtab: */