src/video/ps2gs/SDL_gsvideo.h
author Sam Lantinga <slouken@lokigames.com>
Sat, 16 Jun 2001 03:17:45 +0000
changeset 70 f590dd383b5d
child 136 717f739d6ec1
permissions -rw-r--r--
Added Linux PlayStation 2 Graphics Synthesizer support
     1 /*
     2     SDL - Simple DirectMedia Layer
     3     Copyright (C) 1997, 1998, 1999, 2000  Sam Lantinga
     4 
     5     This library is free software; you can redistribute it and/or
     6     modify it under the terms of the GNU Library General Public
     7     License as published by the Free Software Foundation; either
     8     version 2 of the License, or (at your option) any later version.
     9 
    10     This library is distributed in the hope that it will be useful,
    11     but WITHOUT ANY WARRANTY; without even the implied warranty of
    12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    13     Library General Public License for more details.
    14 
    15     You should have received a copy of the GNU Library General Public
    16     License along with this library; if not, write to the Free
    17     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
    18 
    19     Sam Lantinga
    20     slouken@devolution.com
    21 */
    22 
    23 #ifdef SAVE_RCSID
    24 static char rcsid =
    25  "@(#) $Id$";
    26 #endif
    27 
    28 #ifndef _SDL_gsvideo_h
    29 #define _SDL_gsvideo_h
    30 
    31 #include <sys/types.h>
    32 #include <termios.h>
    33 #include <linux/ps2/dev.h>
    34 #include <linux/ps2/gs.h>
    35 
    36 #include "SDL_mouse.h"
    37 #include "SDL_mutex.h"
    38 #include "SDL_sysvideo.h"
    39 
    40 /* Hidden "this" pointer for the video functions */
    41 #define _THIS	SDL_VideoDevice *this
    42 
    43 
    44 /* Private display data */
    45 struct SDL_PrivateVideoData {
    46 	/* Gotta love that simple PS2 graphics interface. :) */
    47 	int console_fd;
    48 	int memory_fd;
    49 	struct ps2_screeninfo saved_vinfo;
    50 
    51 	/* Ye olde linux keyboard code */
    52 	int current_vt;
    53 	int saved_vt;
    54 	int keyboard_fd;
    55 	int saved_kbd_mode;
    56 	struct termios saved_kbd_termios;
    57 
    58 	/* Ye olde linux mouse code */
    59 	int mouse_fd;
    60 	int cursor_drawn;
    61 
    62 	/* The memory mapped DMA area and associated variables */
    63 	caddr_t mapped_mem;
    64 	int pixels_len;
    65 	int mapped_len;
    66 	struct ps2_image screen_image;
    67 	int screen_image_size;
    68 	unsigned long long *head_tags_mem;
    69 	unsigned long long *image_tags_mem;
    70 	int dma_pending;
    71 };
    72 /* Old variable names */
    73 #define console_fd		(this->hidden->console_fd)
    74 #define memory_fd		(this->hidden->memory_fd)
    75 #define saved_vinfo		(this->hidden->saved_vinfo)
    76 #define current_vt		(this->hidden->current_vt)
    77 #define saved_vt		(this->hidden->saved_vt)
    78 #define keyboard_fd		(this->hidden->keyboard_fd)
    79 #define saved_kbd_mode		(this->hidden->saved_kbd_mode)
    80 #define saved_kbd_termios	(this->hidden->saved_kbd_termios)
    81 #define mouse_fd		(this->hidden->mouse_fd)
    82 #define cursor_drawn		(this->hidden->cursor_drawn)
    83 #define mapped_mem		(this->hidden->mapped_mem)
    84 #define pixels_len		(this->hidden->pixels_len)
    85 #define mapped_len		(this->hidden->mapped_len)
    86 #define screen_image		(this->hidden->screen_image)
    87 #define screen_image_size	(this->hidden->screen_image_size)
    88 #define head_tags_mem		(this->hidden->head_tags_mem)
    89 #define image_tags_mem		(this->hidden->image_tags_mem)
    90 #define dma_pending		(this->hidden->dma_pending)
    91 
    92 #endif /* _SDL_gsvideo_h */